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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
//////////////////////////////////////////////////////////////////////////////
// //
// pfGameGUIMsg Header //
// //
//////////////////////////////////////////////////////////////////////////////
#ifndef _pfGameGUIMsg_h
#define _pfGameGUIMsg_h
#include "hsTypes.h"
#include "hsStream.h"
#include "../pnMessage/plMessage.h"
class pfGameGUIMsg : public plMessage
{
protected:
UInt8 fCommand;
char fString[ 128 ];
char *fAge;
public:
enum
{
kShowDialog,
kHideDialog,
kLoadDialog
};
pfGameGUIMsg() : plMessage( nil, nil, nil ) { SetBCastFlag( kBCastByExactType ); fAge = nil; }
pfGameGUIMsg( plKey &receiver, UInt8 command ) : plMessage( nil, nil, nil ) { AddReceiver( receiver ); fCommand = command; fAge = nil; }
~pfGameGUIMsg() { delete [] fAge; }
CLASSNAME_REGISTER( pfGameGUIMsg );
GETINTERFACE_ANY( pfGameGUIMsg, plMessage );
virtual void Read(hsStream* s, hsResMgr* mgr)
{
plMessage::IMsgRead( s, mgr );
s->ReadSwap( &fCommand );
s->Read( sizeof( fString ), fString );
fAge = s->ReadSafeString();
}
virtual void Write(hsStream* s, hsResMgr* mgr)
{
plMessage::IMsgWrite( s, mgr );
s->WriteSwap( fCommand );
s->Write( sizeof( fString ), fString );
s->WriteSafeString( fAge );
}
UInt8 GetCommand( void ) { return fCommand; }
void SetString( const char *str ) { hsStrncpy( fString, str, sizeof( fString ) - 1 ); }
const char *GetString( void ) { return fString; }
void SetAge( const char *str ) { delete [] fAge; if( str == nil ) fAge = nil; else fAge = hsStrcpy( str ); }
const char *GetAge( void ) { return fAge; }
};
#endif // _pfGameGUIMsg_h