|
|
|
/*==LICENSE==*
|
|
|
|
|
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools
|
|
|
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
|
|
|
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
Additional permissions under GNU GPL version 3 section 7
|
|
|
|
|
|
|
|
If you modify this Program, or any covered work, by linking or
|
|
|
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
|
|
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
|
|
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
|
|
|
(or a modified version of those libraries),
|
|
|
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
|
|
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
|
|
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
|
|
|
licensors of this Program grant you additional
|
|
|
|
permission to convey the resulting work. Corresponding Source for a
|
|
|
|
non-source form of such a combination shall include the source code for
|
|
|
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
|
|
|
work.
|
|
|
|
|
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
|
|
|
or by snail mail at:
|
|
|
|
Cyan Worlds, Inc.
|
|
|
|
14617 N Newport Hwy
|
|
|
|
Mead, WA 99021
|
|
|
|
|
|
|
|
*==LICENSE==*/
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
// //
|
|
|
|
// plDTProgressMgr Functions //
|
|
|
|
// //
|
|
|
|
//// History /////////////////////////////////////////////////////////////////
|
|
|
|
// //
|
|
|
|
// 2.28.2001 mcn - Created //
|
|
|
|
// //
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
#include "HeadSpin.h"
|
|
|
|
#include "plDTProgressMgr.h"
|
|
|
|
#include "plPipeline.h"
|
|
|
|
#include "plDebugText.h"
|
|
|
|
#include "plPlates.h"
|
|
|
|
|
|
|
|
#include "hsTimer.h"
|
|
|
|
|
|
|
|
// Draw Colors
|
|
|
|
enum
|
|
|
|
{
|
|
|
|
kTitleColor = 0xccb0b0b0,
|
|
|
|
kProgressBarColor = 0xff302b3a,
|
|
|
|
kInfoColor = 0xff635e6d,
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
//// Constructor & Destructor ////////////////////////////////////////////////
|
|
|
|
|
|
|
|
plDTProgressMgr::plDTProgressMgr() :
|
|
|
|
fCurrentImage(0),
|
|
|
|
fLastDraw(0.0f),
|
|
|
|
fStaticTextPlate(nil),
|
|
|
|
fActivePlate(nil)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
plDTProgressMgr::~plDTProgressMgr()
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void plDTProgressMgr::DeclareThyself( void )
|
|
|
|
{
|
|
|
|
static plDTProgressMgr thyself;
|
|
|
|
}
|
|
|
|
|
|
|
|
void plDTProgressMgr::Activate()
|
|
|
|
{
|
|
|
|
if (fStaticTextPlate == nil && fCurrentStaticText != plProgressMgr::kNone)
|
|
|
|
{
|
|
|
|
plPlateManager::Instance().CreatePlate(&fStaticTextPlate);
|
|
|
|
|
|
|
|
fStaticTextPlate->CreateFromResource(plProgressMgr::GetStaticTextID(fCurrentStaticText));
|
|
|
|
fStaticTextPlate->SetVisible(true);
|
|
|
|
fStaticTextPlate->SetOpacity(1.0f);
|
|
|
|
fStaticTextPlate->SetSize(2 * 0.192f, 2 * 0.041f, true);
|
|
|
|
fStaticTextPlate->SetPosition(0, 0.5f, 0);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (fActivePlate == nil)
|
|
|
|
{
|
|
|
|
plPlateManager::Instance().CreatePlate( &fActivePlate );
|
|
|
|
|
|
|
|
fActivePlate->CreateFromResource(plProgressMgr::GetLoadingFrameID(fCurrentImage));
|
|
|
|
fActivePlate->SetVisible(true);
|
|
|
|
fActivePlate->SetOpacity(1.0f);
|
|
|
|
fActivePlate->SetSize(0.6, 0.6, true);
|
|
|
|
fActivePlate->SetPosition(0, 0, 0);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void plDTProgressMgr::Deactivate()
|
|
|
|
{
|
|
|
|
if (fStaticTextPlate)
|
|
|
|
{
|
|
|
|
fStaticTextPlate->SetVisible(false);
|
|
|
|
plPlateManager::Instance().DestroyPlate( fStaticTextPlate );
|
|
|
|
fStaticTextPlate = nil;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (fActivePlate)
|
|
|
|
{
|
|
|
|
fActivePlate->SetVisible(false);
