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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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//////////////////////////////////////////////////////////////////////////////
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// //
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// plCachedFileReader - Reads (and writes, how ironic) decompressed sound //
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// data that is temporarily held in a cache. //
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// //
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//// NOTES ///////////////////////////////////////////////////////////////////
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// //
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// 2011.04.24 - Created by dpogue. //
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// //
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//////////////////////////////////////////////////////////////////////////////
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#ifndef _plcachedfilereader_h
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#define _plcachedfilereader_h
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#include "plAudioFileReader.h"
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//// Class Definition ////////////////////////////////////////////////////////
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class plCachedFileReader : public plAudioFileReader
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{
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public:
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plCachedFileReader(const char *path,
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plAudioCore::ChannelSelect whichChan = plAudioCore::kAll);
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virtual ~plCachedFileReader();
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virtual plWAVHeader &GetHeader();
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virtual void Close();
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virtual UInt32 GetDataSize();
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virtual float GetLengthInSecs();
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virtual hsBool SetPosition(UInt32 numBytes);
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virtual hsBool Read(UInt32 numBytes, void *buffer);
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virtual UInt32 NumBytesLeft();
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virtual hsBool OpenForWriting(const char *path, plWAVHeader &header);
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virtual UInt32 Write(UInt32 bytes, void *buffer);
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virtual hsBool IsValid() { return fFileHandle != nil; }
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protected:
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enum
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{
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kPCMFormatTag = 1
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};
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char fFilename[512];
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FILE * fFileHandle;
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plWAVHeader fHeader;
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UInt32 fDataLength;
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UInt32 fCurPosition;
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void IError(const char *msg);
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};
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#endif //_plcachedfilereader_h
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