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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/////////////////////////////////////////////////////////////////////////////
//
// MESSAGE : plNotifyMsg
// PARAMETERS : none
//
// PURPOSE : This is the message that notifies someone (either a responder or activator)
// : that some event or transition of state has happened
//
//
#include "plNotifyMsg.h"
plNotifyMsg::plNotifyMsg(const plKey &s, const plKey &r)
{
fSender = s;
AddReceiver(r);
IInit();
}
/////////////////////////////////////////////////////////////////////////////
//
// Function : IInit and ~plNotifyMsg
// PARAMETERS : none
//
// PURPOSE : Initialization (called from constructors) and destructor
//
void plNotifyMsg::IInit()
{
SetBCastFlag(plMessage::kNetPropagate);
fType = kActivator;
fState = 0.0f; // start state at (completely) false
fID = 0;
}
plNotifyMsg::~plNotifyMsg()
{
ClearEvents();
}
/////////////////////////////////////////////////////////////////////////////
//
// Function : AddEvent
// PARAMETERS : ed - pointer to event that needs to be added (be recreating)
//
// PURPOSE : Add an event record to this notify message
//
//
void plNotifyMsg::AddEvent( proEventData* ed )
{
switch ( ed->fEventType )
{
case proEventData::kCollision:
{
proCollisionEventData *evt = (proCollisionEventData *)ed;
AddCollisionEvent(evt->fEnter, evt->fHitter, evt->fHittee );
}
break;
case proEventData::kSpawned:
{
proSpawnedEventData *evt = (proSpawnedEventData *)ed;
AddSpawnedEvent( evt->fSpawner, evt->fSpawnee );
}
break;
case proEventData::kPicked:
{
proPickedEventData *evt = (proPickedEventData *)ed;
AddPickEvent( evt->fPicker, evt->fPicked, evt->fEnabled, evt->fHitPoint );
}
break;
case proEventData::kContained:
{
proContainedEventData *evt = (proContainedEventData *)ed;
AddContainerEvent( evt->fContained, evt->fContainer, evt->fEntering );
}
break;
case proEventData::kCallback:
{
proCallbackEventData *evt = (proCallbackEventData *)ed;
AddCallbackEvent( evt->fEventType );
}
break;
case proEventData::kResponderState:
{
proResponderStateEventData *evt = (proResponderStateEventData *)ed;
AddResponderStateEvent( evt->fState );
}
break;
case proEventData::kMultiStage:
{
proMultiStageEventData *evt = (proMultiStageEventData *)ed;
AddMultiStageEvent( evt->fStage, evt->fEvent, evt->fAvatar );
}
break;
case proEventData::kCoop:
{
proCoopEventData *evt = (proCoopEventData *)ed;
AddCoopEvent( evt->fID, evt->fSerial);
}
case proEventData::kControlKey:
{
proControlKeyEventData *evt = (proControlKeyEventData *)ed;
AddControlKeyEvent( evt->fControlKey, evt->fDown );
}
break;
case proEventData::kFacing:
{
proFacingEventData *evt = (proFacingEventData *)ed;
AddFacingEvent( evt->fFacer, evt->fFacee, evt->dot, evt->enabled );
}
break;
case proEventData::kActivate:
{
proActivateEventData *evt = (proActivateEventData *)ed;
AddActivateEvent( evt->fActivate );
}
break;
case proEventData::kVariable:
{
proVariableEventData *evt = (proVariableEventData *)ed;
switch (evt->fDataType)
{
case proEventData::kNumber:
AddVariableEvent(evt->fName, evt->fNumber);
break;
case proEventData::kKey:
AddVariableEvent(evt->fName, evt->fKey);
break;
}
}
break;
case proEventData::kClickDrag:
{
proClickDragEventData* evt = (proClickDragEventData*)ed;
AddClickDragEvent(evt->picker, evt->picked, evt->animPos);
}
break;
case proEventData::kOfferLinkingBook:
{
proOfferLinkingBookEventData* evt = (proOfferLinkingBookEventData*)ed;
AddOfferBookEvent(evt->offerer, evt->targetAge, evt->offeree);
}
case proEventData::kBook:
{
proBookEventData* evt = (proBookEventData*)ed;
AddBookEvent( evt->fEvent, evt->fLinkID );
}
case proEventData::kClimbingBlockerHit:
{
proClimbingBlockerHitEventData* evt = (proClimbingBlockerHitEventData*)ed;
AddHitClimbingBlockerEvent(evt->fBlockerKey);
}
}
}
/////////////////////////////////////////////////////////////////////////////
//
// Function : AddCollisionEvent
// PARAMETERS : enter - true for when entering collision and false when exiting collision
// : other - the plKey of the other object involved (Hitter)
// : self - the plKey to probably us (Hittee)
//
// PURPOSE : Add a collision event record to this notify message
// : Remove like event records, only the last one counts
//
// NOTE: To test for duplicate record, it only checks for records of the same type
// : Eventually, it might be wise to check if the same 'self' key also?
