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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "HeadSpin.h"
#include "plResponderComponentPriv.h"
#include "resource.h"
#include "plComponent.h"
#include "plComponentReg.h"
#include "../pnSceneObject/plSceneObject.h"
#include "../pnKeyedObject/hsKeyedObject.h"
#include "../pnKeyedObject/plKey.h"
#include "../pnNetCommon/plSDLTypes.h"
#include "../plModifier/plResponderModifier.h"
#include "../plModifier/plLogicModifier.h"
#include "../plModifier/plAxisAnimModifier.h"
#include "../pfConditional/plActivatorConditionalObject.h"
#include "../pfConditional/plORConditionalObject.h"
#include "../pnMessage/plObjRefMsg.h"
#include "../pnMessage/plNotifyMsg.h"
#include "hsResMgr.h"
#include "../MaxMain/plMaxNode.h"
#include "plPickNode.h"
#include "../MaxMain/plPlasmaRefMsgs.h"
#include "plResponderLink.h"
#include "plResponderAnim.h"
#include "plResponderMtl.h"
#include "plResponderWait.h"
#include "../MaxMain/plMaxAccelerators.h"
IParamBlock2 *CreateWaitBlk();
int ResponderGetActivatorCount(plComponentBase *comp)
{
if (comp->ClassID() == RESPONDER_CID)
return comp->GetParamBlockByID(plComponentBase::kBlkComp)->Count(kResponderActivators);
return -1;
}
plComponentBase *ResponderGetActivator(plComponentBase *comp, int idx)
{
if (comp->ClassID() == RESPONDER_CID)
{
IParamBlock2 *pb = comp->GetParamBlockByID(plComponentBase::kBlkComp);
plMaxNode *activatorNode = (plMaxNode*)pb->GetINode(kResponderActivators, 0, idx);
return activatorNode->ConvertToComponent();
}
return nil;
}
plKey Responder::GetKey(plComponentBase *comp, plMaxNodeBase *node)
{
if (comp->ClassID() != RESPONDER_CID)
return nil;
plResponderComponent *responder = (plResponderComponent*)comp;
if (responder->fModKeys.find((plMaxNode*)node) != responder->fModKeys.end())
return responder->fModKeys[(plMaxNode*)node];
return nil;
}
CLASS_DESC(plResponderComponent, gResponderDesc, "Responder", "Responder", COMP_TYPE_LOGIC, RESPONDER_CID)
class plResponderProc;
extern plResponderProc gResponderComponentProc;
// When one of our parameters that is a ref changes, send out the component ref
// changed message. Normally, messages from component refs are ignored since
// they pass along all the messages of the ref, which generates a lot of false
// converts.
class plResponderAccessor : public PBAccessor
{
public:
void Set(PB2Value& v, ReferenceMaker* owner, ParamID id, int tabIndex, TimeValue t)
{
if (id == kResponderActivators || id == kResponderState)
{
plResponderComponent *comp = (plResponderComponent*)owner;
comp->NotifyDependents(FOREVER, PART_ALL, REFMSG_USER_COMP_REF_CHANGED);
}
}
};
static plResponderAccessor gResponderAccessor;
ParamBlockDesc2 gResponderBlock
(
plComponent::kBlkComp, _T("responderComp"), 0, &gResponderDesc, P_AUTO_CONSTRUCT + P_AUTO_UI, plComponent::kRefComp,
IDD_COMP_RESPOND, IDS_COMP_RESPOND, 0, 0, &gResponderComponentProc,
kResponderState, _T("state"), TYPE_REFTARG_TAB, 0, 0, 0,
p_accessor, &gResponderAccessor,
end,
kResponderStateName, _T("stateName"), TYPE_STRING_TAB, 0, 0, 0,
end,
kResponderActivators, _T("activators"), TYPE_INODE_TAB, 0, 0, 0,
p_ui, TYPE_NODELISTBOX, IDC_LIST_TARGS, 0, 0, IDC_DEL_TARGS,
p_accessor, &gResponderAccessor,
end,
kResponderStateDef, _T("defState"), TYPE_INT, 0, 0,
end,
kResponderEnabled, _T("enabled"), TYPE_BOOL, 0, 0,
p_default, TRUE,
p_ui, TYPE_SINGLECHEKBOX, IDC_ENABLED,
end,
kResponderTrigger, _T("trigger"), TYPE_BOOL, 0, 0,
p_default, TRUE,
p_ui, TYPE_SINGLECHEKBOX, IDC_CHECK_TRIGGER,
end,
kResponderUnTrigger, _T("unTrigger"), TYPE_BOOL, 0, 0,
p_default, FALSE,
p_ui, TYPE_SINGLECHEKBOX, IDC_CHECK_UNTRIGGER,
end,
kResponderLocalDetect, _T("localDetect"), TYPE_BOOL, 0, 0,
p_default, FALSE,
p_ui, TYPE_SINGLECHEKBOX, IDC_DETECT_LOCAL_CHECK,
end,
kResponderSkipFFSound, _T("skipFFSound"), TYPE_BOOL, 0, 0,
p_default, FALSE,
p_ui, TYPE_SINGLECHEKBOX, IDC_CHECK_SKIPFFSOUND,
end,
end
);
ParamBlockDesc2 gStateBlock
(
kResponderStateBlk, _T("responderState"), 0, &gResponderDesc, 0,
kStateCmdParams, _T("cmdParam"), TYPE_REFTARG_TAB, 0, 0, 0,
end,
kStateCmdWait, _T("cmdWait"), TYPE_REFTARG_TAB, 0, 0, 0,
end,
kStateCmdSwitch, _T("cmdSwitch"), TYPE_INT, 0, 0,
end,
kStateCmdEnabled, _T("enabled"), TYPE_BOOL_TAB, 0, 0, 0,
p_default, TRUE,
end,
end
);
std::vector<plResponderCmd*> gResponderCmds;
plResponderCmd *plResponderCmd::Find(IParamBlock2 *pb)
{
if (!pb)
return nil;
