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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "plAvBrainHuman.h"
class plRidingAnimatedPhysicalController;
class plAvBrainRideAnimatedPhysical : public plAvBrainHuman
{
public:
enum mode {
kWalking,
kAbort
};
CLASSNAME_REGISTER( plAvBrainRideAnimatedPhysical );
GETINTERFACE_ANY( plAvBrainRideAnimatedPhysical, plArmatureBrain );
plAvBrainRideAnimatedPhysical() : plAvBrainHuman(false),fMode(kWalking){};
~plAvBrainRideAnimatedPhysical();
virtual void Activate(plArmatureModBase *avMod);
virtual void Deactivate();
virtual hsBool MsgReceive(plMessage *msg);
virtual hsBool LeaveAge();
virtual hsBool Apply(double timeNow, hsScalar elapsed);
protected:
hsBool IInitAnimations();
mode fMode;
};