//
void plNotifyMsg::AddCollisionEvent( hsBool enter, const plKey &other, const plKey &self, hsBool onlyOneCollision )
{
// if this is the normal case of there can only be one collision, then get rid of any others
if ( onlyOneCollision )
{
// remove records that are like the one being added
int num_recs = fEvents.GetCount();
if ( num_recs > 0 )
{
int i;
for ( i=0; i<num_recs; i++ )
{
// see if its the same type
proEventData* pEDTest = fEvents.Get(i);
if ( pEDTest->fEventType == proEventData::kCollision )
{
// remove it
delete fEvents[i];
fEvents.Remove(i);
// then jump out.. the count is no longer good and anyway there should only be one of the same type
break;
}
}
}
}
// create the collision event record
proCollisionEventData* pED = TRACKED_NEW proCollisionEventData;
pED->fEnter = enter;
pED->fHitter = other;
pED->fHittee = self;
fEvents.Append(pED); // then add it to the list of event records
}
/////////////////////////////////////////////////////////////////////////////
//
// Function : AddCallbackEvent
// PARAMETERS : event - the event type, as enumerated in plEventCallbackMsg.h
//
//
void plNotifyMsg::AddCallbackEvent( Int32 event )
{
// remove records that are like the one being added
int num_recs = fEvents.GetCount();
if ( num_recs > 0 )
{
int i;
for ( i=0; i<num_recs; i++ )
{
// see if its the same type
proEventData* pEDTest = fEvents.Get(i);
if ( pEDTest->fEventType == proEventData::kCallback )
{
// remove it
delete fEvents[i];
fEvents.Remove(i);
// then jump out.. the count is no longer good and anyway there should only be one of the same type
break;
}
}
}
// create the collision event record
proCallbackEventData* pED = TRACKED_NEW proCallbackEventData;
pED->fEventType = event;
fEvents.Append(pED); // then add it to the list of event records
}
/////////////////////////////////////////////////////////////////////////////
//
// Function : AddResponderStateEvent
// PARAMETERS : state - the state for the responder to switch to before triggering
//
//
void plNotifyMsg::AddResponderStateEvent( Int32 state )
{
// remove records that are like the one being added
int num_recs = fEvents.GetCount();
if ( num_recs > 0 )
{
int i;
for ( i=0; i<num_recs; i++ )
{
// see if its the same type
proEventData* pEDTest = fEvents.Get(i);
if ( pEDTest->fEventType == proEventData::kResponderState )
{
// remove it
delete fEvents[i];
fEvents.Remove(i);
// then jump out.. the count is no longer good and anyway there should only be one of the same type
break;
}
}
}
// create the collision event record
proResponderStateEventData* pED = TRACKED_NEW proResponderStateEventData;
pED->fState = state;
fEvents.Append(pED); // then add it to the list of event records
}
/////////////////////////////////////////////////////////////////////////////
//
// Function : AddMultiStageEvent
// PARAMETERS : stage - the stage the multistage behavior is on
// : event - what was the event that happened
//
//
void plNotifyMsg::AddMultiStageEvent( Int32 stage, Int32 event, const plKey& avatar )
{
// we can have multi events of this type
// create the mutlistage event record
proMultiStageEventData* pED = TRACKED_NEW proMultiStageEventData;
pED->fStage = stage;
pED->fEvent = event;
pED->fAvatar = avatar;
fEvents.Append(pED); // then add it to the list of event records
}
void plNotifyMsg::AddCoopEvent(UInt32 id, UInt16 serial)
{
proCoopEventData *pED = TRACKED_NEW proCoopEventData;
pED->fID = id;
pED->fSerial = serial;
fEvents.Append(pED);
}
void plNotifyMsg::AddSpawnedEvent (const plKey &spawner, const plKey &spawnee)
{
proSpawnedEventData* pED = TRACKED_NEW proSpawnedEventData();
pED->fSpawner = spawner;
pED->fSpawnee = spawnee;
fEvents.Append(pED);
}
/////////////////////////////////////////////////////////////////////////////
//
// Function : AddActivateEvent
// PARAMETERS : activate - true or false
//
// PURPOSE : Sometimes you just want a yes or no
// : Remove like event records, only the last one counts
//
// NOTE: To test for duplicate record, it only checks for records of the same type
// : Eventually, it might be wise to check if the same 'self' key also?
//
void plNotifyMsg::AddActivateEvent( hsBool activate )
{
// remove records that are like the one being added
int num_recs = fEvents.GetCount();
if ( num_recs > 0 )
{
int i;
for ( i=0; i<num_recs; i++ )
{
// see if its the same type
proEventData* pEDTest = fEvents.Get(i);
if ( pEDTest->fEventType == proEventData::kActivate )
{
// remove it
delete fEvents[i];
fEvents.Remove(i);
// then jump out.. the count is no longer good and anyway there should only be one of the same type
break;
}
}
}
// create the collision event record
proActivateEventData* pED = TRACKED_NEW proActivateEventData;
pED->fActive = true;
pED->fActivate = activate;
fEvents.Append(pED); // then add it to the list of event records
}
/////////////////////////////////////////////////////////////////////////////
//
// Function : AddPickEvent
// PARAMETERS : other - the plKey of the other object involved (Picker)
// : self - the plKey to probably us (Picked)
//
// PURPOSE : Add a pick event record to this notify message
// : Remove like event records, only the last one counts
//
// NOTE: To test for duplicate record, it only checks for records of the same type
// : Eventually, it might be wise to check if the same 'self' key also?
//
void plNotifyMsg::AddPickEvent( const plKey &other, const plKey& self, hsBool enabled, hsPoint3 hitPoint )
{
// remove records that are like the one being added
int num_recs = fEvents.GetCount();
if ( num_recs > 0 )
{
int i;
for ( i=0; i<num_recs; i++ )
{
// see if its the same type
proEventData* pEDTest = fEvents.Get(i);
if ( pEDTest->fEventType == proEventData::kPicked )
{
// remove it
delete fEvents[i];
fEvents.Remove(i);
// then jump out.. the count is no longer good and anyway there should only be one of the same type
break;
}
}
}
// create the pick event record
proPickedEventData* pED = TRACKED_NEW proPickedEventData;
pED->fPicker = other;
pED->fPicked = self;
pED->fEnabled = enabled;
pED->fHitPoint = hitPoint;
fEvents.Append(pED); // then add it to the list of event records
}
/////////////////////////////////////////////////////////////////////////////
//
// Function : AddContainerEvent
// PARAMETERS : container - the plKey of the object contained
// : contained - the plKey of the containing volume
//
// PURPOSE : Add a container event record to this notify message
// : Remove like event records, only the last one counts
//
// NOTE: To test for duplicate record, it only checks for records of the same type
// : Eventually, it might be wise to check if the same 'self' key also?
//
void plNotifyMsg::AddContainerEvent( const plKey &container, const plKey &contained, hsBool entering )
{
// remove records that are like the one being added
int num_recs = fEvents.GetCount();
if ( num_recs > 0 )
{
int i;
for ( i=0; i<num_recs; i++ )
{
// see if its the same type
proEventData* pEDTest = fEvents.Get(i);
if ( pEDTest->fEventType == proEventData::kContained )
{
// remove it
delete fEvents[i];
fEvents.Remove(i);
// then jump out.. the count is no longer good and anyway there should only be one of the same type
break;
}
}
}
// create the pick event record
proContainedEventData* pED = TRACKED_NEW proContainedEventData;
pED->fContained = contained;
pED->fContainer = container;
pED->fEntering = entering;
fEvents.Append(pED); // then add it to the list of event records
}
/////////////////////////////////////////////////////////////////////////////
//
// Function : AddFacingEvent
// PARAMETERS : other - the plKey of the other object involved (Facer)
// : self - the plKey to probably us (Facee)
// : dot - the dot prod. of the facing angle
//
// PURPOSE : Add a facing event record to this notify message
// : Remove like event records, only the last one counts
//
// NOTE: To test for duplicate record, it only checks for records of the same type
// : Eventually, it might be wise to check if the same 'self' key also?