ParamBlockDesc2 *pbDesc = pb->GetDesc();
for (int i = 0; i < gResponderCmds.size(); i++)
{
if (gResponderCmds[i]->GetDesc() == pbDesc)
return gResponderCmds[i];
}
return nil;
}
IParamBlock2* plResponderCmd::CreatePB(int idx)
{
hsAssert(NumTypes() == 1, "Can't auto-create the pb for a cmd with multiple types");
IParamBlock2 *pb = CreateParameterBlock2(GetDesc(), nil);
return pb;
}
void DummyCodeIncludeFuncResponder()
{
gResponderCmds.push_back(&(plResponderCmdVisibility::Instance()));
gResponderCmds.push_back(&(plResponderCmdLink::Instance()));
gResponderCmds.push_back(&(plResponderCmdEnable::Instance()));
gResponderCmds.push_back(&(plResponderCmdXRegion::Instance()));
gResponderCmds.push_back(&(plResponderCmdOneShot::Instance()));
gResponderCmds.push_back(&(plResponderCmdNotify::Instance()));
gResponderCmds.push_back(&(plResponderCmdDetectorEnable::Instance()));
gResponderCmds.push_back(&(plResponderCmdCamTransition::Instance()));
gResponderCmds.push_back(&(plResponderCmdCamForce::Instance()));
gResponderCmds.push_back(&(plResponderCmdAnim::Instance()));
gResponderCmds.push_back(&(plResponderCmdMtl::Instance()));
gResponderCmds.push_back(&(plResponderCmdDelay::Instance()));
gResponderCmds.push_back(&(plResponderCmdFootSurface::Instance()));
gResponderCmds.push_back(&(plResponderCmdMultistage::Instance()));
gResponderCmds.push_back(&(plResponderCmdPhysEnable::Instance()));
gResponderCmds.push_back(&(plResponderCmdSubWorld::Instance()));
for (int i = 0; i < gResponderCmds.size(); i++)
gResponderCmds[i]->GetDesc()->SetClassDesc(&gResponderDesc);
ResponderWait::SetDesc(&gResponderDesc);
}
plResponderComponent::plResponderComponent()
{
fClassDesc = &gResponderDesc;
fClassDesc->MakeAutoParamBlocks(this);
}
hsBool plResponderComponent::SetupProperties(plMaxNode* node, plErrorMsg* pErrMsg)
{
int numStates = fCompPB->Count(kResponderState);
for (int i = 0; i < numStates; i++)
{
IParamBlock2 *statePB = (IParamBlock2*)fCompPB->GetReferenceTarget(kResponderState, 0, i);
for (int j = 0; j < statePB->Count(kStateCmdParams); j++)
{
IParamBlock2 *cmdPB = (IParamBlock2*)statePB->GetReferenceTarget(kStateCmdParams, 0, j);
plResponderCmd *cmd = plResponderCmd::Find(cmdPB);
cmd->SetupProperties(node, pErrMsg, cmdPB);
}
}
return true;
}
hsBool plResponderComponent::PreConvert(plMaxNode *node,plErrorMsg *pErrMsg)
{
plSceneObject* rObj = node->GetSceneObject();
plLocation loc = node->GetLocation();
// Create and register the RESPONDER's logic component
plResponderModifier *responder = TRACKED_NEW plResponderModifier;
plKey responderKey = hsgResMgr::ResMgr()->NewKey(IGetUniqueName(node), responder, loc);
hsgResMgr::ResMgr()->AddViaNotify(responderKey, TRACKED_NEW plObjRefMsg(rObj->GetKey(), plRefMsg::kOnCreate, -1, plObjRefMsg::kModifier), plRefFlags::kActiveRef);
// Tell all the activators to notify us
for (int i = 0; i < fCompPB->Count(kResponderActivators); i++)
{
plMaxNode *activatorNode = (plMaxNode*)fCompPB->GetINode(kResponderActivators, 0, i);
plComponentBase *comp = activatorNode ? activatorNode->ConvertToComponent() : nil;
if (comp)
{
if (fCompPB->GetInt(kResponderLocalDetect))
comp->AddReceiverKey(responderKey, node);
else
comp->AddReceiverKey(responderKey);
}
}
fModKeys[node] = responderKey;
return true;
}
plResponderModifier* plResponderComponent::IGetResponderMod(plMaxNode* node)
{
plKey responderKey = fModKeys[node];
return plResponderModifier::ConvertNoRef(responderKey->GetObjectPtr());
}
hsBool plResponderComponent::Convert(plMaxNode* node, plErrorMsg* pErrMsg)
{
IFixOldPB();
// Create the commands for each state
int numStates = fCompPB->Count(kResponderState);
plResponderModifier *responder = IGetResponderMod(node);
responder->fStates.SetCount(numStates);
for (int i = 0; i < numStates; i++)
{
CmdIdxs cmdIdxs;
IConvertCmds(node, pErrMsg, i, cmdIdxs);
int numCallbacks = 0;
ISetupDefaultWait(node, pErrMsg, i, cmdIdxs, numCallbacks);
IConvertCmdWaits(node, pErrMsg, i, cmdIdxs, numCallbacks);
IParamBlock2 *statePB = (IParamBlock2*)fCompPB->GetReferenceTarget(kResponderState, 0, i);
responder->fStates[i].fNumCallbacks = numCallbacks;
responder->fStates[i].fSwitchToState = statePB->GetInt(kStateCmdSwitch);
}
// Set the initial state
responder->fCurState = fCompPB->GetInt(kResponderStateDef);
responder->fEnabled = fCompPB->GetInt(kResponderEnabled) != 0;
if (fCompPB->GetInt(kResponderTrigger))
responder->fFlags |= plResponderModifier::kDetectTrigger;
