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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "HeadSpin.h"
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#include "plLayerMovie.h"
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#include "hsStream.h"
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#include "hsResMgr.h"
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#include "plMessage/plAnimCmdMsg.h"
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#include "plGImage/plMipmap.h"
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#include "plPipeline/hsGDeviceRef.h"
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plLayerMovie::plLayerMovie()
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: fCurrentFrame(-1),
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fLength(0),
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fWidth(32),
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fHeight(32)
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{
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fOwnedChannels |= kTexture;
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fTexture = new plBitmap*;
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*fTexture = nil;
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// fTimeConvert.SetOwner(this);
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}
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plLayerMovie::~plLayerMovie()
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{
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delete *fTexture;
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}
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bool plLayerMovie::ISetFault(const char* errStr)
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{
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#ifdef HS_DEBUGGING
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char buff[256];
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sprintf(buff, "ERROR %s: %s\n", fMovieName.AsString().c_str(), errStr);
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hsStatusMessage(buff);
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#endif // HS_DEBUGGING
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fMovieName = "";
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return true;
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}
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bool plLayerMovie::ISetLength(float secs)
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{
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fLength = secs;
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return false;
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}
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int plLayerMovie::GetWidth() const
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{
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plMipmap *mip = plMipmap::ConvertNoRef( GetTexture() );
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return mip ? mip->GetWidth() : 0;
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}
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int plLayerMovie::GetHeight() const
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{
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plMipmap *mip = plMipmap::ConvertNoRef( GetTexture() );
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return mip ? mip->GetHeight() : 0;
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}
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bool plLayerMovie::ISetSize(int width, int height)
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{
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fWidth = width;
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fHeight = height;
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return false;
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}
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bool plLayerMovie::ISetupBitmap()
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{
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if( !GetTexture() )
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{
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plMipmap* b = new plMipmap( fWidth, fHeight, plMipmap::kARGB32Config, 1 );
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memset(b->GetImage(), 0x10, b->GetHeight() * b->GetRowBytes() );
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b->SetFlags( b->GetFlags() | plMipmap::kDontThrowAwayImage );
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plString name = plFormat("{}_BMap", fMovieName);
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hsgResMgr::ResMgr()->NewKey( name, b, plLocation::kGlobalFixedLoc );
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*fTexture = (plBitmap *)b;
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}
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return false;
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}
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bool plLayerMovie::ICheckBitmap()
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{
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if( !GetTexture() )
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ISetupBitmap();
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return false;
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}
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bool plLayerMovie::IMovieIsIdle()
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{
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IRelease();
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return false;
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}
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bool plLayerMovie::ICurrentFrameDirty(double wSecs)
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{
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float secs = fTimeConvert.WorldToAnimTime(wSecs);
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uint32_t frame = ISecsToFrame(secs);
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if( frame == fCurrentFrame )
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return false;
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fCurrentFrame = frame;
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return true;
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}
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uint32_t plLayerMovie::Eval(double wSecs, uint32_t frame, uint32_t ignore)
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{
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uint32_t dirty = plLayerAnimation::Eval(wSecs, frame, ignore);
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if( !IGetFault() && !(ignore & kTexture) )
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{
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if( ICurrentFrameDirty(wSecs) )
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{
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if( IGetCurrentFrame() )
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ISetFault("Getting current frame");
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if( GetTexture() )
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{
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hsGDeviceRef* ref = GetTexture()->GetDeviceRef();
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if( ref )
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ref->SetDirty(true);
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}
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}
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else
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if( IsStopped() )
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{
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IMovieIsIdle();
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}
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dirty |= kTexture;
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}
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return dirty;
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}
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void plLayerMovie::Read(hsStream* s, hsResMgr* mgr)
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{
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plLayerAnimation::Read(s, mgr);
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int len = s->ReadLE32();
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if( len )
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{
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plStringBuffer<char> movieName;
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char *buf = movieName.CreateWritableBuffer(len);
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s->Read(len, buf);
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buf[len] = 0;
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fMovieName = plString(movieName);
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}
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else
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{
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hsAssert(false, "Reading empty string for movie name");
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fMovieName = "";
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}
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}
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void plLayerMovie::Write(hsStream* s, hsResMgr* mgr)
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{
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plLayerAnimation::Write(s, mgr);
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s->WriteLE32(fMovieName.GetSize());
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s->Write(fMovieName.GetSize(), fMovieName.AsString().c_str());
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}
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bool plLayerMovie::MsgReceive(plMessage* msg)
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{
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return plLayerAnimation::MsgReceive(msg);
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}
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void plLayerMovie::DefaultMovie()
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{
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}
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