//
void plNotifyMsg::AddFacingEvent( const plKey &other, const plKey &self, hsScalar dot, hsBool enabled )
{
// remove records that are like the one being added
int num_recs = fEvents.GetCount();
if ( num_recs > 0 )
{
int i;
for ( i=0; i<num_recs; i++ )
{
// see if its the same type
proEventData* pEDTest = fEvents.Get(i);
if ( pEDTest->fEventType == proEventData::kFacing )
{
// remove it
delete fEvents[i];
fEvents.Remove(i);
// then jump out.. the count is no longer good and anyway there should only be one of the same type
break;
}
}
}
// create the pick event record
proFacingEventData* pED = TRACKED_NEW proFacingEventData;
pED->fFacer = other;
pED->fFacee = self;
pED->dot = dot;
pED->enabled = enabled;
fEvents.Append(pED); // then add it to the list of event records
}
/////////////////////////////////////////////////////////////////////////////
//
// Function : AddControlKeyEvent
// PARAMETERS : id - identification, could be the controlkey that was hit
// : down - whether the control is going down or up in action
//
// PURPOSE : Add a control key event record to this notify message
// : Remove like event records, only the last one counts
//
// NOTE: To test for duplicate record, it only checks for records of the same type
// : Eventually, it might be wise to check if the same 'self' key also?
//
void plNotifyMsg::AddControlKeyEvent( Int32 key, hsBool down )
{
// remove records that are like the one being added
int num_recs = fEvents.GetCount();
if ( num_recs > 0 )
{
int i;
for ( i=0; i<num_recs; i++ )
{
// see if its the same type
proEventData* pEDTest = fEvents.Get(i);
if ( pEDTest->fEventType == proEventData::kControlKey )
{
// remove it
delete fEvents[i];
fEvents.Remove(i);
// then jump out.. the count is no longer good and anyway there should only be one of the same type
break;
}
}
}
// create the control key event record
proControlKeyEventData* pED = TRACKED_NEW proControlKeyEventData;
pED->fControlKey = key;
pED->fDown = down;
fEvents.Append(pED); // then add it to the list of event records
}
/////////////////////////////////////////////////////////////////////////////
//
// Function : AddVariableEvent
// PARAMETERS : name - name of the variable
// : number - the value of the variable as a number
//
// PURPOSE : Add a variable event record to this notify message
//
void plNotifyMsg::AddVariableEvent( const char* name, hsScalar number )
{
// create the control key event record
proVariableEventData* pED = TRACKED_NEW proVariableEventData;
pED->fName = hsStrcpy(nil,name);
// pED->fName = (char*)name;
pED->fDataType = proEventData::kNumber;
pED->fNumber = number;
fEvents.Append(pED); // then add it to the list of event records
}
/////////////////////////////////////////////////////////////////////////////
//
// Function : AddVariableEvent
// PARAMETERS : name - name of the variable
// : number - the value of the variable as a number
//
// PURPOSE : Add a variable event record to this notify message
//
void plNotifyMsg::AddVariableEvent( const char* name, const plKey &key )
{
// create the control key event record
proVariableEventData* pED = TRACKED_NEW proVariableEventData;
pED->fName = hsStrcpy(nil,name);
// pED->fName = (char*)name;
pED->fDataType = proEventData::kKey;
pED->fKey = key;
fEvents.Append(pED); // then add it to the list of event records
}
/////////////////////////////////////////////////////////////////////////////
//
// Function : AddClickDragEvent
// PARAMETERS : picker - always the local player
// : pickee - the click/draggable
// : animPos - 0.0 to 1.0 % of the way we are through the animation
//
// PURPOSE : Add a click/drag event record to this notify message
// : Remove like event records, only the last one counts
//
// NOTE: To test for duplicate record, it only checks for records of the same type
// : Eventually, it might be wise to check if the same 'self' key also?
//
void plNotifyMsg::AddClickDragEvent( const plKey& dragger, const plKey& dragee, hsScalar animPos )
{
// remove records that are like the one being added
int num_recs = fEvents.GetCount();
if ( num_recs > 0 )
{
int i;
for ( i=0; i<num_recs; i++ )
{
// see if its the same type
proEventData* pEDTest = fEvents.Get(i);
if ( pEDTest->fEventType == proEventData::kClickDrag )
{
// remove it
delete fEvents[i];
fEvents.Remove(i);
// then jump out.. the count is no longer good and anyway there should only be one of the same type
break;
}
}
}
// create the control key event record
proClickDragEventData* pED = TRACKED_NEW proClickDragEventData;
pED->picked = dragee;
pED->picker = dragger;
pED->animPos = animPos;
fEvents.Append(pED); // then add it to the list of event records
}
/////////////////////////////////////////////////////////////////////////////
//
// Function : AddOfferBookEvent
// PARAMETERS : offerer - the book offerer - the local player on the sender's machine, a remote avatar at the receiver's end
// : targetAge - the age we are offering. this # is taken from the konstant list of age link panels in xLinkingBookPopupGUI.py
//
// PURPOSE : Add an OfferBookEvent - note this message should NOT EVER be locally delivered - Networked ONLY and only to a specific net transport member.
// : Remove like event records, only the last one counts
//
// NOTE: To test for duplicate record, it only checks for records of the same type
// : Eventually, it might be wise to check if the same 'self' key also?
//
void plNotifyMsg::AddOfferBookEvent(const plKey& offerer, int targetAge, int offeree)
{
// remove records that are like the one being added
int num_recs = fEvents.GetCount();
if ( num_recs > 0 )
{
int i;
for ( i=0; i<num_recs; i++ )
{
// see if its the same type
proEventData* pEDTest = fEvents.Get(i);
if ( pEDTest->fEventType == proEventData::kOfferLinkingBook )
{
// remove it
delete fEvents[i];
fEvents.Remove(i);
// then jump out.. the count is no longer good and anyway there should only be one of the same type
break;
}
}
}
// create the control key event record
proOfferLinkingBookEventData* pED = TRACKED_NEW proOfferLinkingBookEventData;
pED->offerer = offerer;
pED->targetAge = targetAge;
pED->offeree = offeree;
fEvents.Append(pED); // then add it to the list of event records
}
/////////////////////////////////////////////////////////////////////////////
//
// Function : AddBookEvent
// PARAMETERS : event - The type of event we are, as defined by the enum in pfJournalBook.h
// : linkID - For image link event types, the link ID as defined in the esHTML source. Otherwise, unused.
