|
|
|
include_directories("../../CoreLib")
|
|
|
|
include_directories("../../FeatureLib")
|
|
|
|
include_directories("../../NucleusLib/inc")
|
|
|
|
include_directories("../../NucleusLib")
|
|
|
|
include_directories("../../PubUtilLib")
|
|
|
|
|
|
|
|
if(WIN32)
|
|
|
|
include_directories(${DirectX_INCLUDE_DIR})
|
|
|
|
endif(WIN32)
|
|
|
|
|
|
|
|
set(plPipeline_SOURCES
|
|
|
|
hsG3DDeviceSelector.cpp
|
|
|
|
hsGColorizer.cpp
|
|
|
|
plCaptureRender.cpp
|
|
|
|
plCubicRenderTargetModifier.cpp
|
|
|
|
plCullTree.cpp
|
|
|
|
plDebugText.cpp
|
|
|
|
plDTProgressMgr.cpp
|
|
|
|
plDynamicEnvMap.cpp
|
|
|
|
plFogEnvironment.cpp
|
|
|
|
plPlates.cpp
|
|
|
|
plRenderTarget.cpp
|
|
|
|
plStatusLogDrawer.cpp
|
|
|
|
plTextFont.cpp
|
|
|
|
plTextGenerator.cpp
|
|
|
|
plTransitionMgr.cpp
|
|
|
|
)
|
|
|
|
|
|
|
|
set(plDXPipeline_SOURCES
|
|
|
|
DX/hsGDirect3D.cpp
|
|
|
|
DX/plDXDeviceRefs.cpp
|
|
|
|
DX/plDXEnumerate.cpp
|
|
|
|
DX/plDXPipeline.cpp
|
|
|
|
DX/plDXPixelShader.cpp
|
|
|
|
DX/plDXShader.cpp
|
|
|
|
DX/plDXTextFont.cpp
|
|
|
|
DX/plDXVertexShader.cpp
|
|
|
|
)
|
|
|
|
|
|
|
|
set(plPipeline_HEADERS
|
|
|
|
hsFogControl.h
|
|
|
|
hsG3DDeviceSelector.h
|
|
|
|
hsGColorizer.h
|
|
|
|
hsGDeviceRef.h
|
|
|
|
hsWinRef.h
|
|
|
|
plCaptureRender.h
|
|
|
|
plCubicRenderTarget.h
|
|
|
|
plCubicRenderTargetModifier.h
|
|
|
|
plCuller.h
|
|
|
|
plCullTree.h
|
|
|
|
plDebugText.h
|
|
|
|
plDrawPrim.h
|
|
|
|
plDTProgressMgr.h
|
|
|
|
plDynamicEnvMap.h
|
|
|
|
plFogEnvironment.h
|
|
|
|
plPipelineCreatable.h
|
|
|
|
plPipelineCreate.h
|
|
|
|
plPlates.h
|
|
|
|
plRenderTarget.h
|
|
|
|
plStatusLogDrawer.h
|
|
|
|
plStencil.h
|
|
|
|
plTextFont.h
|
|
|
|
plTextGenerator.h
|
|
|
|
plTransitionMgr.h
|
|
|
|
)
|
|
|
|
|
|
|
|
set(plDXPipeline_HEADERS
|
|
|
|
DX/hsGDirect3D.h
|
|
|
|
DX/plDXBufferRefs.h
|
|
|
|
DX/plDXDeviceRef.h
|
|
|
|
DX/plDXEnumerate.h
|
|
|
|
DX/plDXLightRef.h
|
|
|
|
DX/plDXPipeline.h
|
|
|
|
DX/plDXPixelShader.h
|
|
|
|
DX/plDXRenderTargetRef.h
|
|
|
|
DX/plDXSettings.h
|
|
|
|
DX/plDXShader.h
|
|
|
|
DX/plDXTextFont.h
|
|
|
|
DX/plDXTextureRef.h
|
|
|
|
DX/plDXVertexShader.h
|
|
|
|
)
|
|
|
|
|
|
|
|
if(WIN32)
|
|
|
|
add_library(plPipeline STATIC ${plPipeline_SOURCES} ${plDXPipeline_SOURCES} ${plPipeline_HEADERS} ${plDXPipeline_HEADERS})
|
|
|
|
target_link_libraries(plPipeline ${DirectX_LIBRARIES})
|
|
|
|
else()
|
|
|
|
add_library(plPipeline STATIC ${plPipeline_SOURCES} ${plPipeline_HEADERS})
|
|
|
|
endif()
|
|
|
|
|
|
|
|
source_group("Source Files" FILES ${plPipeline_SOURCES})
|
|
|
|
source_group("Header Files" FILES ${plPipeline_HEADERS})
|
|
|
|
|
|
|
|
if(WIN32)
|
|
|
|
source_group("DX\\Source Files" FILES ${plDXPipeline_SOURCES})
|
|
|
|
source_group("DX\\Header Files" FILES ${plDXPipeline_HEADERS})
|
|
|
|
endif()
|