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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnNetProtocol/Private/Protocols/Srv2Score/pnNpSrv2Score.h
*
***/
#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETPROTOCOL_PRIVATE_PROTOCOLS_SRV2SCORE_PNNPSRV2SCORE_H
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnNetProtocol/Private/Protocols/Srv2Score/pnNpSrv2Score.h included more than once"
#endif
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETPROTOCOL_PRIVATE_PROTOCOLS_SRV2SCORE_PNNPSRV2SCORE_H
//============================================================================
// BEGIN PACKED DATA STRUCTURES
//============================================================================
#include <PshPack1.h>
// kNetProtocolSrv2Score messages
enum {
kSrv2Score_ScoreCreate = 0,
kSrv2Score_ScoreGetScores = 1,
kSrv2Score_ScoreAddPoints = 2,
kSrv2Score_ScoreTransferPoints = 3,
kSrv2Score_ScoreSetPoints = 4,
kSrv2Score_ScoreDelete = 5,
kSrv2Score_ScoreGetRanks = 6,
};
enum {
kScore2Srv_ScoreCreateReply = 0,
kScore2Srv_ScoreGetScoresReply = 1,
kScore2Srv_ScoreDeleteReply = 2,
kScore2Srv_ScoreGetRanksReply = 3,
};
/*****************************************************************************
*
* Srv2Score connect packet
*
***/
struct Srv2Score_ConnData {
dword dataBytes;
dword buildId;
dword srvType;
};
struct Srv2Score_Connect {
AsyncSocketConnectPacket hdr;
Srv2Score_ConnData data;
};
/*****************************************************************************
*
* Srv2Score message structures
*
***/
struct Srv2Score_ScoreCreate : SrvMsgHeader {
dword ownerId;
wchar gameName[kMaxGameScoreNameLength];
dword gameType;
dword value;
};
struct Srv2Score_ScoreDelete : SrvMsgHeader {
dword scoreId;
};
struct Srv2Score_ScoreGetScores : SrvMsgHeader {
dword ownerId;
wchar gameName[kMaxGameScoreNameLength];
};
struct Srv2Score_ScoreAddPoints : SrvMsgHeader {
dword scoreId;
dword numPoints;
};
struct Srv2Score_ScoreTransferPoints : SrvMsgHeader {
dword srcScoreId;
dword destScoreId;
dword numPoints;
};
struct Srv2Score_ScoreSetPoints : SrvMsgHeader {
dword scoreId;
dword numPoints;
};
struct Srv2Score_ScoreGetRanks : SrvMsgHeader {
dword ownerId;
dword scoreGroup;
dword parentFolderId;
wchar gameName[kMaxGameScoreNameLength];
dword timePeriod;
dword numResults;
dword pageNumber;
dword sortDesc;
};
/*****************************************************************************
*
* Score2Srv message structures
*
***/
struct Score2Srv_ScoreCreateReply : SrvMsgHeader {
dword scoreId;
dword createdTime;
};
struct Score2Srv_ScoreGetScoresReply : SrvMsgHeader {
dword scoreCount;
dword byteCount;
byte buffer[1];
};
struct Score2Srv_ScoreGetRanksReply : SrvMsgHeader {
dword rankCount;
dword byteCount;
byte buffer[1];
};
//============================================================================
// END PACKED DATA STRUCTURES
//============================================================================
#include <PopPack.h>
/*****************************************************************************
*
* Srv2Score functions
*
***/
bool Srv2ScoreValidateConnect (
AsyncNotifySocketListen * listen,
Srv2Score_ConnData * connectPtr
);