//
// PURPOSE : Add an OfferBookEvent - note this message should NOT EVER be locally delivered - Networked ONLY and only to a specific net transport member.
// : Remove like event records, only the last one counts
//
// NOTE: To test for duplicate record, it only checks for records of the same type
// : Eventually, it might be wise to check if the same 'self' key also?
//
void plNotifyMsg::AddBookEvent( UInt32 event, UInt32 linkID /*=0*/)
{
// remove records that are like the one being added
int num_recs = fEvents.GetCount();
if ( num_recs > 0 )
{
int i;
for ( i=0; i<num_recs; i++ )
{
// see if its the same type
proEventData* pEDTest = fEvents.Get(i);
if ( pEDTest->fEventType == proEventData::kBook )
{
// remove it
delete fEvents[i];
fEvents.Remove(i);
// then jump out.. the count is no longer good and anyway there should only be one of the same type
break;
}
}
}
// create the control key event record
proBookEventData* pED = TRACKED_NEW proBookEventData;
pED->fEvent = event;
pED->fLinkID = linkID;
fEvents.Append(pED); // then add it to the list of event records
}
/////////////////////////////////////////////////////////////////////////////
//
// Function : AddClimbingBlockerHit
// PARAMETERS : fBlockerKey - the key of the blocker we hit
//
// PURPOSE : this is to notify python we hit a specific climbing blocker
// :
//
// NOTE: To test for duplicate record, it only checks for records of the same type
// : Eventually, it might be wise to check if the same 'self' key also?
//
void plNotifyMsg::AddHitClimbingBlockerEvent(const plKey &blocker)
{
// remove records that are like the one being added
int num_recs = fEvents.GetCount();
if ( num_recs > 0 )
{
int i;
for ( i=0; i<num_recs; i++ )
{
// see if its the same type
proEventData* pEDTest = fEvents.Get(i);
if ( pEDTest->fEventType == proEventData::kClimbingBlockerHit )
{
// remove it
delete fEvents[i];
fEvents.Remove(i);
// then jump out.. the count is no longer good and anyway there should only be one of the same type
break;
}
}
}
// create the control key event record
proClimbingBlockerHitEventData* pED = TRACKED_NEW proClimbingBlockerHitEventData;
pED->fBlockerKey = blocker;
fEvents.Append(pED); // then add it to the list of event records
}
/////////////////////////////////////////////////////////////////////////////
//
// Function : FindEventRecord
// PARAMETERS : eventtype - the event type record that we are looking for
//
// PURPOSE : Find the first record in the event records that is of type eventtype
//
proEventData* plNotifyMsg::FindEventRecord( Int32 eventtype )
{
// make sure that its a legal event type
if ( eventtype >= 0 && eventtype < proEventData::kNone )
{
// loop thru the event records looking for what they want
int num_recs = fEvents.GetCount();
int i;
for ( i=0; i<num_recs; i++ )
{
// see if its the same type
proEventData* pEDTest = fEvents.Get(i);
if ( pEDTest->fEventType == eventtype )
return pEDTest;
}
}
return nil;
}
/////////////////////////////////////////////////////////////////////////////
//
// Function : ClearEvents
// PARAMETERS : none
//
// PURPOSE : clear all the event records
//
void plNotifyMsg::ClearEvents()
{
// clean up fEvent records
int i;
for( i = 0; i < fEvents.GetCount(); i++ )
delete fEvents[i];
fEvents.Reset();
}
/////////////////////////////////////////////////////////////////////////////
//
// Function : Read
// PARAMETERS : stream - where to read the data from
// : mgr - resource manager (for special help)
//
// PURPOSE : Read object from stream
//
void plNotifyMsg::Read(hsStream* stream, hsResMgr* mgr)
{
plMessage::IMsgRead(stream, mgr);
// read in the static data
fType = stream->ReadSwap32();
stream->ReadSwap(&fState);
fID = stream->ReadSwap32();
// read in the variable part of the message
Int32 numberEDs = stream->ReadSwap32();
fEvents.SetCountAndZero(numberEDs);
if ( numberEDs > 0 )
{
int i;
for ( i=0 ; i < numberEDs ; i++ )
{
proEventData* pED = proEventData::Read( stream, mgr );
fEvents[i] = pED;
}
}
}
/////////////////////////////////////////////////////////////////////////////
//
// Function : Write
// PARAMETERS : stream - where to write the data to
// : mgr - resource manager (for special help)
//
// PURPOSE : Write object from stream
//
void plNotifyMsg::Write(hsStream* stream, hsResMgr* mgr)
{
plMessage::IMsgWrite(stream, mgr);
// write static data
stream->WriteSwap32(fType);
stream->WriteSwap(fState);
stream->WriteSwap32(fID);
// then write the variable data
Int32 numberEDs = fEvents.Count();
stream->WriteSwap32(numberEDs);
if ( numberEDs > 0 )
{
// write out each record
int i;
for ( i=0 ; i < numberEDs; i++ )
{
fEvents[i]->Write(stream,mgr);
}
}
}
enum NotifyMsgFlags
{
kNotifyMsgType,
kNotifyMsgState,
kNotifyMsgID,
kNotifyMsgEDs,
};
#include "../pnNetCommon/plNetApp.h"
void plNotifyMsg::ReadVersion(hsStream* s, hsResMgr* mgr)
{
