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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "hsTypes.h"
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#include "plClusterGroup.h"
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#include "plSpanTemplate.h"
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#include "plCluster.h"
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#include "pnMessage/plTimeMsg.h"
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#include "plScene/plVisMgr.h"
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#include "plScene/plVisRegion.h"
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#include "plSurface/hsGMaterial.h"
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#include "plGLight/plLightInfo.h"
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#include "plDrawableSpans.h"
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#include "hsBitVector.h"
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#include "hsStream.h"
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#include "hsResMgr.h"
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//STUB
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#include "plgDispatch.h"
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#include "plMessage/plAgeLoadedMsg.h"
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plClusterGroup::plClusterGroup()
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: fSceneNode(nil),
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fDrawable(nil),
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fTemplate(nil),
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fMaterial(nil),
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fUnPacked(0)
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{
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fVisSet.SetBit(plVisMgr::kNormal);
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}
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plClusterGroup::~plClusterGroup()
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{
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int i;
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for( i = 0; i < fClusters.GetCount(); i++ )
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delete fClusters[i];
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delete fTemplate;
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}
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plCluster* plClusterGroup::IAddCluster()
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{
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plCluster* cluster = TRACKED_NEW plCluster;
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// Set the cluster's group.
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cluster->SetGroup(this);
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fClusters.Append(cluster);
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return cluster;
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}
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plCluster* plClusterGroup::IGetCluster(int i) const
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{
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return fClusters[i];
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}
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const plCluster* plClusterGroup::GetCluster(int i) const
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{
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return fClusters[i];
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}
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void plClusterGroup::Read(hsStream* stream, hsResMgr* mgr)
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{
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hsKeyedObject::Read(stream, mgr);
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int i;
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fTemplate = TRACKED_NEW plSpanTemplate;
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fTemplate->Read(stream);
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mgr->ReadKeyNotifyMe(stream, TRACKED_NEW plGenRefMsg(GetKey(), plRefMsg::kOnCreate, -1, kRefMaterial), plRefFlags::kActiveRef);
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const int numClust = stream->ReadLE32();
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fClusters.SetCount(numClust);
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for( i = 0; i < numClust; i++ )
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{
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fClusters[i] = TRACKED_NEW plCluster;
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fClusters[i]->Read(stream, this);
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}
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const int numRegions = stream->ReadLE32();
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for( i = 0; i < numRegions; i++ )
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mgr->ReadKeyNotifyMe(stream, TRACKED_NEW plGenRefMsg(GetKey(), plRefMsg::kOnCreate, -1, kRefRegion), plRefFlags::kActiveRef);
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const int numLights = stream->ReadLE32();
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for( i = 0; i < numLights; i++ )
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mgr->ReadKeyNotifyMe(stream, TRACKED_NEW plGenRefMsg(GetKey(), plRefMsg::kOnCreate, -1, kRefLight), plRefFlags::kActiveRef);
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fLOD.Read(stream);
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fRenderLevel.Set(stream->ReadLE32());
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fSceneNode = mgr->ReadKey(stream);
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//STUB
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plgDispatch::Dispatch()->RegisterForExactType(plEvalMsg::Index(), GetKey());
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}
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void plClusterGroup::Write(hsStream* stream, hsResMgr* mgr)
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{
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hsKeyedObject::Write(stream, mgr);
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int i;
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fTemplate->Write(stream);
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mgr->WriteKey(stream, fMaterial);
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stream->WriteLE32(fClusters.GetCount());
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for( i = 0; i < fClusters.GetCount(); i++ )
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fClusters[i]->Write(stream);
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stream->WriteLE32(fRegions.GetCount());
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for( i = 0; i < fRegions.GetCount(); i++ )
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mgr->WriteKey(stream, fRegions[i]);
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stream->WriteLE32(fLights.GetCount());
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for( i = 0; i < fLights.GetCount(); i++ )
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mgr->WriteKey(stream, fLights[i]);
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fLOD.Write(stream);
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stream->WriteLE32(fRenderLevel.Level());
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mgr->WriteKey(stream, fSceneNode);
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}
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void plClusterGroup::ISendToSelf(RefType t, hsKeyedObject* ref)
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{
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hsAssert(ref, "Sending self a nil object");
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plGenRefMsg* refMsg = TRACKED_NEW plGenRefMsg(GetKey(), plRefMsg::kOnCreate, -1, t);
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hsgResMgr::ResMgr()->SendRef(ref->GetKey(), refMsg, plRefFlags::kActiveRef);
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}
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hsBool plClusterGroup::IAddVisRegion(plVisRegion* reg)
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{
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if( reg )
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{
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int idx = fRegions.Find(reg);
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if( idx == fRegions.kMissingIndex )
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{
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fRegions.Append(reg);
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if( reg->GetProperty(plVisRegion::kIsNot) )
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fVisNot.SetBit(reg->GetIndex());
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else
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{
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fVisSet.SetBit(reg->GetIndex());
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if( reg->ReplaceNormal() )
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fVisSet.ClearBit(plVisMgr::kNormal);
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}
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}
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}
