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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef plEnvEffectMsg_inc
#define plEnvEffectMsg_inc
#include "../pnMessage/plMessage.h"
#include "hsStream.h"
class hsResMgr;
class plEnvEffectMsg : public plMessage
{
hsBool fEnable;
public:
plEnvEffectMsg(){ SetBCastFlag(plMessage::kPropagateToModifiers); }
plEnvEffectMsg(const plKey* s,
const plKey* r,
const double* t){SetBCastFlag(plMessage::kPropagateToModifiers);}
~plEnvEffectMsg(){;}
CLASSNAME_REGISTER( plEnvEffectMsg );
GETINTERFACE_ANY( plEnvEffectMsg, plMessage );
hsBool Enabled() { return fEnable; }
void Enable(hsBool b) { fEnable = b; }
// IO
void Read(hsStream* stream, hsResMgr* mgr)
{
plMessage::IMsgRead(stream, mgr);
stream->ReadSwap(&fEnable);
}
void Write(hsStream* stream, hsResMgr* mgr)
{
plMessage::IMsgWrite(stream, mgr);
stream->WriteSwap(fEnable);
}
};
class plEnvAudioEffectMsg : public plEnvEffectMsg
{
UInt32 fPreset;
public:
plEnvAudioEffectMsg(){SetBCastFlag(plMessage::kPropagateToModifiers);}
plEnvAudioEffectMsg(const plKey* s,
const plKey* r,
const double* t){SetBCastFlag(plMessage::kPropagateToModifiers);}
~plEnvAudioEffectMsg(){;}
CLASSNAME_REGISTER( plEnvAudioEffectMsg );
GETINTERFACE_ANY( plEnvAudioEffectMsg, plEnvEffectMsg );
UInt32 GetEffect() { return fPreset; }
void SetEffect(UInt32 i) { fPreset = i; }
// IO
void Read(hsStream* stream, hsResMgr* mgr)
{
plEnvEffectMsg::Read(stream, mgr);
stream->ReadSwap(&fPreset);
}
void Write(hsStream* stream, hsResMgr* mgr)
{
plEnvEffectMsg::Write(stream, mgr);
stream->WriteSwap(fPreset);
}
};
#endif // plEnvEffectMsg_inc