plMessage::IMsgReadVersion(s, mgr);
hsBitVector contentFlags;
contentFlags.Read(s);
if (contentFlags.IsBitSet(kNotifyMsgType))
fType = s->ReadSwap32();
if (contentFlags.IsBitSet(kNotifyMsgState))
s->ReadSwap(&fState);
if (contentFlags.IsBitSet(kNotifyMsgID))
fID = s->ReadSwap32();
if (contentFlags.IsBitSet(kNotifyMsgEDs))
{
// read in the variable part of the message
Int32 numberEDs = s->ReadSwap32();
fEvents.SetCountAndZero(numberEDs);
if (numberEDs > 0)
{
for (int i = 0; i < numberEDs ; i++)
{
proEventData* pED = proEventData::ReadVersion(s, mgr);
fEvents[i] = pED;
}
}
}
plKey avKey = GetAvatarKey();
if (plNetClientApp::GetInstance() && avKey == plNetClientApp::GetInstance()->GetLocalPlayerKey())
{
SetBCastFlag(plMessage::kNetStartCascade, true);
SetBCastFlag(plMessage::kNetNonLocal | plMessage::kNetPropagate, false);
}
}
void plNotifyMsg::WriteVersion(hsStream* s, hsResMgr* mgr)
{
plMessage::IMsgWriteVersion(s, mgr);
hsBitVector contentFlags;
contentFlags.SetBit(kNotifyMsgType);
contentFlags.SetBit(kNotifyMsgState);
contentFlags.SetBit(kNotifyMsgID);
contentFlags.SetBit(kNotifyMsgEDs);
contentFlags.Write(s);
// kNotifyMsgType
s->WriteSwap32(fType);
// kNotifyMsgState
s->WriteSwap(fState);
// kNotifyMsgID
s->WriteSwap32(fID);
// kNotifyMsgEDs
Int32 numberEDs = fEvents.Count();
s->WriteSwap32(numberEDs);
if (numberEDs > 0)
{
// write out each record
for (int i = 0; i < numberEDs; i++)
{
fEvents[i]->WriteVersion(s, mgr);
}
}
}
plKey plNotifyMsg::GetAvatarKey()
{
for (int i = 0; i < fEvents.GetCount(); i++)
{
proEventData *event = fEvents[i];
switch (event->fEventType)
{
case proEventData::kCollision:
return ( (proCollisionEventData *)event )->fHitter;
case proEventData::kPicked:
return ( (proPickedEventData *)event )->fPicker;
case proEventData::kSpawned:
return ( (proSpawnedEventData *)event )->fSpawnee;
case proEventData::kMultiStage:
return ( (proMultiStageEventData *)event )->fAvatar;
}
}
return nil;
}
///////////////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////
proEventData* proEventData::ICreateEventDataType(Int32 type)
{
switch (type)
{
case kCollision: return TRACKED_NEW proCollisionEventData;
case kPicked: return TRACKED_NEW proPickedEventData;
case kControlKey: return TRACKED_NEW proControlKeyEventData;
case kVariable: return TRACKED_NEW proVariableEventData;
case kFacing: return TRACKED_NEW proFacingEventData;
case kContained: return TRACKED_NEW proContainedEventData;
case kActivate: return TRACKED_NEW proActivateEventData;
case kCallback: return TRACKED_NEW proCallbackEventData;
case kResponderState: return TRACKED_NEW proResponderStateEventData;
case kMultiStage: return TRACKED_NEW proMultiStageEventData;
case kCoop: return TRACKED_NEW proCoopEventData;
case kSpawned: return TRACKED_NEW proSpawnedEventData;
case kOfferLinkingBook: return TRACKED_NEW proOfferLinkingBookEventData;
case kBook: return TRACKED_NEW proBookEventData;
case kClimbingBlockerHit: return TRACKED_NEW proClimbingBlockerHitEventData;
}
return nil;
}
//// proEventData::Read /////////////////////////////////////////////////////
// Static function on proEventData that reads in a derived event data type
// from the given stream and returns it.
proEventData* proEventData::Read( hsStream *stream, hsResMgr *mgr )
{
Int32 evtType = stream->ReadSwap32();
proEventData* data = ICreateEventDataType(evtType);
if (data != nil)
data->IRead(stream, mgr);
return data;
}
void proEventData::Write(hsStream *stream, hsResMgr *mgr)
{
stream->WriteSwap32(fEventType);
IWrite(stream, mgr);
}
enum proEventDataFlags
{
kProEventDataType,
};
proEventData* proEventData::ReadVersion(hsStream* s, hsResMgr* mgr)
{
hsBitVector contentFlags;
contentFlags.Read(s);
if (contentFlags.IsBitSet(kProEventDataType))
{
Int32 evtType = s->ReadSwap32();
proEventData* data = ICreateEventDataType(evtType);
if (data != nil)
data->IReadVersion(s, mgr);
return data;
}
return nil;
}
void proEventData::WriteVersion(hsStream* s, hsResMgr* mgr)
{
hsBitVector contentFlags;
contentFlags.SetBit(kProEventDataType);
contentFlags.Write(s);
// kProEventDataType
s->WriteSwap32(fEventType);
IWriteVersion(s, mgr);
}
void proCollisionEventData::IRead(hsStream* stream, hsResMgr* mgr)
{
fEnter = stream->ReadBool();
fHitter = mgr->ReadKey(stream);
fHittee = mgr->ReadKey(stream);
}
void proCollisionEventData::IWrite(hsStream* stream, hsResMgr* mgr)
{
stream->WriteBool(fEnter);
mgr->WriteKey(stream, fHitter);
mgr->WriteKey(stream, fHittee);
}
enum proCollisionFlags
{
kProCollisionEnter,
kProCollisionHitter,
kProCollisionHittee,
};
void proCollisionEventData::IReadVersion(hsStream* s, hsResMgr* mgr)
{
hsBitVector contentFlags;
contentFlags.Read(s);
if (contentFlags.IsBitSet(kProCollisionEnter))
fEnter = s->ReadBool();
if (contentFlags.IsBitSet(kProCollisionHitter))
fHitter = mgr->ReadKey(s);
if (contentFlags.IsBitSet(kProCollisionHittee))
