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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef plPostEffectMod_inc
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#define plPostEffectMod_inc
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#include "pnModifier/plSingleModifier.h"
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#include "hsMatrix44.h"
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#include "hsBitVector.h"
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class plSceneNode;
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class plPageTreeMgr;
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class plMessage;
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class plRenderTarget;
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class plRenderRequest;
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class plViewTransform;
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class plPostEffectMod : public plSingleModifier
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{
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public:
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enum plPostEffectModStates {
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kEnabled = 0
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};
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enum {
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kNodeRef = 0x0
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};
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protected:
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hsBitVector fState;
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float fHither;
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float fYon;
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float fFovX;
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float fFovY;
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plKey fNodeKey;
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plPageTreeMgr* fPageMgr;
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plRenderTarget* fRenderTarget;
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plRenderRequest* fRenderRequest;
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hsMatrix44 fDefaultW2C, fDefaultC2W;
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virtual bool IEval(double secs, float del, uint32_t dirty); // called only by owner object's Eval()
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void ISetupRenderRequest();
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void IDestroyRenderRequest();
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void IUpdateRenderRequest();
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void IRegisterForRenderMsg(bool on);
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void ISubmitRequest();
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void IAddToPageMgr(plSceneNode* node);
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void IRemoveFromPageMgr(plSceneNode* node);
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void ISetEnable(bool on);
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bool IIsEnabled() const;
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public:
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plPostEffectMod();
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virtual ~plPostEffectMod();
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CLASSNAME_REGISTER( plPostEffectMod );
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GETINTERFACE_ANY( plPostEffectMod, plSingleModifier );
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virtual bool MsgReceive(plMessage* pMsg);
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virtual void Read(hsStream* s, hsResMgr* mgr);
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virtual void Write(hsStream* s, hsResMgr* mgr);
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void GetDefaultWorldToCamera( hsMatrix44 &w2c, hsMatrix44 &c2w );
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// Export only
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void SetNodeKey(plKey key) { fNodeKey = key; }
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plKey GetNodeKey() const { return fNodeKey; }
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void SetHither(float h) { fHither = h; }
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void SetYon(float y) { fYon = y; }
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void SetFovX(float f) { fFovX = f; }
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void SetFovY(float f) { fFovY = f; }
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float GetHither() const { return fHither; }
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float GetYon() const { return fYon; }
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float GetFovX() const { return fFovX; }
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float GetFovY() const { return fFovY; }
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plPageTreeMgr* GetPageMgr() const { return fPageMgr; }
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const plViewTransform& GetViewTransform();
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// If translating from a scene object, send WorldToLocal() and LocalToWorld(), in that order
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void SetWorldToCamera( hsMatrix44 &w2c, hsMatrix44 &c2w );
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// Very bad
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void EnableLightsOnRenderRequest( void );
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};
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#endif // plPostEffectMod_inc
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