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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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///////////////////////////////////////////////////////////////////////////////
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// //
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// plCubicRenderTargetModifier Class Functions //
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// Cyan, Inc. //
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// //
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//// Version History //////////////////////////////////////////////////////////
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// //
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// 7.20.2001 mcn - Created. //
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// //
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///////////////////////////////////////////////////////////////////////////////
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#include "HeadSpin.h"
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#include "plCubicRenderTargetModifier.h"
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#include "plCubicRenderTarget.h"
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#include "plgDispatch.h"
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#include "plPipeline.h"
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#include "plDrawable.h"
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#include "hsBounds.h"
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#include "plScene/plRenderRequest.h"
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#include "pnSceneObject/plSceneObject.h"
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#include "pnSceneObject/plCoordinateInterface.h"
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#include "pnSceneObject/plDrawInterface.h"
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#include "pnMessage/plTimeMsg.h"
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#include "plMessage/plRenderRequestMsg.h"
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#include "hsResMgr.h"
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#include "hsTimer.h"
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//// Constructor & Destructor /////////////////////////////////////////////////
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plCubicRenderTargetModifier::plCubicRenderTargetModifier()
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{
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fTarget = nil;
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fCubic = nil;
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fRequests[ 0 ] = fRequests[ 1 ] = fRequests[ 2 ] = fRequests[ 3 ] = fRequests[ 4 ] = fRequests[ 5 ] = nil;
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}
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plCubicRenderTargetModifier::~plCubicRenderTargetModifier()
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{
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int i;
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for( i = 0; i < 6; i++ )
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delete fRequests[ i ];
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}
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//// ICreateRenderRequest /////////////////////////////////////////////////////
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// Creates a blank renderRequest to use for fun stuff.
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void plCubicRenderTargetModifier::ICreateRenderRequest( int face )
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{
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plRenderRequest *rr = fRequests[ face ];
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hsColorRGBA c;
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if( rr == nil )
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rr = fRequests[ face ] = new plRenderRequest;
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uint32_t renderState
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= plPipeline::kRenderNormal
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| plPipeline::kRenderClearColor
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| plPipeline::kRenderClearDepth;
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rr->SetRenderState( renderState );
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rr->SetDrawableMask( plDrawable::kNormal );
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rr->SetSubDrawableMask( plDrawable::kSubAllTypes );
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rr->SetHither(0.3f); // MF_HORSE ????
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rr->SetYon(1000.f); // MF_HORSE ????
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rr->SetFovX( 90 );
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rr->SetFovY( 90 );
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c.Set( 0, 0, 0, 1 );
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rr->SetClearColor( c );
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rr->SetClearDepth( 1.f );
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rr->SetClearDrawable( nil );
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rr->SetRenderTarget( fCubic->GetFace( face ) );
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}
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//// IEval ////////////////////////////////////////////////////////////////////
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bool plCubicRenderTargetModifier::IEval( double secs, float del, uint32_t dirty )
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{
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hsPoint3 center;
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hsMatrix44 mtx, invMtx;
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int i;
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plRenderRequestMsg *msg;
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if( fCubic == nil || fTarget == nil )
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return true;
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/// Get center point for RT
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plCoordinateInterface *ci = IGetTargetCoordinateInterface( 0 );
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if( ci == nil )
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{
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plDrawInterface *di = IGetTargetDrawInterface( 0 );
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center = di->GetWorldBounds().GetCenter();
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}
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else
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center = ci->GetLocalToWorld().GetTranslate();
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/// Set camera position of RT to this center
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fCubic->SetCameraMatrix(center);
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/// Submit render requests!
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for( i = 0; i < 6; i++ )
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{
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if( fRequests[ i ] != nil )
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{
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fRequests[ i ]->SetCameraTransform(fCubic->GetWorldToCamera(i), fCubic->GetCameraToWorld(i));
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msg = new plRenderRequestMsg( nil, fRequests[ i ] );
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plgDispatch::MsgSend( msg );
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}
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}
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/// Done!
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return true;
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}
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//// MsgReceive ///////////////////////////////////////////////////////////////
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bool plCubicRenderTargetModifier::MsgReceive( plMessage* msg )
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{
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plEvalMsg* eval = plEvalMsg::ConvertNoRef(msg);
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if (eval)
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{
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const double secs = eval->DSeconds();
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const float del = eval->DelSeconds();
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IEval(secs, del, 0);
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return true;
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}
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plRefMsg* refMsg = plRefMsg::ConvertNoRef(msg);
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if (refMsg)
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{
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plSceneObject* scene = plSceneObject::ConvertNoRef(refMsg->GetRef());
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if (scene)
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{
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if (refMsg->GetContext() & (plRefMsg::kOnCreate | plRefMsg::kOnRequest | plRefMsg::kOnReplace))
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AddTarget(scene);
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else
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RemoveTarget(scene);
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}
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plCubicRenderTarget* cubic = plCubicRenderTarget::ConvertNoRef(refMsg->GetRef());
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if (cubic)
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{
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if (refMsg->GetContext() & (plRefMsg::kOnCreate | plRefMsg::kOnRequest | plRefMsg::kOnReplace))
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{
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fCubic = cubic;
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for (int i = 0; i < 6; i++)
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ICreateRenderRequest(i);
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}
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else
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{
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fCubic = nullptr;
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for (int i = 0; i < 6; i++)
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{
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delete fRequests[i];
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fRequests[i] = nullptr;
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}
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}
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}
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return true;
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}
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return plModifier::MsgReceive(msg);
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}
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//// AddTarget ////////////////////////////////////////////////////////////////
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void plCubicRenderTargetModifier::AddTarget( plSceneObject *so )
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{
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if( fTarget != nil )
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RemoveTarget( fTarget );
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fTarget = so;
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plgDispatch::Dispatch()->RegisterForExactType( plEvalMsg::Index(), GetKey() );
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}
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//// RemoveTarget /////////////////////////////////////////////////////////////
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void plCubicRenderTargetModifier::RemoveTarget( plSceneObject *so )
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{
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fTarget = nil;
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}
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//// Read /////////////////////////////////////////////////////////////////////
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void plCubicRenderTargetModifier::Read( hsStream *s, hsResMgr *mgr )
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{
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hsKeyedObject::Read( s, mgr );
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plGenRefMsg* msg;
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msg = new plGenRefMsg( GetKey(), plRefMsg::kOnCreate, 0, 0 ); // SceneObject
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mgr->ReadKeyNotifyMe( s, msg, plRefFlags::kActiveRef );
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msg = new plGenRefMsg( GetKey(), plRefMsg::kOnCreate, 0, 0 ); // cubicRT
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mgr->ReadKeyNotifyMe( s, msg, plRefFlags::kActiveRef );
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}
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//// Write ////////////////////////////////////////////////////////////////////
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void plCubicRenderTargetModifier::Write( hsStream *s, hsResMgr *mgr )
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{
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hsKeyedObject::Write(s, mgr);
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mgr->WriteKey( s, fTarget ); // Write the SceneNode
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mgr->WriteKey( s, fCubic ); // Write the cubicRT
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}
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