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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "pyVarSyncMsg.h"
///////////////////////////////////////////////////////////////////////////////
//
// Base VarSync msg class
//
pyVarSyncMsg::pyVarSyncMsg(): pyGameCliMsg() {}
pyVarSyncMsg::pyVarSyncMsg(pfGameCliMsg* msg): pyGameCliMsg(msg)
{
if (message && (message->gameCli->GetGameTypeId() != kGameTypeId_VarSync))
message = nil; // wrong type, just clear it out
}
int pyVarSyncMsg::GetVarSyncMsgType() const
{
if (message)
return message->netMsg->messageId;
return -1;
}
PyObject* pyVarSyncMsg::UpcastToFinalVarSyncMsg() const
{
if (!message)
PYTHON_RETURN_NONE;
switch (message->netMsg->messageId)
{
case kSrv2Cli_VarSync_StringVarChanged:
return pyVarSyncStringVarChangedMsg::New(message);
case kSrv2Cli_VarSync_NumericVarChanged:
return pyVarSyncNumericVarChangedMsg::New(message);
case kSrv2Cli_VarSync_AllVarsSent:
return pyVarSyncAllVarsSentMsg::New(message);
case kSrv2Cli_VarSync_StringVarCreated:
return pyVarSyncStringVarCreatedMsg::New(message);
case kSrv2Cli_VarSync_NumericVarCreated:
return pyVarSyncNumericVarCreatedMsg::New(message);
default:
PYTHON_RETURN_NONE;
}
}
///////////////////////////////////////////////////////////////////////////////
//
// The different messages we can receive
//
pyVarSyncStringVarChangedMsg::pyVarSyncStringVarChangedMsg(): pyVarSyncMsg() {}
pyVarSyncStringVarChangedMsg::pyVarSyncStringVarChangedMsg(pfGameCliMsg* msg): pyVarSyncMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_VarSync_StringVarChanged))
message = nil; // wrong type, just clear it out
}
unsigned long pyVarSyncStringVarChangedMsg::ID() const
{
if (message)
{
const Srv2Cli_VarSync_StringVarChanged* gmMsg = (const Srv2Cli_VarSync_StringVarChanged*)message->netMsg;
return gmMsg->varID;
}
return 0;
}
std::wstring pyVarSyncStringVarChangedMsg::Value() const
{
if (message)
{
const Srv2Cli_VarSync_StringVarChanged* gmMsg = (const Srv2Cli_VarSync_StringVarChanged*)message->netMsg;
return gmMsg->varValue;
}
return L"";
}
///////////////////////////////////////////////////////////////////////////////
pyVarSyncNumericVarChangedMsg::pyVarSyncNumericVarChangedMsg(): pyVarSyncMsg() {}
pyVarSyncNumericVarChangedMsg::pyVarSyncNumericVarChangedMsg(pfGameCliMsg* msg): pyVarSyncMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_VarSync_NumericVarChanged))
message = nil; // wrong type, just clear it out
}
unsigned long pyVarSyncNumericVarChangedMsg::ID() const
{
if (message)
{
const Srv2Cli_VarSync_NumericVarChanged* gmMsg = (const Srv2Cli_VarSync_NumericVarChanged*)message->netMsg;
return gmMsg->varID;
}
return 0;
}
double pyVarSyncNumericVarChangedMsg::Value() const
{
if (message)
{
const Srv2Cli_VarSync_NumericVarChanged* gmMsg = (const Srv2Cli_VarSync_NumericVarChanged*)message->netMsg;
return gmMsg->varValue;
}
return 0;
}
///////////////////////////////////////////////////////////////////////////////
pyVarSyncAllVarsSentMsg::pyVarSyncAllVarsSentMsg(): pyVarSyncMsg() {}
pyVarSyncAllVarsSentMsg::pyVarSyncAllVarsSentMsg(pfGameCliMsg* msg): pyVarSyncMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_VarSync_AllVarsSent))
message = nil; // wrong type, just clear it out
}
///////////////////////////////////////////////////////////////////////////////
pyVarSyncStringVarCreatedMsg::pyVarSyncStringVarCreatedMsg(): pyVarSyncMsg() {}
pyVarSyncStringVarCreatedMsg::pyVarSyncStringVarCreatedMsg(pfGameCliMsg* msg): pyVarSyncMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_VarSync_StringVarCreated))
message = nil; // wrong type, just clear it out
}
std::wstring pyVarSyncStringVarCreatedMsg::Name() const
{
if (message)
{
const Srv2Cli_VarSync_StringVarCreated* gmMsg = (const Srv2Cli_VarSync_StringVarCreated*)message->netMsg;
return gmMsg->varName;
}
return L"";
}
unsigned long pyVarSyncStringVarCreatedMsg::ID() const
{
if (message)
{
const Srv2Cli_VarSync_StringVarCreated* gmMsg = (const Srv2Cli_VarSync_StringVarCreated*)message->netMsg;
return gmMsg->varID;
}
return 0;
}
std::wstring pyVarSyncStringVarCreatedMsg::Value() const
{
if (message)
{
const Srv2Cli_VarSync_StringVarCreated* gmMsg = (const Srv2Cli_VarSync_StringVarCreated*)message->netMsg;
return gmMsg->varValue;
}
return L"";
}
///////////////////////////////////////////////////////////////////////////////
pyVarSyncNumericVarCreatedMsg::pyVarSyncNumericVarCreatedMsg(): pyVarSyncMsg() {}
pyVarSyncNumericVarCreatedMsg::pyVarSyncNumericVarCreatedMsg(pfGameCliMsg* msg): pyVarSyncMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_VarSync_NumericVarCreated))
message = nil; // wrong type, just clear it out
}
std::wstring pyVarSyncNumericVarCreatedMsg::Name() const
{
if (message)
{
const Srv2Cli_VarSync_NumericVarCreated* gmMsg = (const Srv2Cli_VarSync_NumericVarCreated*)message->netMsg;
return gmMsg->varName;
}
return L"";
}
unsigned long pyVarSyncNumericVarCreatedMsg::ID() const
{
if (message)
{
const Srv2Cli_VarSync_NumericVarCreated* gmMsg = (const Srv2Cli_VarSync_NumericVarCreated*)message->netMsg;
return gmMsg->varID;
}
return 0;
}
double pyVarSyncNumericVarCreatedMsg::Value() const
{
if (message)
{
const Srv2Cli_VarSync_NumericVarCreated* gmMsg = (const Srv2Cli_VarSync_NumericVarCreated*)message->netMsg;
return gmMsg->varValue;
}
return 0;
}