if (fCompPB->GetInt(kResponderUnTrigger))
responder->fFlags |= plResponderModifier::kDetectUnTrigger;
if (fCompPB->GetInt(kResponderSkipFFSound))
responder->fFlags |= plResponderModifier::kSkipFFSound;
// Unless it's been overridden somewhere else, don't save our state on the server
if (!node->GetOverrideHighLevelSDL())
responder->AddToSDLExcludeList(kSDLResponder);
return true;
}
hsBool plResponderComponent::DeInit(plMaxNode *node, plErrorMsg *pErrMsg)
{
fModKeys.clear();
return true;
}
void plResponderComponent::IConvertCmds(plMaxNode* node, plErrorMsg* pErrMsg, int state, CmdIdxs& cmdIdxs)
{
IParamBlock2 *statePB = (IParamBlock2*)fCompPB->GetReferenceTarget(kResponderState, 0, state);
plResponderModifier *responder = IGetResponderMod(node);
// Add the messages to the logic modifier
for (int i = 0; i < statePB->Count(kStateCmdParams); i++)
{
plMessage *msg = nil;
BOOL enabled = statePB->GetInt(kStateCmdEnabled, 0, i);
if (!enabled)
continue;
IParamBlock2 *cmdPB = (IParamBlock2*)statePB->GetReferenceTarget(kStateCmdParams, 0, i);
try
{
plResponderCmd *cmd = plResponderCmd::Find(cmdPB);
if (cmd)
msg = cmd->CreateMsg(node, pErrMsg, cmdPB);
}
catch (char *reason)
{
char buf[512];
char stateName[128];
const char *curStateName = fCompPB->GetStr(kResponderStateName, 0, state);
if (curStateName && *curStateName != '\0')
strcpy(stateName, fCompPB->GetStr(kResponderStateName, 0, state));
else
sprintf(stateName, "State %d", state+1);
sprintf(buf,
"A responder command failed to export.\n\nResponder:\t%s\nState:\t\t%s\nCommand:\t%d\n\nReason: %s",
GetINode()->GetName(), stateName, i+1, reason);
pErrMsg->Set(true, "Responder Warning", buf).Show();
pErrMsg->Set(false);
}
if (msg)
{
msg->SetSender(responder->GetKey());
responder->AddCommand(msg, state);
int idx = responder->fStates[state].fCmds.Count()-1;
cmdIdxs[i] = idx;
}
}
}
static IParamBlock2 *GetWaitBlk(IParamBlock2 *state, int idx)
{
return (IParamBlock2*)state->GetReferenceTarget(kStateCmdWait, 0, idx);
}
void plResponderComponent::ISetupDefaultWait(plMaxNode* node, plErrorMsg* pErrMsg,
int state, CmdIdxs& cmdIdxs, int &numCallbacks)
{
IParamBlock2 *statePB = (IParamBlock2*)fCompPB->GetReferenceTarget(kResponderState, 0, state);
plResponderModifier *responder = IGetResponderMod(node);
hsTArray<plResponderModifier::plResponderCmd>& cmds = responder->fStates[state].fCmds;
int numCmds = cmds.Count();
for (int i = 0; i < numCmds; i++)
{
IParamBlock2 *waitPB = GetWaitBlk(statePB, i);
ResponderWait::FixupWaitBlock(waitPB);
// If we're supposed to wait for this command, and it converted, create a callback
if (ResponderWait::GetWaitOnMe(waitPB) && cmdIdxs.find(i) != cmdIdxs.end())
{
int convertedIdx = cmdIdxs[i];
ResponderWaitInfo waitInfo;
waitInfo.responderName = GetINode()->GetName();
waitInfo.receiver = responder->GetKey();
waitInfo.callbackUser = numCallbacks++;
waitInfo.msg = cmds[convertedIdx].fMsg;
waitInfo.point = nil;
IParamBlock2 *pb = (IParamBlock2*)statePB->GetReferenceTarget(kStateCmdParams, 0, i);
plResponderCmd *cmd = plResponderCmd::Find(pb);
cmd->CreateWait(node, pErrMsg, pb, waitInfo);
}
}
}
void plResponderComponent::IConvertCmdWaits(plMaxNode* node, plErrorMsg* pErrMsg,
int state, CmdIdxs& cmdIdxs, int &numCallbacks)
{
IParamBlock2 *statePB = (IParamBlock2*)fCompPB->GetReferenceTarget(kResponderState, 0, state);
plResponderModifier *responder = IGetResponderMod(node);
hsTArray<plResponderModifier::plResponderCmd>& cmds = responder->fStates[state].fCmds;
int numWaits = statePB->Count(kStateCmdWait);
for (int i = 0; i < numWaits; i++)
{
IParamBlock2 *waitPB = GetWaitBlk(statePB, i);
int wait = ResponderWait::GetWaitingOn(waitPB);
// If the waiter and waitee both converted, create the callback
if (cmdIdxs.find(wait) != cmdIdxs.end() && cmdIdxs.find(i) != cmdIdxs.end())
{
int convertedIdx = cmdIdxs[wait];
ResponderWaitInfo waitInfo;
waitInfo.responderName = GetINode()->GetName();
waitInfo.receiver = responder->GetKey();
waitInfo.callbackUser = numCallbacks++;
waitInfo.msg = cmds[convertedIdx].fMsg;
waitInfo.point = ResponderWait::GetWaitPoint(waitPB);
responder->AddCallback(state, convertedIdx, waitInfo.callbackUser);
cmds[cmdIdxs[i]].fWaitOn = waitInfo.callbackUser;
IParamBlock2 *pb = (IParamBlock2*)statePB->GetReferenceTarget(kStateCmdParams, 0, wait);
plResponderCmd *cmd = plResponderCmd::Find(pb);
cmd->CreateWait(node, pErrMsg, pb, waitInfo);