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return true;
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}
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hsBool plClusterGroup::IRemoveVisRegion(plVisRegion* reg)
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{
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if( reg )
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{
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int idx = fRegions.Find(reg);
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if( fRegions.kMissingIndex != idx )
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{
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fRegions.Remove(idx);
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if( reg->GetProperty(plVisRegion::kIsNot) )
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fVisNot.ClearBit(reg->GetIndex());
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else
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fVisSet.ClearBit(reg->GetIndex());
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}
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}
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return true;
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}
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hsBool plClusterGroup::IAddLight(plLightInfo* li)
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{
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int idx = fLights.Find(li);
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if( fLights.kMissingIndex == idx )
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{
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fLights.Append(li);
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}
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return true;
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}
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hsBool plClusterGroup::IRemoveLight(plLightInfo* li)
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{
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int idx = fLights.Find(li);
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if( fLights.kMissingIndex != idx )
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{
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fLights.Remove(idx);
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}
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return true;
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}
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hsBool plClusterGroup::IOnReceive(plGenRefMsg* ref)
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{
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switch( ref->fType )
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{
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case kRefMaterial:
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fMaterial = hsGMaterial::ConvertNoRef(ref->GetRef());
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return true;
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case kRefRegion:
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return IAddVisRegion(plVisRegion::ConvertNoRef(ref->GetRef()));
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case kRefLight:
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return IAddLight(plLightInfo::ConvertNoRef(ref->GetRef()));
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}
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return false;
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}
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hsBool plClusterGroup::IOnRemove(plGenRefMsg* ref)
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{
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int idx = -1;
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switch( ref->fType )
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{
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case kRefMaterial:
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fMaterial = nil;
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return true;
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case kRefRegion:
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return IRemoveVisRegion(plVisRegion::ConvertNoRef(ref->GetRef()));
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case kRefLight:
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return IRemoveLight(plLightInfo::ConvertNoRef(ref->GetRef()));
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}
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return false;
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}
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hsBool plClusterGroup::IOnRef(plGenRefMsg* ref)
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{
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if( ref->GetContext() & (plRefMsg::kOnCreate|plRefMsg::kOnRequest|plRefMsg::kOnReplace) )
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{
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return IOnReceive(ref);
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}
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return IOnRemove(ref);
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}
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hsBool plClusterGroup::MsgReceive(plMessage* msg)
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{
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plGenRefMsg* ref = plGenRefMsg::ConvertNoRef(msg);
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if( ref )
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{
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if( IOnRef(ref) )
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return true;
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}
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// STUB
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plEvalMsg* evalMsg = plEvalMsg::ConvertNoRef(msg);
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if (evalMsg)
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{
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UnPack();
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fUnPacked = true;
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plgDispatch::Dispatch()->UnRegisterForExactType(plEvalMsg::Index(), GetKey());
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return true;
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}
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return hsKeyedObject::MsgReceive(msg);
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}
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void plClusterGroup::UnPack()
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{
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plDrawableSpans* drawable = TRACKED_NEW plDrawableSpans;
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fDrawable = hsgResMgr::ResMgr()->NewKey(GetKey()->GetName(), drawable, GetKey()->GetUoid().GetLocation());
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drawable->UnPackCluster(this);
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drawable->SetSceneNode(fSceneNode);
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}
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void plClusterGroup::SetVisible(bool visible)
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{
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if (fDrawable)
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{
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plDrawableSpans *drawable = plDrawableSpans::ConvertNoRef(fDrawable->ObjectIsLoaded());
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if (drawable)
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drawable->SetProperty(0,!visible); // property 0 is the disable drawing property
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}
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}
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UInt32 plClusterGroup::NumInst() const
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{
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UInt32 numInst = 0;
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int i;
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for( i = 0; i < fClusters.GetCount(); i++ )
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numInst += fClusters[i]->NumInsts();
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return numInst;
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}
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//////////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////
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void plLODDist::Read(hsStream* s)
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{
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fMinDist = s->ReadLEScalar();
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fMaxDist = s->ReadLEScalar();
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}
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void plLODDist::Write(hsStream* s) const
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{
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s->WriteLEScalar(fMinDist);
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s->WriteLEScalar(fMaxDist);
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}
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