fHittee = mgr->ReadKey(s);
}
void proCollisionEventData::IWriteVersion(hsStream* s, hsResMgr* mgr)
{
hsBitVector contentFlags;
contentFlags.SetBit(kProCollisionEnter);
contentFlags.SetBit(kProCollisionHitter);
contentFlags.SetBit(kProCollisionHittee);
contentFlags.Write(s);
// kProCollisionEnter
s->WriteBool(fEnter);
// kProCollisionHitter
mgr->WriteKey(s, fHitter);
// kProCollisionHittee
mgr->WriteKey(s, fHittee);
}
void proPickedEventData::IRead(hsStream* stream, hsResMgr* mgr)
{
fPicker = mgr->ReadKey(stream);
fPicked = mgr->ReadKey(stream);
fEnabled = stream->ReadBool();
fHitPoint.Read(stream);
}
void proPickedEventData::IWrite(hsStream* stream, hsResMgr* mgr)
{
mgr->WriteKey(stream, fPicker);
mgr->WriteKey(stream, fPicked);
stream->WriteBool(fEnabled);
fHitPoint.Write(stream);
}
enum ProPickedFlags
{
kProPickedPicker,
kProPickedPicked,
kProPickedEnabled,
kProPickedHitPoint,
};
void proPickedEventData::IReadVersion(hsStream* s, hsResMgr* mgr)
{
hsBitVector contentFlags;
contentFlags.Read(s);
if (contentFlags.IsBitSet(kProPickedPicker))
fPicker = mgr->ReadKey(s);
if (contentFlags.IsBitSet(kProPickedPicked))
fPicked = mgr->ReadKey(s);
if (contentFlags.IsBitSet(kProPickedEnabled))
fEnabled = s->ReadBool();
if (contentFlags.IsBitSet(kProPickedHitPoint))
fHitPoint.Read(s);
}
void proPickedEventData::IWriteVersion(hsStream* s, hsResMgr* mgr)
{
hsBitVector contentFlags;
contentFlags.SetBit(kProPickedPicker);
contentFlags.SetBit(kProPickedPicked);
contentFlags.SetBit(kProPickedEnabled);
contentFlags.SetBit(kProPickedHitPoint);
contentFlags.Write(s);
// kProPickedPicker
mgr->WriteKey(s, fPicker);
// kProPickedPicked
mgr->WriteKey(s, fPicked);
// kProPickedEnabled
s->WriteBool(fEnabled);
// kProPickedHitPoint
fHitPoint.Write(s);
}
void proSpawnedEventData::IRead(hsStream* stream, hsResMgr* mgr)
{
fSpawner = mgr->ReadKey(stream);
fSpawnee = mgr->ReadKey(stream);
}
void proSpawnedEventData::IWrite(hsStream* stream, hsResMgr* mgr)
{
mgr->WriteKey(stream, fSpawner);
mgr->WriteKey(stream, fSpawnee);
}
enum ProSpawnedFlags
{
kProSpawnedSpawner,
kProSpawnedSpawnee,
};
void proSpawnedEventData::IReadVersion(hsStream* s, hsResMgr* mgr)
{
hsBitVector contentFlags;
contentFlags.Read(s);
if (contentFlags.IsBitSet(kProSpawnedSpawner))
fSpawner = mgr->ReadKey(s);
if (contentFlags.IsBitSet(kProSpawnedSpawnee))
fSpawnee = mgr->ReadKey(s);
}
void proSpawnedEventData::IWriteVersion(hsStream* s, hsResMgr* mgr)
{
hsBitVector contentFlags;
contentFlags.SetBit(kProSpawnedSpawner);
contentFlags.SetBit(kProSpawnedSpawnee);
contentFlags.Write(s);
// kProSpawnedSpawner
mgr->WriteKey(s, fSpawner);
// kProSpawnedSpawnee
mgr->WriteKey(s, fSpawnee);
}
void proControlKeyEventData::IRead(hsStream* stream, hsResMgr* mgr)
{
fControlKey = stream->ReadSwap32();
fDown = stream->ReadBool();
}
void proControlKeyEventData::IWrite(hsStream* stream, hsResMgr* mgr)
{
stream->WriteSwap32(fControlKey);
stream->WriteBool(fDown);
}
enum ProControlFlags
{
kProControlKey,
kProControlDown,
};
void proControlKeyEventData::IReadVersion(hsStream* s, hsResMgr* mgr)
{
hsBitVector contentFlags;
contentFlags.Read(s);
if (contentFlags.IsBitSet(kProControlKey))
fControlKey = s->ReadSwap32();
if (contentFlags.IsBitSet(kProControlDown))
fDown = s->ReadBool();
}
void proControlKeyEventData::IWriteVersion(hsStream* s, hsResMgr* mgr)
{
hsBitVector contentFlags;
contentFlags.SetBit(kProControlKey);
contentFlags.SetBit(kProControlDown);
contentFlags.Write(s);
// kProControlKey
s->WriteSwap32(fControlKey);
// kProControlDown
s->WriteBool(fDown);
}
void proVariableEventData::IInit()
{
fName = nil;
}
void proVariableEventData::IDestruct()
{
if ( fName != nil )
delete [] fName;
fName = nil;
}
void proVariableEventData::IRead(hsStream* stream, hsResMgr* mgr)
{
fName = stream->ReadSafeString();
fDataType = stream->ReadSwap32();
fNumber = stream->ReadSwapScalar();
fKey = mgr->ReadKey(stream);
}
void proVariableEventData::IWrite(hsStream* stream, hsResMgr* mgr)
{
stream->WriteSafeString(fName);
stream->WriteSwap32(fDataType);
stream->WriteSwapScalar(fNumber);
mgr->WriteKey(stream, fKey);
}
enum ProVariableFlags
{
kProVariableName,
kProVariableDataType,
kProVariableNumber,
kProVariableKey,
};
void proVariableEventData::IReadVersion(hsStream* s, hsResMgr* mgr)
{
hsBitVector contentFlags;
contentFlags.Read(s);
if (contentFlags.IsBitSet(kProVariableName))
fName = s->ReadSafeString();
if (contentFlags.IsBitSet(kProVariableDataType))
fDataType = s->ReadSwap32();
if (contentFlags.IsBitSet(kProVariableNumber))
fNumber = s->ReadSwapScalar();
if (contentFlags.IsBitSet(kProVariableKey))
fKey = mgr->ReadKey(s);
}
void proVariableEventData::IWriteVersion(hsStream* s, hsResMgr* mgr)
{
hsBitVector contentFlags;
contentFlags.SetBit(kProVariableName);
contentFlags.SetBit(kProVariableDataType);
contentFlags.SetBit(kProVariableNumber);
