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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef _plBMSampler_h
#define _plBMSampler_h
#include "max.h"
#include "imtl.h"
class plPlasmaMAXLayer;
class plBMSamplerData
{
public:
bool fEnableCrop;
int fCropPlacement;
float fClipU, fClipV;
float fClipW, fClipH;
enum ASource
{
kFromTexture,
kFromRGB,
kDiscard
};
ASource fAlphaSource;
plBMSamplerData()
{
fEnableCrop = false;
fCropPlacement = 0;
fClipU = fClipV = 0.f;
fClipW = fClipH = 1.f;
fAlphaSource = kFromTexture;
}
};
class plBMSampler : public MapSampler
{
protected:
Bitmap *fBM;
plBMSamplerData fData;
float u1,v1;
int bmw,bmh,clipx, clipy, cliph;
float fclipw,fcliph, fbmh, fbmw;
bool fInitialized;
plBMSampler() {}
public:
plBMSampler(plPlasmaMAXLayer *layer, Bitmap *bm);
int PlaceUV(ShadeContext& sc, float &u, float &v, int iu, int iv);
void PlaceUVFilter(ShadeContext& sc, float &u, float &v, int iu, int iv);
AColor Sample(ShadeContext& sc, float u,float v);
AColor SampleFilter(ShadeContext& sc, float u,float v, float du, float dv);
// float SampleMono(ShadeContext& sc, float u,float v);
// float SampleMonoFilter(ShadeContext& sc, float u,float v, float du, float dv);
};
#endif //_plBMSampler_h