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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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//////////////////////////////////////////////////////////////////////////////
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// //
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// plTextureExportLog - Lil' utility class for collating and writing out //
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// a log of all textures exported, or rather, in the //
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// resManager, or rather, the ones passed in to this //
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// sucker. //
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// //
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//////////////////////////////////////////////////////////////////////////////
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#include "HeadSpin.h"
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#include "pnKeyedObject/plKey.h"
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#include "hsStream.h"
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#pragma hdrstop
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#include "plTextureExportLog.h"
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#include "plGImage/plCubicEnvironmap.h"
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#include "plGImage/plMipmap.h"
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#include "plGImage/plDynamicTextMap.h"
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#include "plPipeline/plRenderTarget.h"
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#include "plPipeline/plCubicRenderTarget.h"
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//// Constructor/Destructor //////////////////////////////////////////////////
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plTextureExportLog::plTextureExportLog( const char *fileName )
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{
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fFileName = hsStrcpy( fileName );
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fNodeList = nil;
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}
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plTextureExportLog::~plTextureExportLog()
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{
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plBMapNode *node;
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if( fFileName != nil )
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{
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Write();
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delete [] fFileName;
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}
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while( fNodeList != nil )
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{
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node = fNodeList->fNextNode;
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delete fNodeList;
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fNodeList = node;
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}
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}
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//// Other Ones //////////////////////////////////////////////////////////////
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void plTextureExportLog::IAddBMapNode( uint32_t rank, plBitmap *bMap )
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{
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plBMapNode *node = new plBMapNode, **nodeHdl;
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node->fBitmap = bMap;
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node->fRank = rank;
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for( nodeHdl = &fNodeList; *nodeHdl != nil; )
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{
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if( (*nodeHdl)->fRank < rank )
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break;
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nodeHdl = &( (*nodeHdl)->fNextNode );
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}
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node->fNextNode = *nodeHdl;
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*nodeHdl = node;
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}
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void plTextureExportLog::AddTexture( plBitmap *texture )
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{
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// Rank based on size written to disk
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IAddBMapNode( texture->GetTotalSize(), texture );
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}
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void plTextureExportLog::Write( void )
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{
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plBMapNode *node;
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hsUNIXStream *stream = new hsUNIXStream;
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char str[ 128 ];
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uint32_t size;
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stream->Open( fFileName, "wt" );
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stream->WriteString( "------------------------------------------------------------\n" );
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stream->WriteString( "- Texture Export Data Log -\n" );
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stream->WriteString( "------------------------------------------------------------\n" );
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stream->WriteString( "\n" );
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IWriteTabbedString( stream, "Name", 4 );
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IWriteTabbedString( stream, "Size", 3 );
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IWriteTabbedString( stream, "Type", 4 );
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stream->WriteString( "\n" );
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stream->WriteString( "------------------------------------------------------------\n" );
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for( node = fNodeList; node != nil; node = node->fNextNode )
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{
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plMipmap *mip = plMipmap::ConvertNoRef( node->fBitmap );
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plDynamicTextMap *dynText = plDynamicTextMap::ConvertNoRef( node->fBitmap );
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plCubicEnvironmap *cubic = plCubicEnvironmap::ConvertNoRef( node->fBitmap );
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plCubicRenderTarget* cubeRend = plCubicRenderTarget::ConvertNoRef( node->fBitmap );
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plRenderTarget* rend = plRenderTarget::ConvertNoRef( node->fBitmap );
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// Name
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IWriteTabbedString( stream, node->fBitmap->GetKeyName().c_str(), dynText != nil ? 8 : 4 );
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// Size, formatted
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size = node->fBitmap->GetTotalSize();
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if( size < 1024 )
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{
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sprintf( str, "%d bytes", size );
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IWriteTabbedString( stream, str, 2 );
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}
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else if( size < 1024 * 1024 )
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{
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sprintf( str, "%4.1f kb", size / 1024.f );
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IWriteTabbedString( stream, str, 2 );
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}
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else
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{
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sprintf( str, "%4.1f Mb", size / ( 1024.f * 1024.f ) );
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IWriteTabbedString( stream, str, 2 );
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}
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if( dynText != nil )
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{
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IWriteTabbedString( stream, "Dynamic text map", 3 );
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// Dimensions
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sprintf( str, "%d by %d", dynText->GetVisibleWidth(), dynText->GetVisibleHeight() );
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IWriteTabbedString( stream, str, 2 );
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sprintf( str, "%d bpp", dynText->GetPixelSize() );
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IWriteTabbedString( stream, str, 1 );
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IWriteTabbedString( stream, dynText->IsCompressed()
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? "Compressed"
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: dynText->fCompressionType == plBitmap::kJPEGCompression
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? "JPEG"
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: "Uncompressed", 2 );
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}
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else if( cubic != nil )
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{
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IWriteTabbedString( stream, "Cubic EnvironMap", 3 );
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sprintf( str, "%d pixels square", cubic->GetFace( 0 )->GetWidth() );
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IWriteTabbedString( stream, str, 2 );
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sprintf( str, "%d bpp", cubic->GetPixelSize() );
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IWriteTabbedString( stream, str, 1 );
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IWriteTabbedString( stream, cubic->IsCompressed()
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? "Compressed"
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: cubic->fCompressionType == plBitmap::kJPEGCompression
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? "JPEG"
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: "Uncompressed", 2 );
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}
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else if( mip != nil )
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{
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IWriteTabbedString( stream, "Mipmap", 3 );
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// Dimensions & num mip levels
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sprintf( str, "%d by %d", mip->GetWidth(), mip->GetHeight() );
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IWriteTabbedString( stream, str, 2 );
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sprintf( str, "%d bpp", mip->GetPixelSize() );
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IWriteTabbedString( stream, str, 1 );
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sprintf( str, "%d levels", mip->GetNumLevels() );
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IWriteTabbedString( stream, str, 2 );
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IWriteTabbedString( stream, mip->IsCompressed()
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? "Compressed"
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: mip->fCompressionType == plBitmap::kJPEGCompression
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? "JPEG"
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: "Uncompressed", 2 );
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}
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else if( cubeRend )
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{
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IWriteTabbedString( stream, "CubicRenderTarget", 3 );
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// Dimensions & num mip levels
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sprintf( str, "%d by %d", cubeRend->GetWidth(), cubeRend->GetHeight() );
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IWriteTabbedString( stream, str, 2 );
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}
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else if( rend )
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{
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IWriteTabbedString( stream, "RenderTarget", 3 );
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// Dimensions & num mip levels
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sprintf( str, "%d by %d", rend->GetWidth(), rend->GetHeight() );
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IWriteTabbedString( stream, str, 2 );
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}
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else
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{
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IWriteTabbedString( stream, "Unknown", 3 );
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}
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stream->WriteString( "\n" );
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}
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stream->Close();
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delete stream;
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// HACK: Prevent the destructor from writing out now
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delete [] fFileName;
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fFileName = nil;
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}
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void plTextureExportLog::IWriteTabbedString( hsStream *stream, const char *string, int8_t numTabs )
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{
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static char tabs[ 64 ];
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int i;
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stream->WriteString( string );
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// Assumes 8 spaces per tab
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numTabs -= strlen( string ) / 8;
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if( numTabs < 1 )
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numTabs = 1;
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for( i = 0; i < numTabs; i++ )
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tabs[ i ] = '\t';
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tabs[ i ] = 0;
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stream->WriteString( tabs );
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}
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