}
}
}
void plResponderComponent::IFixOldPB()
{
if (fCompPB)
{
if (fCompPB->Count(kResponderState) == 0)
{
IParamBlock2 *pb = CreateParameterBlock2(&gStateBlock, nil);
int idx = fCompPB->Append(kResponderState, 1, (ReferenceTarget**)&pb);
pb->SetValue(kStateCmdSwitch, 0, idx);
}
if (fCompPB->Count(kResponderStateName) == 0)
{
char *name = "";
fCompPB->Append(kResponderStateName, 1, &name);
}
// Make sure there is an enabled value for each command in the state
for (int i = 0; i < fCompPB->Count(kResponderState); i++)
{
IParamBlock2* pb = (IParamBlock2*)fCompPB->GetReferenceTarget(kResponderState, 0, i);
if (pb->Count(kStateCmdEnabled) != pb->Count(kStateCmdParams))
pb->SetCount(kStateCmdEnabled, pb->Count(kStateCmdParams));
}
}
}
////////////////////////////////////////////////////////////////////////////////
#define CUSTOM_DRAW
enum
{
kStateName,
kStateAdd,
kStateRemove,
kStateDefault,
kStateCopy,
};
class plResponderProc : public ParamMap2UserDlgProc
{
protected:
HWND fhDlg;
IParamBlock2 *fPB;
IParamBlock2 *fStatePB;
int fCurState;
plResponderComponent *fComp;
IParamMap2 *fCmdMap;
IParamMap2 *fWaitMap;
int fCmdIdx;
typedef std::map<int, const char*> NameID;
NameID fNames;
HMENU fhMenu;
typedef std::pair<plResponderCmd*, int> CmdID;
typedef std::map<int, CmdID> MenuCmd;
MenuCmd fMenuCmds;
HWND fhList;
bool fIgnoreNextDrop;
public:
plResponderProc();
BOOL DlgProc(TimeValue t, IParamMap2 *pm, HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam);
void DeleteThis() { IRemoveCmdRollups(); }
protected:
void ICreateMenu();
void IAddMenuItem(HMENU hMenu, int id);
void ICmdRightClick(HWND hCmdList);
// Add and remove command rollups
void ICreateCmdRollups();
void IRemoveCmdRollups();
IParamMap2 *ICreateMap(IParamBlock2 *pb); // Helper
const char* GetCommandName(int cmdIdx);
void LoadList();
BOOL DragListProc(HWND hWnd, DRAGLISTINFO *info);
#ifdef CUSTOM_DRAW
void IDrawComboItem(DRAWITEMSTRUCT *dis);
#endif
void LoadState();
void AddCommand();
void RemoveCurCommand();
void MoveCommand(int oldIdx, int newIdx);
// Takes a freshly created state PB and adds it as a new state, then returns its index
int AddState(IParamBlock2 *pb);
};
static plResponderProc gResponderComponentProc;
void plResponderProc::IAddMenuItem(HMENU hMenu, int id)
{
AppendMenu(hMenu, MF_STRING, id+1, fNames[id]);
}
#include "hsSTLSortUtils.h"
void plResponderProc::ICreateMenu()
{
fhMenu = CreatePopupMenu();
std::map<const char *, HMENU, stringSorter> menus;
int cmdID = 0;
for (int i = 0; i < gResponderCmds.size(); i++)
{
plResponderCmd *cmd = gResponderCmds[i];
for (int j = 0; j < cmd->NumTypes(); j++)
{
HMENU hParent = fhMenu;
const char *category = cmd->GetCategory(j);
if (category)
{
// Menu for this category hasn't been created yet, make one
if (menus.find(category) == menus.end())
{
hParent = CreatePopupMenu();
menus[category] = hParent;
InsertMenu(fhMenu, 0, MF_BYPOSITION | MF_POPUP, (UINT)hParent, category);
}
else
hParent = menus[category];
}
const char *name = cmd->GetName(j);
cmdID++;
fMenuCmds[cmdID] = CmdID(cmd, j);
AppendMenu(hParent, MF_STRING, cmdID, name);
}
}
}
plResponderProc::plResponderProc() : fCmdMap(nil), fCmdIdx(-1), fCurState(0), fhMenu(nil), fIgnoreNextDrop(false)
{
}
const char* plResponderProc::GetCommandName(int cmdIdx)
{
static char buf[256];
if (fStatePB->Count(kStateCmdParams) > cmdIdx)
{
buf[0] = '\0';
BOOL enabled = fStatePB->GetInt(kStateCmdEnabled, 0, cmdIdx);
if (!enabled)
strcat(buf, "[D]");
IParamBlock2 *cmdPB = (IParamBlock2*)fStatePB->GetReferenceTarget(kStateCmdParams, 0, cmdIdx);
plResponderCmd *cmd = plResponderCmd::Find(cmdPB);
IParamBlock2 *waitPB = (IParamBlock2*)fStatePB->GetReferenceTarget(kStateCmdWait, 0, cmdIdx);
int waitingOn = ResponderWait::GetWaitingOn(waitPB);
if (waitingOn != -1)
{
char num[10];
sprintf(num, "(%d)", waitingOn+1);
strcat(buf, num);
}
strcat(buf, cmd->GetInstanceName(cmdPB));
return buf;
}
hsAssert(0, "Bad index to GetCommandName");
return nil;
}
void plResponderProc::LoadList()
{
ListBox_ResetContent(fhList);
for (int i = 0; i < fStatePB->Count(kStateCmdParams); i++)
{
const char* name = GetCommandName(i);
ListBox_AddString(fhList, name);
}
ListBox_SetCurSel(fhList, -1);
}
void plResponderProc::AddCommand()
{
RECT rect;
GetWindowRect(GetDlgItem(fhDlg, IDC_ADD_CMD), &rect);
// Create the popup menu and get the option the user selects
SetForegroundWindow(fhDlg);
