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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef plDrawInterface_inc
#define plDrawInterface_inc
#include "plObjInterface.h"
class plDrawable;
class hsStream;
class hsResMgr;
struct hsMatrix44;
class hsBounds3Ext;
class hsGMaterial;
class plParticleEmitter;
class plDrawInterface : public plObjInterface
{
public:
// Props inc by 1 (bit shift in bitvector).
enum plDrawProperties {
kDisable = 0,
kNumProps // last in the list
};
enum {
kRefVisRegion
};
protected:
hsTArray<plDrawable*> fDrawables;
hsTArray<UInt32> fDrawableIndices;
hsTArray<hsKeyedObject*> fRegions;
void ISetVisRegions(int iDraw);
void ISetVisRegion(hsKeyedObject* ref, hsBool on);
void ISetDrawable(UInt8 which, plDrawable* dr);
void IRemoveDrawable(plDrawable* dr);
void ISetSceneNode(plKey newNode);
virtual void ICheckDrawableIndex(UInt8 which);
friend class plSceneObject;
public:
plDrawInterface();
virtual ~plDrawInterface();
CLASSNAME_REGISTER( plDrawInterface );
GETINTERFACE_ANY( plDrawInterface, plObjInterface );
virtual void Read(hsStream* stream, hsResMgr* mgr);
virtual void Write(hsStream* stream, hsResMgr* mgr);
void SetProperty(int prop, hsBool on);
Int32 GetNumProperties() const { return kNumProps; }
// Transform settable only, if you want it get it from the coordinate interface.
void SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l);
// Bounds are gettable only, they are computed on the drawable.
const hsBounds3Ext GetLocalBounds() const;
const hsBounds3Ext GetWorldBounds() const;
const hsBounds3Ext GetMaxWorldBounds() const;
virtual hsBool MsgReceive(plMessage* msg);
virtual void ReleaseData( void );
/// Funky particle system functions
void SetUpForParticleSystem( UInt32 maxNumEmitters, UInt32 maxNumParticles, hsGMaterial *material, hsTArray<plKey>& lights );
void ResetParticleSystem( void );
void AssignEmitterToParticleSystem( plParticleEmitter *emitter );
/// EXPORT-ONLY
void SetDrawable(UInt8 which, plDrawable* dr);
plDrawable* GetDrawable( UInt8 which ) const { return which < fDrawables.GetCount() ? fDrawables[which] : nil; }
UInt32 GetNumDrawables() const { return fDrawables.GetCount(); }
// Sets the triMesh index to be used when referring to our spans in the drawable
void SetDrawableMeshIndex( UInt8 which, UInt32 index );
UInt32 GetDrawableMeshIndex( UInt8 which ) const { return which < fDrawableIndices.GetCount() ? fDrawableIndices[which] : UInt32(-1); }
};
#endif // plDrawInterface_inc