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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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// hsStringTokenizer.h
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#ifndef _hsStringTokenizer_Included_
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#define _hsStringTokenizer_Included_
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#include "HeadSpin.h"
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#ifndef HS_BUILD_FOR_WIN32
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#include <wchar.h>
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#include <wctype.h>
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#endif
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class hsStringTokenizer
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{
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private:
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char *fSeps;
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char *fTok;
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char *fLastTerminator;
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char fLastRep;
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int32_t fNumSeps;
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bool fQAsTok;
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bool fInQuote;
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bool fCheckAlphaNum;
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public:
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hsStringTokenizer(const char *string=nil, const char *seps=nil);
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~hsStringTokenizer();
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char *next();
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bool Next( char *token, uint32_t maxTokLen );
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bool HasMoreTokens();
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void Reset(const char *string, const char *seps);
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void ParseQuotes(bool qAsTok);
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char *GetRestOfString( void ) const { return fTok; }
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char *fString;
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void RestoreLastTerminator( void );
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private:
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bool IsSep(char c);
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};
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class hsWStringTokenizer
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{
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private:
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wchar_t *fSeps;
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wchar_t *fTok;
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wchar_t *fLastTerminator;
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wchar_t fLastRep;
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int32_t fNumSeps;
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bool fQAsTok;
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bool fInQuote;
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bool fCheckAlphaNum;
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public:
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hsWStringTokenizer(const wchar_t *string=nil, const wchar_t *seps=nil);
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~hsWStringTokenizer();
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wchar_t *next();
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bool Next( wchar_t *token, uint32_t maxTokLen );
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bool HasMoreTokens();
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void Reset(const wchar_t *string, const wchar_t *seps);
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void ParseQuotes(bool qAsTok);
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wchar_t *GetRestOfString( void ) const { return fTok; }
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wchar_t *fString;
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void RestoreLastTerminator( void );
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private:
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bool IsSep(wchar_t c);
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};
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#endif // _hsStringTokenizer_Included_
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