int type = TrackPopupMenu(fhMenu, TPM_RIGHTALIGN | TPM_NONOTIFY | TPM_RETURNCMD, rect.left, rect.top, 0, fhDlg, NULL);
PostMessage(fhDlg, WM_USER, 0, 0);
if (type == 0)
return;
CmdID& cmdID = fMenuCmds[type];
plResponderCmd *cmd = cmdID.first;
int cmdIdx = cmdID.second;
IParamBlock2 *cmdPB = cmd->CreatePB(cmdIdx);
fStatePB->Append(kStateCmdParams, 1, (ReferenceTarget**)&cmdPB);
IParamBlock2 *waitPB = ResponderWait::CreatePB();
fStatePB->Append(kStateCmdWait, 1, (ReferenceTarget**)&waitPB);
BOOL enabled = TRUE;
fStatePB->Append(kStateCmdEnabled, 1, &enabled);
const char* name = GetCommandName(fStatePB->Count(kStateCmdParams)-1);
int idx = ListBox_AddString(fhList, name);
ListBox_SetCurSel(fhList, idx);
ICreateCmdRollups();
}
void plResponderProc::RemoveCurCommand()
{
int idx = ListBox_GetCurSel(fhList);
if (idx == LB_ERR)
return;
// Destroy the current rollup, since it's this guy
IRemoveCmdRollups();
// Delete all traces of this command
fStatePB->Delete(kStateCmdParams, idx, 1);
fStatePB->Delete(kStateCmdWait, idx, 1);
fStatePB->Delete(kStateCmdEnabled, idx, 1);
ListBox_DeleteString(fhList, idx);
// Patch the wait commands
ResponderWait::CmdRemoved(fStatePB, idx);
fCmdIdx = -1;
}
void plResponderProc::IRemoveCmdRollups()
{
if (fCmdMap)
{
DestroyCPParamMap2(fCmdMap);
fCmdMap = nil;
}
if (fWaitMap)
{
DestroyCPParamMap2(fWaitMap);
fWaitMap = nil;
}
}
IParamMap2 *plResponderProc::ICreateMap(IParamBlock2 *pb)
{
ParamBlockDesc2 *pd = pb->GetDesc();
// Don't show anything if there isn't a UI
if (pd->Count() < 1)
{
pb->ReleaseDesc();
return nil;
}
// Create the rollout
IParamMap2 *map = CreateCPParamMap2(0,
pb,
GetCOREInterface(),
hInstance,
MAKEINTRESOURCE(pd->dlg_template),
GetString(pd->title),
pd->flags,
pd->dlgProc,
NULL,
ROLLUP_CAT_STANDARD);
// Save the rollout in the paramblock
pb->SetMap(map);
pb->ReleaseDesc();
return map;
}
void plResponderProc::ICreateCmdRollups()
{
// Get the index of the current command
HWND hCmds = GetDlgItem(fhDlg, IDC_CMD_LIST);
int cmdIdx = ListBox_GetCurSel(hCmds);
if (cmdIdx != LB_ERR && cmdIdx != fCmdIdx)
{
fCmdIdx = cmdIdx;
fIgnoreNextDrop = true;
// Save the current scroll position and reset it at the end, so the panels
// won't always jerk back up to the top
IRollupWindow *rollup = GetCOREInterface()->GetCommandPanelRollup();
int scrollPos = rollup->GetScrollPos();
// Destroy the last command's rollups
IRemoveCmdRollups();
// Create the rollup for the current command
IParamBlock2 *pb = (IParamBlock2*)fStatePB->GetReferenceTarget(kStateCmdParams, 0, fCmdIdx);
fCmdMap = ICreateMap(pb);
ResponderWait::InitDlg(fStatePB, fCmdIdx, GetDlgItem(fhDlg, IDC_CMD_LIST));
pb = (IParamBlock2*)fStatePB->GetReferenceTarget(kStateCmdWait, 0, fCmdIdx);
fWaitMap = ICreateMap(pb);
rollup->SetScrollPos(scrollPos);
}
}
BOOL plResponderProc::DragListProc(HWND hWnd, DRAGLISTINFO *info)
{
static int oldIdx = -1;
int curIdx = LBItemFromPt(info->hWnd, info->ptCursor, TRUE);
switch (info->uNotification)
{
// Allow the drag
case DL_BEGINDRAG:
// When you click on an item in the listbox, the rollups are changed and Max can
// shift the position of dialog you were just clicking in. Since this happens
// before you let go of the mouse button, the listbox thinks you are dragging.
// To get around it, we don't allow a selection change and a drag in the same click.
if (fIgnoreNextDrop)
{
SetWindowLong(hWnd, DWL_MSGRESULT, FALSE);
}
else
{
oldIdx = curIdx;
SetWindowLong(hWnd, DWL_MSGRESULT, TRUE);
}
return TRUE;
case DL_DRAGGING:
{
if (curIdx < oldIdx)
DrawInsert(hWnd, info->hWnd, curIdx);
else if (curIdx > oldIdx && ListBox_GetCount(info->hWnd) > curIdx+1)
DrawInsert(hWnd, info->hWnd, curIdx+1);
else
DrawInsert(hWnd, info->hWnd, -1);
}
return TRUE;
case DL_CANCELDRAG:
// Clear drag arrow
DrawInsert(hWnd, info->hWnd, -1);
return TRUE;
case DL_DROPPED:
{
if (fIgnoreNextDrop)
{
fIgnoreNextDrop = false;
return TRUE;
}
// Clear drag arrow
DrawInsert(hWnd, info->hWnd, -1);
if (curIdx != -1 && oldIdx != -1 && curIdx != oldIdx)
{
// Make sure this won't mess up any wait commands, or at least
// that the user approves if it does.
if (!ResponderWait::ValidateCmdMove(fStatePB, oldIdx, curIdx))
return TRUE;
MoveCommand(oldIdx, curIdx);
}
return TRUE;
}
}
return FALSE;
}
#ifdef CUSTOM_DRAW
void plResponderProc::IDrawComboItem(DRAWITEMSTRUCT *dis)
{
if (dis->itemID == -1) // empty item
return;
// The colors depend on whether the item is selected.
