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include_directories("../../CoreLib")
include_directories("../../NucleusLib/inc")
include_directories("../../NucleusLib")
include_directories("../../PubUtilLib")
set(plSurface_SOURCES
hsGMaterial.cpp
plGrassShaderMod.cpp
plLayer.cpp
plLayerAnimation.cpp
plLayerDepth.cpp
plLayerInterface.cpp
plLayerMultiply.cpp
plLayerOr.cpp
plLayerShadowBase.cpp
plShader.cpp
plShaderTable.cpp
)
set(plSurface_HEADERS
hsGMaterial.h
plGrassShaderMod.h
plLayer.h
plLayerAnimation.h
plLayerDepth.h
plLayerInterface.h
plLayerMultiply.h
plLayerOr.h
plLayerShadowBase.h
plShader.h
plShaderTable.h
plSurfaceCreatable.h
)
set(plSurface_SHADERS
ps_BiasNormals.h
ps_CaddAAdd.h
ps_CaddAbase.h
ps_CaddAMult.h
ps_CalphaAadd.h
ps_CalphaAbase.h
ps_CalphaAMult.h
ps_CbaseAbase.h
ps_CmultAAdd.h
ps_CmultAbase.h
ps_CmultAMult.h
ps_CompCosines.h
ps_GrassShader.h
ps_MoreCosines.h
ps_ShoreLeave6.h
ps_WaveDecEnv.h
ps_WaveFixed.h
ps_WaveGraph.h
ps_WaveGrid.h
ps_WaveRip.h
vs_BiasNormals.h
vs_CompCosines.h
vs_GrassShader.h
vs_ShoreLeave6.h
vs_ShoreLeave7.h
vs_WaveDec1Lay.h
vs_WaveDec1Lay_7.h
vs_WaveDec2Lay11.h
vs_WaveDec2Lay11_7.h
vs_WaveDec2Lay12.h
vs_WaveDec2Lay12_7.h
vs_WaveDecEnv.h
vs_WaveDecEnv_7.h
vs_WaveFixedFin6.h
vs_WaveFixedFin7.h
vs_WaveGraph2.h
vs_WaveGridFin.h
vs_WaveRip.h
vs_WaveRip7.h
)
add_library(plSurface STATIC ${plSurface_SOURCES} ${plSurface_HEADERS} ${plSurface_SHADERS})
source_group("Source Files" FILES ${plSurface_SOURCES})
source_group("Header Files" FILES ${plSurface_HEADERS})
source_group("Shaders" FILES ${plSurface_SHADERS})