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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnUtils/Private/pnUtList.cpp
*
***/
#include "../Pch.h"
#pragma hdrstop
/****************************************************************************
*
* CBaseList
*
***/
//===========================================================================
void CBaseList::Link (CBaseList * list, byte * afterNode, byte * beforeNode, ELinkType linkType, byte * existingNode) {
// Verify that the two lists share a common link offset
ASSERT(m_linkOffset != LINK_OFFSET_UNINIT);
ASSERT(m_linkOffset == list->m_linkOffset);
// Verify that the two lists are distinct
CBaseLink * sourceTerminator = &list->m_terminator;
ASSERT(sourceTerminator != &m_terminator);
// Find the first and last nodes to move from the source list
CBaseLink * afterLink = afterNode ? GetLink(afterNode) : sourceTerminator;
CBaseLink * beforeLink = beforeNode ? GetLink(beforeNode) : sourceTerminator;
CBaseLink * firstLink = afterLink->NextLink();
CBaseLink * lastLink = beforeLink->m_prevLink;
if (lastLink == afterLink)
return;
ASSERT(firstLink != beforeLink);
// Store nodes for later use in linking
byte * firstNode = afterLink->m_next;
byte * lastNextNode = lastLink->m_next;
ASSERT(firstNode);
ASSERT(lastNextNode);
// Find the previous and next nodes in the destination list which will
// bound all of the nodes of the source list
CBaseLink * existingLink = existingNode ? GetLink(existingNode) : &m_terminator;
CBaseLink * prevLink, * nextLink;
switch (linkType) {
case kListLinkAfter:
prevLink = existingLink;
nextLink = existingLink->NextLink();
break;
case kListLinkBefore:
prevLink = existingLink->m_prevLink;
nextLink = existingLink;
break;
DEFAULT_FATAL(linkType);
}
// Update the first and last nodes of the moved range to point to the
// previous and next nodes in the destination list
firstLink->m_prevLink = prevLink;
lastLink->m_next = prevLink->m_next;
// Update the previous and next nodes in the destination list to point to
// the first and last nodes of the source range
nextLink->m_prevLink = lastLink;
prevLink->m_next = firstNode;
// Update the before and after links from the source list to point to
// each other
afterLink->m_next = lastNextNode;
beforeLink->m_prevLink = afterLink;
}
//===========================================================================
void CBaseList::UnlinkAll () {
for (CBaseLink * link = m_terminator.m_prevLink, * prev; link != &m_terminator; link = prev) {
prev = link->m_prevLink;
link->InitializeLinksWithOffset(m_linkOffset);
}
m_terminator.InitializeLinksWithOffset(m_linkOffset);
}