|
|
|
|
plPlateManager::Instance().DestroyPlate( fActivePlate );
|
|
|
|
fActivePlate = nil;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//// Draw ////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
void plDTProgressMgr::Draw( plPipeline *p )
|
|
|
|
{
|
|
|
|
uint16_t scrnWidth, scrnHeight, width, height, x, y;
|
|
|
|
plDebugText &text = plDebugText::Instance();
|
|
|
|
|
|
|
|
plOperationProgress *prog;
|
|
|
|
|
|
|
|
|
|
|
|
if( fOperations == nil )
|
|
|
|
return;
|
|
|
|
|
|
|
|
scrnWidth = (uint16_t)p->Width();
|
|
|
|
scrnHeight = (uint16_t)p->Height();
|
|
|
|
|
|
|
|
width = scrnWidth - 64;
|
|
|
|
height = 16;
|
|
|
|
x = ( scrnWidth - width ) >> 1;
|
|
|
|
y = scrnHeight - 44 - (2 * height) - text.GetFontSize();
|
|
|
|
|
|
|
|
|
|
|
|
text.SetDrawOnTopMode( true );
|
|
|
|
|
|
|
|
if (fActivePlate)
|
|
|
|
{
|
|
|
|
float currentMs = hsTimer::FullTicksToMs(hsTimer::GetFullTickCount());
|
|
|
|
if ((currentMs - fLastDraw) > 30)
|
|
|
|
{
|
|
|
|
fCurrentImage++;
|
|
|
|
if (fCurrentImage >= 18)
|
|
|
|
fCurrentImage = 0;
|
|
|
|
|
|
|
|
fLastDraw = currentMs;
|
|
|
|
|
|
|
|
fActivePlate->ReloadFromResource(plProgressMgr::GetLoadingFrameID(fCurrentImage));
|
|
|
|
fActivePlate->SetVisible(true);
|
|
|
|
fActivePlate->SetOpacity(1.0f);
|
|
|
|
fActivePlate->SetSize(0.6, 0.6, true);
|
|
|
|
fActivePlate->SetPosition(0, 0, 0);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
for( prog = fOperations; prog != nil; prog = prog->GetNext() )
|
|
|
|
{
|
|
|
|
if (IDrawTheStupidThing(p, prog, x, y, width, height))
|
|
|
|
y -= text.GetFontSize() + 8 + height + 4;
|
|
|
|
}
|
|
|
|
|
|
|
|
text.SetDrawOnTopMode( false );
|
|
|
|
}
|
|
|
|
|
|
|
|
//// IDrawTheStupidThing /////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
bool plDTProgressMgr::IDrawTheStupidThing(plPipeline *p, plOperationProgress *prog,
|
|
|
|
uint16_t x, uint16_t y, uint16_t width, uint16_t height)
|
|
|
|
{
|
|
|
|
plDebugText &text = plDebugText::Instance();
|
|
|
|
bool drew_something = false;
|
|
|
|
uint16_t downsz = (text.GetFontSize() << 1) + 4;
|
|
|
|
|
|
|
|
// draw the title
|
|
|
|
if (!prog->GetTitle().IsEmpty()) {
|
|
|
|
y -= downsz;
|
|
|
|
text.DrawString_TEMP(x, y, prog->GetTitle(), kTitleColor);
|
|
|
|
y += downsz;
|
|
|
|
drew_something = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
// draw a progress bar
|
|
|
|
if (prog->GetMax() > 0.f) {
|
|
|
|
text.Draw3DBorder(x, y, x + width - 1, y + height - 1, kProgressBarColor, kProgressBarColor);
|
|
|
|
|
|
|
|
x += 2;
|
|
|
|
y += 2;
|
|
|
|
width -= 4;
|
|
|
|
height -= 4;
|
|
|
|
|
|
|
|
uint16_t drawWidth = width;
|
|
|
|
int16_t drawX = x;
|
|
|
|
uint16_t rightX = drawX + drawWidth;
|
|
|
|
|
|
|
|
if (prog->GetProgress() <= prog->GetMax())
|
|
|
|
drawWidth = (uint16_t)((float)width * prog->GetProgress() / prog->GetMax());
|
|
|
|
|
|
|
|
rightX = drawX + drawWidth;
|
|
|
|
if (drawWidth > 0)
|
|
|
|
text.DrawRect(drawX, y, rightX, y + height, kProgressBarColor);
|
|
|
|
y += height + 2;
|
|
|
|
|
|
|
|
drew_something = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
// draw the left justified status text
|
|
|
|
if (!prog->GetStatusText().IsEmpty()) {
|
|
|
|
text.DrawString_TEMP(x, y, prog->GetStatusText(), kInfoColor);
|
|
|
|
drew_something = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
// draw the right justified info text
|
|
|
|
if (!prog->GetInfoText().IsEmpty()) {
|
|
|
|
uint16_t right_x = 2 + x + width - text.CalcStringWidth_TEMP(prog->GetInfoText());
|
|
|
|
text.DrawString_TEMP(right_x, y, prog->GetInfoText(), kInfoColor);
|
|
|
|
drew_something = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
// return whether or not we drew stuff
|
|
|
|
return drew_something;
|
|
|
|
}
|
|
|
|
|