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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnUtils/Private/Win32/pnUtW32Uuid.cpp
*
***/
#include "../../Pch.h"
#pragma hdrstop
#if 0
COMPILER_ASSERT(sizeof(Uuid) >= sizeof(GUID));
void Uuid::Clear()
{
UuidCreateNil( (GUID *)this );
}
int Uuid::CompareTo( const Uuid * v ) const
{
RPC_STATUS s;
return UuidCompare( (GUID *)this, (GUID *)v, &s );
}
bool Uuid::IsEqualTo( const Uuid * v ) const
{
return ( CompareTo( v )==0 );
}
void Uuid::CopyFrom( const Uuid * v )
{
memcpy( (void*)fData, (const void*)v->fData, sizeof(fData) );
}
bool Uuid::IsNull() const
{
RPC_STATUS s;
return 1 == UuidIsNil( (GUID *)this, &s );
}
bool Uuid::FromString( const char * str )
{
Clear();
if ( !str )
return false;
return RPC_S_OK == UuidFromString( (unsigned char *)str, (GUID *)this );
}
bool Uuid::ToString( std::string & out ) const
{
out = "";
unsigned char * ubuf;
RPC_STATUS s;
s = UuidToString( (GUID *) this, &ubuf );
bool success = ( s==RPC_S_OK );
if ( success )
out = (char*)ubuf;
RpcStringFree( &ubuf );
return success;
}
// static
Uuid Uuid::Generate()
{
Uuid result;
UuidCreate( (GUID *)&result );
return result;
}
#endif
#ifdef HS_BUILD_FOR_WIN32
/*****************************************************************************
*
* Exports
*
***/
COMPILER_ASSERT(sizeof(Uuid) >= sizeof(GUID));
//============================================================================
Uuid GuidGenerate () {
Uuid result;
UuidCreate( (GUID *)&result );
return result;
}
//============================================================================
void GuidClear (Uuid * uuid) {
UuidCreateNil((GUID *)uuid);
}
//============================================================================
bool GuidFromString (const wchar str[], Uuid * uuid) {
ASSERT(uuid);
COMPILER_ASSERT(sizeof(wchar) == sizeof(unsigned short));
return RPC_S_OK == UuidFromStringW((unsigned short *) str, (GUID *) uuid);
}
//============================================================================
bool GuidFromString (const char str[], Uuid * uuid) {
ASSERT(uuid);
return RPC_S_OK == UuidFromStringA((unsigned char *) str, (GUID *) uuid);
}
//============================================================================
int GuidCompare (const Uuid & a, const Uuid & b) {
RPC_STATUS s;
return UuidCompare((GUID *)&a, (GUID *)&b, &s);
}
//============================================================================
bool GuidIsNil (const Uuid & uuid) {
RPC_STATUS s;
return 1 == UuidIsNil((GUID *)&uuid, &s );
}
//============================================================================
const wchar * GuidToString (const Uuid & uuid, wchar * dst, unsigned chars) {
wchar * src;
RPC_STATUS s;
s = UuidToStringW( (GUID *) &uuid, &src );
if (RPC_S_OK == s)
StrCopy(dst, src, chars);
else
StrCopy(dst, L"", chars);
RpcStringFreeW(&src);
return dst;
}
//============================================================================
const char * GuidToString (const Uuid & uuid, char * dst, unsigned chars) {
byte * src;
RPC_STATUS s;
s = UuidToStringA( (GUID *) &uuid, &src );
if (RPC_S_OK == s)
StrCopy(dst, (char *)src, chars);
else
StrCopy(dst, "", chars);
RpcStringFreeA(&src);
return dst;
}
#endif // HS_BUILD_FOR_WIN32