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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "pfMarkerInfo.h"
#include "pfMarkerMgr.h"
#include "../plModifier/plGameMarkerModifier.h"
#include "../plMessage/plLoadCloneMsg.h"
#include "../pnMessage/plWarpMsg.h"
#include "../pnSceneObject/plCoordinateInterface.h"
#include "../plMessage/plAnimCmdMsg.h"
#include "../pnMessage/plEnableMsg.h"
#include "../pnMessage/plSoundMsg.h"
#include "../pnSceneObject/plAudioInterface.h"
// For Init
#include "../pnMessage/plClientMsg.h"
#include "../pnSceneObject/plSceneObject.h"
#include "../plResMgr/plResManager.h"
#include "../plResMgr/plKeyFinder.h"
plUoid pfMarkerInfo::fMarkerUoid;
static const int kFreezeLen = 10; // How long a marker is frozen after you hit it
void pfMarkerInfo::Init()
{
plResManager* resMgr = (plResManager*)hsgResMgr::ResMgr();
// Force the client to keep the GlobalMarkers keys loaded, so we don't load them every time we clone
plClientMsg* loadAgeKeysMsg = TRACKED_NEW plClientMsg(plClientMsg::kLoadAgeKeys);
loadAgeKeysMsg->SetAgeName("GlobalMarkers");
loadAgeKeysMsg->Send(resMgr->FindKey(kClient_KEY));
//
// Get the Uoid for the markers
//
plLocation markerLoc = plKeyFinder::Instance().FindLocation("GlobalMarkers", "Markers");
if (markerLoc.IsValid())
fMarkerUoid = plUoid(markerLoc, plSceneObject::Index(), "MarkerRoot");
else
fMarkerUoid.Invalidate();
}
pfMarkerInfo::pfMarkerInfo(const hsPoint3& pos, bool isNew) :
fMod(nil),
fPosition(pos),
fType(kMarkerOpen),
fLastChange(0),
fVisible(true),
fIsNew(isNew),
fSpawned(false)
{
}
void pfMarkerInfo::Spawn(MarkerType type)
{
if (!fMarkerUoid.IsValid())
{
plResManager* resMgr = (plResManager*)hsgResMgr::ResMgr();
plLocation markerLoc = plKeyFinder::Instance().FindLocation("GlobalMarkers", "Markers");
if (markerLoc.IsValid())
fMarkerUoid = plUoid(markerLoc, plSceneObject::Index(), "MarkerRoot");
else
{
hsAssert(false, "Unable to spawn markers because the marker age was not loaded or found");
return;
}
}
fType = type;
fLastChange = 0;
plLoadCloneMsg* cloneMsg = TRACKED_NEW plLoadCloneMsg(fMarkerUoid, pfMarkerMgr::Instance()->GetKey(), 0);
cloneMsg->SetBCastFlag(plMessage::kNetPropagate, false);
fKey = cloneMsg->GetCloneKey();
cloneMsg->Send();
}
void pfMarkerInfo::InitSpawned(plKey markerKey)
{
fKey = markerKey;
fSpawned = true;
plSceneObject* so = plSceneObject::ConvertNoRef(fKey->GetObjectPtr());
fMod = (plGameMarkerModifier*)so->GetModifierByType(plGameMarkerModifier::Index());
hsAssert(fMod, "Couldn't find marker modifier");
fMod->FixupAnimKeys();
// Warp it into position
hsMatrix44 pos;
pos.Reset();
pos.SetTranslate(&fPosition);
plWarpMsg* warpMsg = TRACKED_NEW plWarpMsg(pfMarkerMgr::Instance()->GetKey(), fKey, plWarpMsg::kFlushTransform, pos);
warpMsg->Send();
// update its state
Show(fVisible);
IPlayColor(true);
if (fType == kMarkerLocalSelected)
IPlayBounce(true);
}
void pfMarkerInfo::Show(bool show)
{
fVisible = show;
if (fSpawned) {
plEnableMsg* msg = TRACKED_NEW plEnableMsg;
msg->SetBCastFlag(plMessage::kPropagateToChildren);
msg->SetCmd(plEnableMsg::kDrawable);
msg->SetCmd(show ? plEnableMsg::kEnable : plEnableMsg::kDisable);
msg->SetSender(pfMarkerMgr::Instance()->GetKey());
msg->Send(fKey);
}
}
void pfMarkerInfo::SetFrozen(double freezeStartTime)
{
fLastChange = freezeStartTime;
IPlayBounce(true);
}
void pfMarkerInfo::Update(double curTime)
{
if (fLastChange != 0 && (curTime - fLastChange) > kFreezeLen)
{
fLastChange = 0;
IPlayBounce(false);
}
if (fIsNew)
{
IPlaySound(true);
fIsNew = false;
}
}
void pfMarkerInfo::Remove()
{
if (fKey)
{
plLoadCloneMsg* cloneMsg = TRACKED_NEW plLoadCloneMsg(fKey, pfMarkerMgr::Instance()->GetKey(), 0, false);
cloneMsg->SetBCastFlag(plMessage::kNetPropagate, false);
cloneMsg->Send();
fKey = nil;
fMod = nil;
}
}
void pfMarkerInfo::SetType(pfMarkerInfo::MarkerType type)
{
if (fType == kMarkerLocalSelected)
IPlayBounce(false);
IPlayColor(false);
fType = type;
IPlayColor(true);
if (fType == kMarkerLocalSelected)
IPlayBounce(true);
}
void pfMarkerInfo::IPlayBounce(bool play)
{
if (fMod && fSpawned)
{
// Send anim start/stop msg
plAnimCmdMsg* animMsg = TRACKED_NEW plAnimCmdMsg;
animMsg->SetCmd(play ? plAnimCmdMsg::kContinue : plAnimCmdMsg::kStop);
animMsg->SetCmd(plAnimCmdMsg::kSetLooping);
animMsg->SetCmd(plAnimCmdMsg::kGoToBegin);
animMsg->SetSender(pfMarkerMgr::Instance()->GetKey());
animMsg->Send(fMod->fBounceAnimKey);
}
}
void pfMarkerInfo::IPlayColor(bool play)
{
if (fMod && fSpawned)
{
// Play the correct color anim
plKey key = nil;
switch (fType)
{
case kMarkerOpen:
case kMarkerLocal:
case kMarkerLocalSelected:
key = fMod->fOpenAnimKey;
break;
case kMarkerGreen:
key = fMod->fGreenAnimKey;
break;
case kMarkerRed:
key = fMod->fRedAnimKey;
break;
}
plAnimCmdMsg* animMsg = TRACKED_NEW plAnimCmdMsg;
animMsg->SetCmd(play ? plAnimCmdMsg::kContinue : plAnimCmdMsg::kStop);
animMsg->SetCmd(plAnimCmdMsg::kSetLooping);
animMsg->SetCmd(plAnimCmdMsg::kGoToBegin);
animMsg->SetSender(pfMarkerMgr::Instance()->GetKey());
animMsg->AddReceiver(key);
animMsg->Send();
}
}
void pfMarkerInfo::IPlaySound(bool place)
{
if (fMod && fSpawned)
{
const plAudioInterface* ai = fMod->GetTarget()->GetAudioInterface();
plSoundMsg* msg = TRACKED_NEW plSoundMsg;
msg->fIndex = place ? fMod->fPlaceSndIdx : fMod->fHitSndIdx;
msg->SetCmd(plSoundMsg::kPlay);
msg->SetSender(pfMarkerMgr::Instance()->GetKey());
msg->Send(ai->GetKey());
}
}