COLORREF clrForeground = SetTextColor(dis->hDC,
GetSysColor(dis->itemState & ODS_SELECTED ? COLOR_HIGHLIGHTTEXT : COLOR_WINDOWTEXT));
COLORREF clrBackground = SetBkColor(dis->hDC,
GetSysColor(dis->itemState & ODS_SELECTED ? COLOR_HIGHLIGHT : COLOR_WINDOW));
// Calculate the vertical and horizontal position.
TEXTMETRIC tm;
GetTextMetrics(dis->hDC, &tm);
int y = (dis->rcItem.bottom + dis->rcItem.top - tm.tmHeight) / 2;
int x = LOWORD(GetDialogBaseUnits()) / 4;
// If this is a command, not a state, make it bold
HFONT oldFont = nil;
if (dis->itemData != kStateName)
{
LOGFONT lf;
memset(&lf, 0, sizeof(lf));
lf.lfHeight = tm.tmHeight;
lf.lfWeight = FW_BOLD;
GetTextFace(dis->hDC, LF_FACESIZE, lf.lfFaceName);
HFONT boldFont = CreateFontIndirect(&lf);
oldFont = SelectFont(dis->hDC, boldFont);
}
// Get and display the text for the list item.
char buf[256];
ComboBox_GetLBText(dis->hwndItem, dis->itemID, buf);
if (fPB->GetInt(kResponderStateDef) == dis->itemID)
{
char buf2[256];
sprintf(buf2, "* %s", buf);
strcpy(buf, buf2);
}
ExtTextOut(dis->hDC, x, y, ETO_CLIPPED | ETO_OPAQUE, &dis->rcItem, buf, strlen(buf), NULL);
// Restore the previous colors.
SetTextColor(dis->hDC, clrForeground);
SetBkColor(dis->hDC, clrBackground);
if (oldFont)
DeleteFont(SelectFont(dis->hDC, oldFont));
// If the item has the focus, draw focus rectangle.
if (dis->itemState & ODS_FOCUS)
DrawFocusRect(dis->hDC, &dis->rcItem);
}
#endif
void plResponderProc::LoadState()
{
fStatePB = (IParamBlock2*)fPB->GetReferenceTarget(kResponderState, 0, fCurState);
IRemoveCmdRollups();
LoadList();
HWND hSwitchCombo = GetDlgItem(fhDlg, IDC_SWITCH_COMBO);
ComboBox_SetCurSel(hSwitchCombo, fStatePB->GetInt(kStateCmdSwitch));
}
// THE MAGICAL TURDFEST. Max's default RemapDir tries to always clone your referenced
// objects. So when we reference an INode it wants to make a clone of that INode
// (and fails for some reason). To get around this I just check if the object to be cloned
// is a paramblock, and actually clone it if it is. Otherwise, I just return the object.
//
// UPDATE: Looks like it's only with ResponderComponents. Probably the parentless PB's (which
// exist due to another bug). Who cares, this works.
class MyRemapDir : public RemapDir
{
public:
RefTargetHandle CloneRef(RefTargetHandle oldTarg)
{
if (oldTarg == NULL)
return NULL;
else if (oldTarg->SuperClassID() == PARAMETER_BLOCK2_CLASS_ID)
return oldTarg->Clone(*this);
else
return oldTarg;
}
void PatchPointer(RefTargetHandle* patchThis, RefTargetHandle oldTarg) { hsAssert(0, "shit"); }
RefTargetHandle FindMapping(RefTargetHandle from) { hsAssert(0, "shit"); return NULL; }
void AddEntry(RefTargetHandle hfrom, RefTargetHandle hto) { hsAssert(0, "shit"); }
void Backpatch() { hsAssert(0, "shit"); }
void Clear() { hsAssert(0, "shit"); }
void DeleteThis() { hsAssert(0, "shit"); }
void AddPostPatchProc(PostPatchProc* proc, bool toDelete) { hsAssert(0, "shit"); }
};
// Even turdier - I had to define this to compile
RefTargetHandle RemapDir::CloneRef(RefTargetHandle oldTarg) { return NULL; }
static MyRemapDir gMyRemapDir;
RefTargetHandle plResponderComponent::Clone(RemapDir &remap)
{
plComponentBase *obj = (plComponentBase*)fClassDesc->Create(false);
// Do the base clone
BaseClone(this, obj, remap);
// Copy our references
obj->ReplaceReference(kRefComp, fCompPB->Clone(gMyRemapDir));
obj->ReplaceReference(kRefTargs, fTargsPB->Clone(remap));
return obj;
}
BOOL plResponderProc::DlgProc(TimeValue t, IParamMap2 *pm, HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
static UINT dragListMsg = 0;
if (dragListMsg != 0 && msg == dragListMsg)
if (DragListProc(hWnd, (DRAGLISTINFO*)lParam))
return TRUE;
switch (msg)
{
case WM_INITDIALOG:
{
if (!fhMenu)
ICreateMenu();
fhDlg = hWnd;
fhList = GetDlgItem(fhDlg, IDC_CMD_LIST);
fCurState = 0;
fCmdIdx = -1;
fPB = pm->GetParamBlock();
fComp = (plResponderComponent*)fPB->GetOwner();
fComp->IFixOldPB();
LoadState();
// Make it so the user can drag commands to different positions
dragListMsg = RegisterWindowMessage(DRAGLISTMSGSTRING);
MakeDragList(GetDlgItem(hWnd, IDC_CMD_LIST));
// Setup the State Name combo
HWND hStateName = GetDlgItem(hWnd, IDC_STATE_COMBO);
