You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

79 lines
2.6 KiB

/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnProduct/Private/pnPrProductId.h
*
***/
#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNPRODUCT_PRIVATE_PNPRPRODUCTID_H
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnProduct/Private/pnPrProductId.h included more than once"
#endif
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNPRODUCT_PRIVATE_PNPRPRODUCTID_H
/*****************************************************************************
*
* Global data
*
***/
//============================================================================
// Build productIds
//
// These values must never be stored on disk or sent over the network,
// use the value returned from ProductId() for that purpose.
//============================================================================
#define BUILD_PRODUCT_ID_URU 1
// @@@ Add your build product id above this line
//============================================================================
// Default to Uru for lack of a better idea
//============================================================================
#ifndef BUILD_PRODUCT_ID
# define BUILD_PRODUCT_ID BUILD_PRODUCT_ID_URU
#endif
/*****************************************************************************
*
* Product functions
*
***/
const Uuid & ProductId ();
const wchar * ProductCoreName (); // e.g: L"Uru"
const wchar * ProductShortName (); // e.g: L"Uru" (filename/registry friendly)
const wchar * ProductLongName (); // e.g: L"Uru: Ages Beyond Myst" (human friendly)
// Returns: "<ProductCoreName>.<BuildTypeString>.<BranchId>.<BuildId>"
// Example: "Uru.Beta.3.204"
void ProductString (wchar * dest, unsigned destChars);