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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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/*****************************************************************************
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*
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* $/Plasma20/Sources/Plasma/NucleusLib/pnAsyncCoreExe/Private/pnAceInt.h
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*
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***/
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#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNASYNCCOREEXE_PRIVATE_PNACEINT_H
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#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnAsyncCoreExe/Private/pnAceInt.h included more than once"
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#endif
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#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNASYNCCOREEXE_PRIVATE_PNACEINT_H
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#include "pnNetCommon/plNetAddress.h"
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/*****************************************************************************
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*
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* Core.cpp
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*
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***/
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// Performance counter functions
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long PerfAddCounter (unsigned id, unsigned n);
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long PerfSubCounter (unsigned id, unsigned n);
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long PerfSetCounter (unsigned id, unsigned n);
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/*****************************************************************************
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*
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* Dns.cpp
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*
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***/
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void DnsDestroy (unsigned exitThreadWaitMs);
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/*****************************************************************************
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*
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* Thread.cpp
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*
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***/
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void ThreadDestroy (unsigned exitThreadWaitMs);
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/*****************************************************************************
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*
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* Timer.cpp
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*
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***/
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void TimerDestroy (unsigned exitThreadWaitMs);
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/****************************************************************************
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*
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* Async API function types
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*
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***/
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// Core
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typedef void (* FInitialize) ();
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typedef void (* FDestroy) (unsigned exitThreadWaitMs);
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typedef void (* FSignalShutdown) ();
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typedef void (* FWaitForShutdown) ();
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typedef void (* FSleep) (unsigned sleepMs);
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// Sockets
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typedef void (* FAsyncSocketConnect) (
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AsyncCancelId * cancelId,
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const plNetAddress& netAddr,
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FAsyncNotifySocketProc notifyProc,
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void * param,
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const void * sendData,
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unsigned sendBytes,
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unsigned connectMs,
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unsigned localPort
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);
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typedef void (* FAsyncSocketConnectCancel) (
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FAsyncNotifySocketProc notifyProc,
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AsyncCancelId cancelId
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);
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typedef void (* FAsyncSocketDisconnect) (
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AsyncSocket sock,
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bool hardClose
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);
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typedef void (* FAsyncSocketDelete) (AsyncSocket sock);
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typedef bool (* FAsyncSocketSend) (
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AsyncSocket sock,
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const void * data,
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unsigned bytes
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);
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typedef bool (* FAsyncSocketWrite) (
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AsyncSocket sock,
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const void * buffer,
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unsigned bytes,
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void * param
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);
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typedef void (* FAsyncSocketSetNotifyProc) (
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AsyncSocket sock,
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FAsyncNotifySocketProc notifyProc
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);
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typedef void (* FAsyncSocketSetBacklogAlloc) (
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AsyncSocket sock,
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unsigned bufferSize
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);
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typedef unsigned (* FAsyncSocketStartListening) (
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const plNetAddress& listenAddr,
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FAsyncNotifySocketProc notifyProc
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);
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typedef void (* FAsyncSocketStopListening) (
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const plNetAddress& listenAddr,
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FAsyncNotifySocketProc notifyProc
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);
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typedef void (* FAsyncSocketEnableNagling) (
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AsyncSocket conn,
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bool enable
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);
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/****************************************************************************
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*
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* I/O API
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*
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***/
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struct AsyncApi {
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// Init
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FInitialize initialize;
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FDestroy destroy;
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FSignalShutdown signalShutdown;
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FWaitForShutdown waitForShutdown;
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FSleep sleep;
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// Sockets
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FAsyncSocketConnect socketConnect;
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FAsyncSocketConnectCancel socketConnectCancel;
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FAsyncSocketDisconnect socketDisconnect;
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FAsyncSocketDelete socketDelete;
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FAsyncSocketSend socketSend;
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FAsyncSocketWrite socketWrite;
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FAsyncSocketSetNotifyProc socketSetNotifyProc;
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FAsyncSocketSetBacklogAlloc socketSetBacklogAlloc;
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FAsyncSocketStartListening socketStartListening;
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FAsyncSocketStopListening socketStopListening;
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FAsyncSocketEnableNagling socketEnableNagling;
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};
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extern AsyncApi g_api;
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