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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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/*****************************************************************************
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*
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* $/Plasma20/Sources/Plasma/NucleusLib/pnNetProtocol/Private/Protocols/Cli2Game/pnNpCli2Game.h
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*
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***/
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#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETPROTOCOL_PRIVATE_PROTOCOLS_CLI2GAME_PNNPCLI2GAME_H
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#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnNetProtocol/Private/Protocols/Cli2Game/pnNpCli2Game.h included more than once"
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#endif
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#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETPROTOCOL_PRIVATE_PROTOCOLS_CLI2GAME_PNNPCLI2GAME_H
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// kNetProtocolCli2Game messages
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enum {
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// Global
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kCli2Game_PingRequest,
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// Age
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kCli2Game_JoinAgeRequest,
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// Game
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kCli2Game_PropagateBuffer,
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kCli2Game_GameMgrMsg,
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kNumCli2GameMessages
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};
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COMPILER_ASSERT_HEADER(Cli2Game, kNumCli2GameMessages <= (word)-1);
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enum {
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// Global
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kGame2Cli_PingReply,
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// Age
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kGame2Cli_JoinAgeReply,
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// Game
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kGame2Cli_PropagateBuffer,
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kGame2Cli_GameMgrMsg,
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kNumGame2CliMessages
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};
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COMPILER_ASSERT_HEADER(Cli2Game, kNumGame2CliMessages <= (word)-1);
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//============================================================================
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// BEGIN PACKED DATA STRUCTURES
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//============================================================================
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#include <PshPack1.h>
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/*****************************************************************************
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*
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* Cli2Game connect packet
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*
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***/
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struct Cli2Game_ConnData {
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dword dataBytes;
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Uuid accountUuid;
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Uuid ageUuid;
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};
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struct Cli2Game_Connect {
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AsyncSocketConnectPacket hdr;
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Cli2Game_ConnData data;
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};
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/*****************************************************************************
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*
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* Cli2Game message structures
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*
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***/
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// PingRequest
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extern const NetMsg kNetMsg_Cli2Game_PingRequest;
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struct Cli2Game_PingRequest {
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dword messageId;
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dword pingTimeMs;
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};
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// JoinAgeRequest
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extern const NetMsg kNetMsg_Cli2Game_JoinAgeRequest;
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struct Cli2Game_JoinAgeRequest {
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dword messageId;
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dword transId;
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dword ageMcpId;
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Uuid accountUuid;
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dword playerInt;
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};
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// PropagateBuffer
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extern const NetMsg kNetMsg_Cli2Game_PropagateBuffer;
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struct Cli2Game_PropagateBuffer {
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dword messageId;
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dword type;
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dword bytes;
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byte buffer[1]; // actually, buffer[bytes]
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// no more fields
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};
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// GameMgrMsg
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extern const NetMsg kNetMsg_Cli2Game_GameMgrMsg;
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struct Cli2Game_GameMgrMsg {
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dword messageId;
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dword bytes;
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byte buffer[1]; // actually: buffer[bytes]
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};
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/*****************************************************************************
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*
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* Game2Cli message structures
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*
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***/
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// PingReply
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extern const NetMsg kNetMsg_Game2Cli_PingReply;
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struct Game2Cli_PingReply{
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dword messageId;
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dword pingTimeMs;
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};
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// JoinAgeReply
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extern const NetMsg kNetMsg_Game2Cli_JoinAgeReply;
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struct Game2Cli_JoinAgeReply {
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dword messageId;
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dword transId;
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ENetError result;
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};
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// PropagateBuffer
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extern const NetMsg kNetMsg_Game2Cli_PropagateBuffer;
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struct Game2Cli_PropagateBuffer {
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dword messageId;
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dword type;
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dword bytes;
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byte buffer[1]; // actually, buffer[bytes]
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// no more fields
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};
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// GameMgrMsg
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extern const NetMsg kNetMsg_Game2Cli_GameMgrMsg;
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struct Game2Cli_GameMgrMsg {
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dword messageId;
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dword bytes;
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byte buffer[1]; // actually: buffer[bytes]
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};
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//============================================================================
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// END PACKED DATA STRUCTURES
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//============================================================================
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#include <PopPack.h>
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