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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
// hsHashTable.h
#ifndef _hsHashTable_Included_
#define _hsHashTable_Included_
#include "hsTemplates.h"
template <class T>
class hsHashTableIterator
{
public:
hsHashTableIterator() : fList(nil), fIndex(-1) { }
explicit hsHashTableIterator(hsTArray<T>* list, UInt32 idx) : fList(list), fIndex(idx) { }
T* operator->() const { return &((*fList)[fIndex]); }
T& operator*() const { return (*fList)[fIndex]; }
hsHashTableIterator<T>& operator++() { fIndex--; return *this; }
const hsHashTableIterator<T>& operator++(int) { hsHashTableIterator<T> temp(*this); --(*this); return temp; }
hsHashTableIterator<T>& operator--() { fIndex++; return *this; }
const hsHashTableIterator<T>& operator--(int) { hsHashTableIterator<T> temp(*this); ++(*this); return temp; }
hsBool operator==(const hsHashTableIterator<T>& other) const { return fList==other.fList && fIndex==other.fIndex; }
hsBool operator!=(const hsHashTableIterator<T>& other) const { return !(*this == other); }
private:
hsTArray<T>* fList;
UInt32 fIndex;
};
template <class T>
class hsHashTable
{
public:
hsHashTable(UInt32 size=150001, UInt32 step=1);
~hsHashTable();
typedef hsHashTableIterator<T> iterator;
iterator begin() { return iterator(&fItemList,fItemList.Count()-1); }
iterator end() { return iterator(&fItemList,0); }
void clear();
UInt32 count() { return fItemList.Count()-1; }
UInt32 size() { return fSize; }
UInt32 CollisionCount() { return fCollisionCount; }
inline void insert(T& item);
inline void erase(T& item);
inline iterator find(const T& item);
iterator GetItem(UInt32 i);
private:
hsTArray<T> fItemList;
hsTArray<UInt32> fClearList;
UInt32* fHashTable;
UInt32 fSize;
UInt32 fCollisionStep;
UInt32 fCollisionCount;
// No copy or assignment
hsHashTable(const hsHashTable&);
hsHashTable &operator=(const hsHashTable&);
};
template <class T>
hsHashTable<T>::hsHashTable(UInt32 size, UInt32 step) :
fSize(size),
fCollisionStep(step),
fCollisionCount(0)
{
fItemList.SetCount(1);
fHashTable = TRACKED_NEW UInt32[fSize];
memset(fHashTable,0,fSize*sizeof(UInt32));
}
template <class T>
hsHashTable<T>::~hsHashTable()
{
delete [] fHashTable;
}
template <class T>
void hsHashTable<T>::clear()
{
fItemList.SetCount(1);
for (Int32 i=0; i<fClearList.Count(); i++)
fHashTable[ fClearList[i] ] = 0;
fClearList.Reset();
}
template <class T>
void hsHashTable<T>::insert(T& item)
{
hsAssert(fClearList.Count() < fSize,"Hash table overflow! Increase the table size.");
UInt32 h = item.GetHash();
h %= fSize;
while (UInt32 it = fHashTable[h])
{
if ( fItemList[it] == item)
{
fItemList[it] = item;
return;
}
h += fCollisionStep;
h %= fSize;
fCollisionCount++;
}
fHashTable[h] = fItemList.Count();
fItemList.Append(item);
fClearList.Append(h);
}
template <class T>
void hsHashTable<T>::erase(T& item)
{
UInt32 h = item.GetHash();
h %= fSize;
while (UInt32 it = fHashTable[h])
{
if ( fItemList[it] == item )
{
fHashTable[h] = 0;
return;
}
}
}
template <class T>
hsHashTableIterator<T> hsHashTable<T>::find(const T& item)
{
UInt32 h = item.GetHash();
h %= fSize;
while (UInt32 it = fHashTable[h])
{
if ( fItemList[it] == item )
{
return iterator(&fItemList,it);
}
h += fCollisionStep;
h %= fSize;
fCollisionCount++;
}
return end();
}
template <class T>
hsHashTableIterator<T> hsHashTable<T>::GetItem(UInt32 i)
{
return iterator(&fItemList,i+1);
}
#endif // _hsHashTable_Included_