contentFlags.SetBit(kProVariableKey);
contentFlags.Write(s);
// kProVariableName
s->WriteSafeString(fName);
// kProVariableDataType
s->WriteSwap32(fDataType);
// kProVariableNumber
s->WriteSwapScalar(fNumber);
// kProVariableKey
mgr->WriteKey(s, fKey);
}
void proFacingEventData::IRead(hsStream* stream, hsResMgr* mgr)
{
fFacer = mgr->ReadKey(stream);
fFacee = mgr->ReadKey(stream);
dot = stream->ReadSwapScalar();
enabled = stream->ReadBool();
}
void proFacingEventData::IWrite(hsStream* stream, hsResMgr* mgr)
{
mgr->WriteKey(stream, fFacer);
mgr->WriteKey(stream, fFacee);
stream->WriteSwapScalar(dot);
stream->WriteBool(enabled);
}
enum ProFacingFlags
{
kProFacingFacer,
kProFacingFacee,
kProFacingDot,
kProFacingEnabled,
};
void proFacingEventData::IReadVersion(hsStream* s, hsResMgr* mgr)
{
hsBitVector contentFlags;
contentFlags.Read(s);
if (contentFlags.IsBitSet(kProFacingFacer))
fFacer = mgr->ReadKey(s);
if (contentFlags.IsBitSet(kProFacingFacee))
fFacee = mgr->ReadKey(s);
if (contentFlags.IsBitSet(kProFacingDot))
dot = s->ReadSwapScalar();
if (contentFlags.IsBitSet(kProFacingEnabled))
enabled = s->ReadBool();
}
void proFacingEventData::IWriteVersion(hsStream* s, hsResMgr* mgr)
{
hsBitVector contentFlags;
contentFlags.SetBit(kProFacingFacer);
contentFlags.SetBit(kProFacingFacee);
contentFlags.SetBit(kProFacingDot);
contentFlags.SetBit(kProFacingEnabled);
contentFlags.Write(s);
// kProFacingFacer
mgr->WriteKey(s, fFacer);
// kProFacingFacee
mgr->WriteKey(s, fFacee);
// kProFacingDot
s->WriteSwapScalar(dot);
// kProFacingEnabled
s->WriteBool(enabled);
}
void proContainedEventData::IRead(hsStream* stream, hsResMgr* mgr)
{
fContained = mgr->ReadKey(stream);
fContainer = mgr->ReadKey(stream);
fEntering = stream->ReadBool();
}
void proContainedEventData::IWrite(hsStream* stream, hsResMgr* mgr)
{
mgr->WriteKey(stream, fContained);
mgr->WriteKey(stream, fContainer);
stream->WriteBool(fEntering);
}
enum ProContainedFlags
{
kProContainedContained,
kProContainedContainer,
kProContainedEntering,
};
void proContainedEventData::IReadVersion(hsStream* s, hsResMgr* mgr)
{
hsBitVector contentFlags;
contentFlags.Read(s);
if (contentFlags.IsBitSet(kProContainedContained))
fContained = mgr->ReadKey(s);
if (contentFlags.IsBitSet(kProContainedContainer))
fContainer = mgr->ReadKey(s);
if (contentFlags.IsBitSet(kProContainedEntering))
fEntering = s->ReadBool();
}
void proContainedEventData::IWriteVersion(hsStream* s, hsResMgr* mgr)
{
hsBitVector contentFlags;
contentFlags.SetBit(kProContainedContained);
contentFlags.SetBit(kProContainedContainer);
contentFlags.SetBit(kProContainedEntering);
contentFlags.Write(s);
// kProContainedContained
mgr->WriteKey(s, fContained);
// kProContainedContainer
mgr->WriteKey(s, fContainer);
// kProContainedEntering
s->WriteBool(fEntering);
}
void proActivateEventData::IRead(hsStream* stream, hsResMgr* mgr)
{
fActive = stream->ReadBool();
fActivate = stream->ReadBool();
}
void proActivateEventData::IWrite(hsStream* stream, hsResMgr* mgr)
{
stream->WriteBool(fActive);
stream->WriteBool(fActivate);
}
enum ProActivateFlags
{
kProActivateActive,
kProActivateActivate,
};
void proActivateEventData::IReadVersion(hsStream* s, hsResMgr* mgr)
{
hsBitVector contentFlags;
contentFlags.Read(s);
if (contentFlags.IsBitSet(kProActivateActive))
fActive = s->ReadBool();
if (contentFlags.IsBitSet(kProActivateActivate))
fActivate = s->ReadBool();
}
void proActivateEventData::IWriteVersion(hsStream* s, hsResMgr* mgr)
{
hsBitVector contentFlags;
contentFlags.SetBit(kProActivateActive);
contentFlags.SetBit(kProActivateActivate);
contentFlags.Write(s);
// kProActivateActive
s->WriteBool(fActive);
// kProActivateActivate
s->WriteBool(fActivate);
}
void proCallbackEventData::IRead(hsStream* stream, hsResMgr* mgr)
{
fEventType = stream->ReadSwap32();
}
void proCallbackEventData::IWrite(hsStream* stream, hsResMgr* mgr)
{
stream->WriteSwap32(fEventType);
}
enum ProCallbackFlags
{
kProCallbackEventType,
};
void proCallbackEventData::IReadVersion(hsStream* s, hsResMgr* mgr)
{
hsBitVector contentFlags;
contentFlags.Read(s);
if (contentFlags.IsBitSet(kProCallbackEventType))
fEventType = s->ReadSwap32();
}
void proCallbackEventData::IWriteVersion(hsStream* s, hsResMgr* mgr)
{
hsBitVector contentFlags;
contentFlags.SetBit(kProCallbackEventType);
contentFlags.Write(s);
// kProCallbackEventType
s->WriteSwap32(fEventType);
}
void proResponderStateEventData::IRead(hsStream* stream, hsResMgr* mgr)
{
fState = stream->ReadSwap32();
}
void proResponderStateEventData::IWrite(hsStream* stream, hsResMgr* mgr)
{
stream->WriteSwap32(fState);
}
enum ProResponderFlags
{
kProResponderState,
};
void proResponderStateEventData::IReadVersion(hsStream* s, hsResMgr* mgr)
{
hsBitVector contentFlags;
contentFlags.Read(s);
if (contentFlags.IsBitSet(kProResponderState))
fState = s->ReadSwap32();
}