ComboBox_LimitText(hStateName, 256);
// I give up, Windows doesn't want to tell me the real font size
#if 0//def CUSTOM_DRAW
// TEMP
HDC hDC = GetDC(hStateName);
HFONT sysFont = (HFONT)GetStockObject(DEFAULT_GUI_FONT);
HFONT oldFont = SelectFont(hDC, sysFont);
TEXTMETRIC tm;
GetTextMetrics(hDC, &tm);
ComboBox_SetItemHeight(hStateName, 0, tm.tmHeight+2);
DeleteFont(SelectFont(hDC, oldFont));
ReleaseDC(hStateName, hDC);
#endif
// Add the commands
int idx = ComboBox_AddString(hStateName, "Add State");
ComboBox_SetItemData(hStateName, idx, kStateAdd);
idx = ComboBox_AddString(hStateName, "Remove Current State");
ComboBox_SetItemData(hStateName, idx, kStateRemove);
idx = ComboBox_AddString(hStateName, "Set Current as Default");
ComboBox_SetItemData(hStateName, idx, kStateDefault);
idx = ComboBox_AddString(hStateName, "Copy Current State");
ComboBox_SetItemData(hStateName, idx, kStateCopy);
HWND hSwitchCombo = GetDlgItem(hWnd, IDC_SWITCH_COMBO);
int numStates = fPB->Count(kResponderStateName);
for (int i = 0; i < numStates; i++)
{
const char *stateName = fPB->GetStr(kResponderStateName, 0, i);
char buf[128];
if (!stateName || *stateName == '\0')
{
sprintf(buf, "State %d", i+1);
stateName = buf;
}
ComboBox_InsertString(hStateName, i, stateName);
ComboBox_AddString(hSwitchCombo, stateName);
}
ComboBox_SetCurSel(hStateName, fCurState);
ComboBox_SetCurSel(hSwitchCombo, fStatePB->GetInt(kStateCmdSwitch));
}
return TRUE;
#ifdef CUSTOM_DRAW
case WM_DRAWITEM:
if (wParam == IDC_STATE_COMBO)
{
IDrawComboItem((DRAWITEMSTRUCT*)lParam);
return TRUE;
}
break;
#endif
case WM_SETCURSOR:
{
if (HIWORD(lParam) == WM_RBUTTONDOWN && HWND(wParam) == GetDlgItem(hWnd, IDC_CMD_LIST))
{
ICmdRightClick(HWND(wParam));
return TRUE;
}
}
break;
case WM_COMMAND:
if (HIWORD(wParam) == BN_CLICKED)
{
if (LOWORD(wParam) == IDC_ADD_ACTIVATOR)
{
// Adding an activator. Set it and refresh the UI to show it in our list.
plPick::Activator(fPB, kResponderActivators, false);
pm->Invalidate(kResponderActivators);
return TRUE;
}
else if (LOWORD(wParam) == IDC_ADD_CMD)
{
AddCommand();
return TRUE;
}
// Remove the currently selected condition
else if (LOWORD(wParam) == IDC_REMOVE_CMD)
{
RemoveCurCommand();
return TRUE;
}
}
else if (HIWORD(wParam) == LBN_SELCHANGE && LOWORD(wParam) == IDC_CMD_LIST)
{
ICreateCmdRollups();
return TRUE;
}
else if (HIWORD(wParam) == CBN_SELCHANGE && LOWORD(wParam) == IDC_SWITCH_COMBO)
{
int sel = ComboBox_GetCurSel((HWND)lParam);
if (sel != CB_ERR)
fStatePB->SetValue(kStateCmdSwitch, 0, sel);
}
else if (LOWORD(wParam) == IDC_STATE_COMBO)
{
HWND hCombo = (HWND)lParam;
int code = HIWORD(wParam);
// Disable accelerators when the combo has focus, so that new names can be typed in
if (code == CBN_SETFOCUS)
{
plMaxAccelerators::Disable();
return TRUE;
}
else if (code == CBN_KILLFOCUS)
{
plMaxAccelerators::Enable();
return TRUE;
}
// State name changed, save it in the PB
else if (code == CBN_EDITCHANGE)
{
char buf[256];
ComboBox_GetText(hCombo, buf, sizeof(buf));
const char *curName = fPB->GetStr(kResponderStateName, 0, fCurState);
if (!curName || strcmp(buf, curName))
{
HWND hSwitch = GetDlgItem(hWnd, IDC_SWITCH_COMBO);
int sel = ComboBox_GetCurSel(hSwitch);
ComboBox_DeleteString(hSwitch, fCurState);
ComboBox_InsertString(hSwitch, fCurState, buf);
ComboBox_SetCurSel(hSwitch, sel);
fPB->SetValue(kResponderStateName, 0, buf, fCurState);
ComboBox_DeleteString(hCombo, fCurState);
ComboBox_InsertString(hCombo, fCurState, buf);
// ComboBox_SetCurSel(hCombo, fCurState);
}
return TRUE;
}
else if (code == CBN_SELCHANGE)
{
int sel = ComboBox_GetCurSel(hCombo);
int type = ComboBox_GetItemData(hCombo, sel);
if (type == kStateAdd)
{
IParamBlock2 *pb = CreateParameterBlock2(&gStateBlock, nil);
fCurState = AddState(pb);
fCmdIdx = -1;
}
else if (type == kStateRemove)
{
int count = fPB->Count(kResponderState);
// Don't let the user remove the last state
if (count == 1)
{
hsMessageBox("You must have at least one state.", "Error", hsMessageBoxNormal);
ComboBox_SetCurSel(hCombo, fCurState);
return TRUE;
}
// Verify that the user really wants to delete the state
else
{
int ret = hsMessageBox("Are you sure you want to remove this state?", "Verify Remove", hsMessageBoxYesNo);
