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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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/*****************************************************************************
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*
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* $/Plasma20/Sources/Plasma/NucleusLib/pnAsyncCoreExe/Private/W9x/pnAceW9xInt.h
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*
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***/
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#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNASYNCCOREEXE_PRIVATE_W9X_PNACEW9XINT_H
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#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnAsyncCoreExe/Private/W9x/pnAceW9xInt.h included more than once"
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#endif
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#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNASYNCCOREEXE_PRIVATE_W9X_PNACEW9XINT_H
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namespace W9x {
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/*****************************************************************************
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*
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* Internal types
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*
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***/
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class CThreadDispObject : public AtomicRef {
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public:
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CThreadDispObject ();
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virtual ~CThreadDispObject () { }
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void Close ();
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virtual void Complete (void * op, CCritSect * critSect, AsyncId asyncId) = 0;
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virtual void Delete (void * op) = 0;
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AsyncId Queue (void * op);
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};
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/*****************************************************************************
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*
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* W9x internal async API
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*
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***/
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void W9xThreadInitialize ();
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void W9xThreadDestroy (unsigned exitThreadWaitMs);
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void W9xThreadSignalShutdown ();
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void W9xThreadWaitForShutdown ();
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void W9xThreadSleep (unsigned sleepMs);
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bool W9xThreadWaitId (
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AsyncFile file,
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AsyncId asyncId,
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unsigned timeoutMs
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);
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AsyncFile W9xFileOpen (
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const wchar_t fullPath[],
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FAsyncNotifyFileProc notifyProc,
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EFileError * error,
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unsigned desiredAccess,
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unsigned openMode,
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unsigned shareModeFlags,
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void * userState,
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uint64_t * fileSize,
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uint64_t * fileLastWriteTime
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);
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void W9xFileClose (
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AsyncFile file,
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uint64_t truncateSize
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);
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void W9xFileSetLastWriteTime (
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AsyncFile file,
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uint64_t lastWriteTime
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);
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uint64_t W9xFileGetLastWriteTime (
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const wchar_t fileName[]
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);
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AsyncId W9xFileFlushBuffers (
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AsyncFile file,
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uint64_t truncateSize,
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bool notify,
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void * param
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);
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AsyncId W9xFileRead (
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AsyncFile file,
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uint64_t offset,
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void * buffer,
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unsigned bytes,
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unsigned flags,
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void * param
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);
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AsyncId W9xFileWrite (
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AsyncFile file,
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uint64_t offset,
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const void *buffer,
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unsigned bytes,
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unsigned flags,
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void * param
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);
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AsyncId W9xFileCreateSequence (
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AsyncFile file,
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bool notify,
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void * param
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);
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bool W9xFileSeek (
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AsyncFile file,
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uint64_t distance,
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EFileSeekFrom from
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);
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void W9xSocketConnect (
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AsyncCancelId * cancelId,
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const NetAddress & netAddr,
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FAsyncNotifySocketProc notifyProc,
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void * param,
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const void * sendData,
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unsigned sendBytes,
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unsigned connectMs,
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unsigned localPort
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);
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void W9xSocketConnectCancel (
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FAsyncNotifySocketProc notifyProc,
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AsyncCancelId cancelId
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);
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void W9xSocketDisconnect (
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AsyncSocket sock,
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bool hardClose
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);
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void W9xSocketDelete (AsyncSocket sock);
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void W9xSocketDestroy ();
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bool W9xSocketSend (
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AsyncSocket sock,
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const void * data,
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unsigned bytes
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);
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bool W9xSocketWrite (
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AsyncSocket sock,
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const void * buffer,
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unsigned bytes,
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void * param
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);
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void W9xSocketSetNotifyProc (
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AsyncSocket sock,
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FAsyncNotifySocketProc notifyProc
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);
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void W9xSocketSetBacklogAlloc (
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AsyncSocket sock,
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unsigned bufferSize
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);
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unsigned W9xSocketStartListening (
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const NetAddress & listenAddr,
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FAsyncNotifySocketProc notifyProc
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);
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void W9xSocketStopListening (
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const NetAddress & listenAddr,
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FAsyncNotifySocketProc notifyProc
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);
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void W9xSocketEnableNagling (
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AsyncSocket conn,
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bool enable
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);
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} // namespace W9x
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