void proResponderStateEventData::IWriteVersion(hsStream* s, hsResMgr* mgr)
{
hsBitVector contentFlags;
contentFlags.SetBit(kProResponderState);
contentFlags.Write(s);
// kProResponderState
s->WriteSwap32(fState);
}
void proMultiStageEventData::IRead(hsStream* stream, hsResMgr* mgr)
{
fStage = stream->ReadSwap32();
fEvent = stream->ReadSwap32();
fAvatar = mgr->ReadKey(stream);
}
void proMultiStageEventData::IWrite(hsStream* stream, hsResMgr* mgr)
{
stream->WriteSwap32(fStage);
stream->WriteSwap32(fEvent);
mgr->WriteKey(stream, fAvatar);
}
enum ProMultiStageFlags
{
kProMultiStageStage,
kProMultiStageEvent,
kProMultiStageAvatar,
};
void proMultiStageEventData::IReadVersion(hsStream* s, hsResMgr* mgr)
{
hsBitVector contentFlags;
contentFlags.Read(s);
if (contentFlags.IsBitSet(kProMultiStageStage))
fStage = s->ReadSwap32();
if (contentFlags.IsBitSet(kProMultiStageEvent))
fEvent = s->ReadSwap32();
if (contentFlags.IsBitSet(kProMultiStageAvatar))
fAvatar = mgr->ReadKey(s);
}
void proMultiStageEventData::IWriteVersion(hsStream* s, hsResMgr* mgr)
{
hsBitVector contentFlags;
contentFlags.SetBit(kProMultiStageStage);
contentFlags.SetBit(kProMultiStageEvent);
contentFlags.SetBit(kProMultiStageAvatar);
contentFlags.Write(s);
// kProMultiStageStage
s->WriteSwap32(fStage);
// kProMultiStageEvent
s->WriteSwap32(fEvent);
// kProMultiStageAvatar
mgr->WriteKey(s, fAvatar);
}
void proCoopEventData::IRead(hsStream* stream, hsResMgr* mgr)
{
fID = stream->ReadSwap32();
fSerial = stream->ReadSwap16();
}
void proCoopEventData::IWrite(hsStream* stream, hsResMgr* mgr)
{
stream->WriteSwap32(fID);
stream->WriteSwap16(fSerial);
}
enum ProCoopFlags
{
kProCoopID,
kProCoopSerial
};
void proCoopEventData::IReadVersion(hsStream* stream, hsResMgr* mgr)
{
hsBitVector contentFlags;
contentFlags.Read(stream);
if(contentFlags.IsBitSet(kProCoopID))
fID = stream->ReadSwap32();
if(contentFlags.IsBitSet(kProCoopSerial))
fSerial = stream->ReadSwap16();
}
void proCoopEventData::IWriteVersion(hsStream* stream, hsResMgr* mgr)
{
hsBitVector contentFlags;
contentFlags.SetBit(kProCoopID);
contentFlags.SetBit(kProCoopSerial);
contentFlags.Write(stream);
stream->WriteSwap32(fID);
stream->WriteSwap16(fSerial);
}
void proOfferLinkingBookEventData::IWrite(hsStream* stream, hsResMgr* mgr)
{
mgr->WriteKey(stream, offerer);
stream->WriteSwap32(targetAge);
stream->WriteSwap32(offeree);
}
void proOfferLinkingBookEventData::IRead(hsStream* stream, hsResMgr* mgr)
{
offerer = mgr->ReadKey(stream);
targetAge = stream->ReadSwap32();
offeree = stream->ReadSwap32();
}
enum ProOfferFlags
{
kProOfferOfferer,
kProOfferTargetAge,
kProOfferOfferee,
};
void proOfferLinkingBookEventData::IWriteVersion(hsStream* s, hsResMgr* mgr)
{
hsBitVector contentFlags;
contentFlags.SetBit(kProOfferOfferer);
contentFlags.SetBit(kProOfferTargetAge);
contentFlags.SetBit(kProOfferOfferee);
contentFlags.Write(s);
mgr->WriteKey(s, offerer);
s->WriteSwap32(targetAge);
s->WriteSwap32(offeree);
}
void proOfferLinkingBookEventData::IReadVersion(hsStream* s, hsResMgr* mgr)
{
hsBitVector contentFlags;
contentFlags.Read(s);
if(contentFlags.IsBitSet(kProOfferOfferer))
offerer = mgr->ReadKey(s);
if(contentFlags.IsBitSet(kProOfferTargetAge))
targetAge = s->ReadSwap32();
if(contentFlags.IsBitSet(kProOfferOfferee))
offeree = s->ReadSwap32();
}
void proBookEventData::IWrite(hsStream* stream, hsResMgr* mgr)
{
stream->WriteSwap32(fEvent);
stream->WriteSwap32(fLinkID);
}
void proBookEventData::IRead(hsStream* stream, hsResMgr* mgr)
{
fEvent = stream->ReadSwap32();
fLinkID = stream->ReadSwap32();
}
enum ProBookFlags
{
kProBookEvent,
kProBookLinkID,
};
void proBookEventData::IWriteVersion(hsStream* s, hsResMgr* mgr)
{
hsBitVector contentFlags;
contentFlags.SetBit(kProBookEvent);
contentFlags.SetBit(kProBookLinkID);
contentFlags.Write(s);
s->WriteSwap32( fEvent );
s->WriteSwap32( fLinkID );
}
void proBookEventData::IReadVersion(hsStream* s, hsResMgr* mgr)
{
hsBitVector contentFlags;
contentFlags.Read(s);
if(contentFlags.IsBitSet(kProBookEvent))
fEvent = s->ReadSwap32();
if(contentFlags.IsBitSet(kProBookLinkID))
fLinkID = s->ReadSwap32();
}
void proClimbingBlockerHitEventData::IRead(hsStream* stream, hsResMgr* mgr)
{
fBlockerKey = mgr->ReadKey(stream);
}
void proClimbingBlockerHitEventData::IWrite(hsStream* stream, hsResMgr* mgr)
{
mgr->WriteKey(stream, fBlockerKey);
}
enum proClimbingBlockerHitFlags
{
kProClimbingBlockerKey,
};
void proClimbingBlockerHitEventData::IReadVersion(hsStream* s, hsResMgr* mgr)
{
hsBitVector contentFlags;
contentFlags.Read(s);
if (contentFlags.IsBitSet(kProClimbingBlockerKey))
fBlockerKey = mgr->ReadKey(s);;
}
void proClimbingBlockerHitEventData::IWriteVersion(hsStream* s, hsResMgr* mgr)
{
hsBitVector contentFlags;
contentFlags.SetBit(kProClimbingBlockerKey);
contentFlags.Write(s);
// kProClimbingBlockerKey
mgr->WriteKey(s, fBlockerKey);
}