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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef pyTTTMsg_h
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#define pyTTTMsg_h
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/////////////////////////////////////////////////////////////////////////////
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//
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// NAME: pyTTTMsg
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//
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// PURPOSE: Class wrapper for TTT game messages
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//
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#include "../../pyGlueHelpers.h"
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#include "../pyGameCliMsg.h"
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class pyTTTMsg : public pyGameCliMsg
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{
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protected:
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pyTTTMsg();
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pyTTTMsg(pfGameCliMsg* msg);
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public:
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// required functions for PyObject interoperability
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PYTHON_EXPOSE_TYPE; // so we can subclass
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PYTHON_CLASS_NEW_FRIEND(ptTTTMsg);
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static PyObject* New(pfGameCliMsg* msg);
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PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyTTTMsg object
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PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyTTTMsg); // converts a PyObject to a pyTTTMsg (throws error if not correct type)
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static void AddPlasmaClasses(PyObject* m);
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static void AddPlasmaConstantsClasses(PyObject* m);
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int GetTTTMsgType() const;
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PyObject* UpcastToFinalTTTMsg() const; // returns the ttt message that this really is
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};
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///////////////////////////////////////////////////////////////////////////////
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class pyTTTGameStartedMsg : public pyTTTMsg
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{
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protected:
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pyTTTGameStartedMsg();
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pyTTTGameStartedMsg(pfGameCliMsg* msg);
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public:
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// required functions for PyObject interoperability
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PYTHON_CLASS_NEW_FRIEND(ptTTTGameStartedMsg);
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static PyObject* New(pfGameCliMsg* msg);
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PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyTTTGameStartedMsg object
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PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyTTTGameStartedMsg); // converts a PyObject to a pyTTTGameStartedMsg (throws error if not correct type)
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static void AddPlasmaClasses(PyObject* m);
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bool YourTurn() const;
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};
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///////////////////////////////////////////////////////////////////////////////
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class pyTTTGameOverMsg : public pyTTTMsg
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{
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protected:
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pyTTTGameOverMsg();
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pyTTTGameOverMsg(pfGameCliMsg* msg);
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public:
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// required functions for PyObject interoperability
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PYTHON_CLASS_NEW_FRIEND(ptTTTGameOverMsg);
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static PyObject* New(pfGameCliMsg* msg);
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PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyTTTGameOverMsg object
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PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyTTTGameOverMsg); // converts a PyObject to a pyTTTGameOverMsg (throws error if not correct type)
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static void AddPlasmaClasses(PyObject* m);
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int Result() const;
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unsigned long WinnerID() const;
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};
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///////////////////////////////////////////////////////////////////////////////
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class pyTTTMoveMadeMsg : public pyTTTMsg
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{
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protected:
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pyTTTMoveMadeMsg();
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pyTTTMoveMadeMsg(pfGameCliMsg* msg);
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public:
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// required functions for PyObject interoperability
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PYTHON_CLASS_NEW_FRIEND(ptTTTMoveMadeMsg);
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static PyObject* New(pfGameCliMsg* msg);
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PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyTTTMoveMadeMsg object
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PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyTTTMoveMadeMsg); // converts a PyObject to a pyTTTMoveMadeMsg (throws error if not correct type)
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static void AddPlasmaClasses(PyObject* m);
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unsigned long PlayerID() const;
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int Row() const;
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int Col() const;
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};
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#endif // pyTTTMsg_h
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