if (ret == hsMBoxNo)
{
ComboBox_SetCurSel(hCombo, fCurState);
return TRUE;
}
}
fPB->Delete(kResponderState, fCurState, 1);
fPB->Delete(kResponderStateName, fCurState, 1);
ComboBox_DeleteString(hCombo, fCurState);
ComboBox_SetCurSel(hCombo, 0);
HWND hSwitch = GetDlgItem(hWnd, IDC_SWITCH_COMBO);
ComboBox_DeleteString(hSwitch, fCurState);
// If the deleted state was the default, set the default to the first
int defState = fPB->GetInt(kResponderStateDef);
if (fCurState == defState)
fPB->SetValue(kResponderStateDef, 0, 0);
else if (fCurState < defState)
fPB->SetValue(kResponderStateDef, 0, defState-1);
// Patch up the switch commands
for (int i = fCurState; i < fPB->Count(kResponderState); i++)
{
IParamBlock2 *pb = (IParamBlock2*)fPB->GetReferenceTarget(kResponderState, 0, i);
int switchState = pb->GetInt(kStateCmdSwitch);
// TODO: might want to warn about this
if (switchState == fCurState)
pb->SetValue(kStateCmdSwitch, 0, 0);
else if (switchState > fCurState)
pb->SetValue(kStateCmdSwitch, 0, switchState-1);
}
fCurState = 0;
fCmdIdx = -1;
}
else if (type == kStateDefault)
{
// Set the current state as the default
fPB->SetValue(kResponderStateDef, 0, fCurState);
ComboBox_SetCurSel(hCombo, fCurState);
}
else if (type == kStateCopy)
{
// Clone the state PB
IParamBlock2 *origPB = (IParamBlock2*)fPB->GetReferenceTarget(kResponderState, 0, fCurState);
IParamBlock2 *copyPB = (IParamBlock2*)origPB->Clone(gMyRemapDir);
fCurState = AddState(copyPB);
fCmdIdx = -1;
}
else
{
fCurState = sel;
fCmdIdx = -1;
}
LoadState();
return TRUE;
}
}
}
return FALSE;
}
void plResponderProc::ICmdRightClick(HWND hCmdList)
{
// Get the position of the cursor in screen and tree client coords
POINT point, localPoint;
GetCursorPos(&point);
localPoint = point;
ScreenToClient(hCmdList, &localPoint);
LRESULT res = SendMessage(hCmdList, LB_ITEMFROMPOINT, 0, MAKELPARAM(localPoint.x, localPoint.y));
WORD index = LOWORD(res);
if (index == WORD(LB_ERR))
return;
RECT rect;
SendMessage(hCmdList, LB_GETITEMRECT, index, (LPARAM)&rect);
// Make sure we're actually ON an item, LB_ITEMFROMPOINT get the closest instead of exact
if (localPoint.y >= rect.top && localPoint.y <= rect.bottom)
{
BOOL enabled = fStatePB->GetInt(kStateCmdEnabled, 0, index);
HMENU hMenu = CreatePopupMenu();
AppendMenu(hMenu, MF_STRING, 1, enabled ? "Disable" : "Enable");
SetForegroundWindow(fhDlg);
int sel = TrackPopupMenu(hMenu, TPM_NONOTIFY | TPM_RETURNCMD, point.x, point.y, 0, fhDlg, NULL);
if (sel == 1)
{
fStatePB->SetValue(kStateCmdEnabled, 0, !enabled, index);
ListBox_DeleteString(hCmdList, index);
ListBox_InsertString(hCmdList, index, GetCommandName(index));
}
DestroyMenu(hMenu);
}
}
int plResponderProc::AddState(IParamBlock2 *pb)
{
int idx = fPB->Append(kResponderState, 1, (ReferenceTarget**)&pb);
pb->SetValue(kStateCmdSwitch, 0, idx);
char *name = "";
fPB->Append(kResponderStateName, 1, &name);
HWND hCombo = GetDlgItem(fhDlg, IDC_STATE_COMBO);
char buf[128];
sprintf(buf, "State %d", idx+1);
ComboBox_InsertString(hCombo, idx, buf);
ComboBox_SetCurSel(hCombo, idx);
HWND hSwitch = GetDlgItem(fhDlg, IDC_SWITCH_COMBO);
ComboBox_AddString(hSwitch, buf);
return idx;
}
void plResponderProc::MoveCommand(int oldIdx, int newIdx)
{
// Move data
int insertIdx = (newIdx > oldIdx) ? newIdx+1 : newIdx;
int deleteIdx = (newIdx < oldIdx) ? oldIdx+1 : oldIdx;
ReferenceTarget *targ = fStatePB->GetReferenceTarget(kStateCmdParams, 0, oldIdx);
fStatePB->Insert(kStateCmdParams, insertIdx, 1, &targ);
fStatePB->Delete(kStateCmdParams, deleteIdx, 1);
ReferenceTarget *wait = fStatePB->GetReferenceTarget(kStateCmdWait, 0, oldIdx);
fStatePB->Insert(kStateCmdWait, insertIdx, 1, &wait);
fStatePB->Delete(kStateCmdWait, deleteIdx, 1);
BOOL oldEnabled = fStatePB->GetInt(kStateCmdEnabled, 0, oldIdx);
BOOL newEnabled = fStatePB->GetInt(kStateCmdEnabled, 0, newIdx);
fStatePB->SetValue(kStateCmdEnabled, 0, oldEnabled, newIdx);
fStatePB->SetValue(kStateCmdEnabled, 0, newEnabled, oldIdx);
ResponderWait::CmdMoved(fStatePB, oldIdx, newIdx);
LoadList();
// Reselect item
// (This doesn't send the LBN_SELCHANGE message so we do that manually)
ListBox_SetCurSel(fhList, newIdx);
ICreateCmdRollups();
}