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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef PL_COMPMTLDLG_H
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#define PL_COMPMTLDLG_H
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#define NSUBMTLS 3
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class plCompositeMtlDlg : public ParamDlg
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{
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protected:
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IParamBlock2 *fPBlock;
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HWND fhMtlEdit; // Window handle of the materials editor dialog
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HWND fhRollup; // Our rollup panel
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IMtlParams *ip;
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plCompositeMtl *fMtl; // current mtl being edited.
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TimeValue curTime;
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int isActive;
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BOOL valid;
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// int offset;
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ICustButton *fLayerBtns[NSUBMTLS];
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MtlDADMgr fDADMgr; // For drag-drop sub-materials
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public:
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// Constructor and destructor
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plCompositeMtlDlg(HWND hwMtlEdit, IMtlParams *imp, plCompositeMtl *m);
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~plCompositeMtlDlg();
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// Functions inherited from ParamDLg:
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Class_ID ClassID() { return COMP_MTL_CLASS_ID; }
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void SetThing(ReferenceTarget *m);
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ReferenceTarget* GetThing() { return (ReferenceTarget*)fMtl; }
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void SetTime(TimeValue t);
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void ReloadDialog();
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void ActivateDlg(BOOL onOff);
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void DeleteThis() { delete this; }
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int FindSubMtlFromHWND(HWND hw);
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static BOOL CALLBACK ForwardProc(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam);
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BOOL LayerPanelProc(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam);
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void UpdateLayerDisplay();
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void LoadDialog();
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/*
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// Lower-level crap
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void Invalidate(); // Called by ParamMtl
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BOOL IsActive() { return isActive; }
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private:
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void ClampOffset();
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void SetNumMats();
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void UpdateLayers();
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void UpdateControlFor(int np);
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void VScroll(int code, short int cpos );
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*/
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protected:
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void IUpdateMtlDisplay() { if (ip) ip->MtlChanged(); }
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};
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#endif
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