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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "HeadSpin.h"
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#include "plNetMsgScreener.h"
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#include "plCreatableIndex.h"
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#include "pnNetCommon/plNetApp.h"
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#include "pnMessage/plNotifyMsg.h"
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#include "pnMessage/plEnableMsg.h"
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#include "pnMessage/plSetNetGroupIDMsg.h"
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#include "pnInputCore/plControlEventCodes.h"
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#include "plMessage/plCCRMsg.h"
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#include "plMessage/plLinkToAgeMsg.h"
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#include "plMessage/plAvatarMsg.h"
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#include "plMessage/plInputIfaceMgrMsg.h"
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#include "plMessage/plInputEventMsg.h"
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#include "plMessage/plAnimCmdMsg.h"
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#include "plMessage/plBulletMsg.h"
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#include "plMessage/plAvCoopMsg.h"
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#include "plMessage/plParticleUpdateMsg.h"
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#include "pfMessage/pfKIMsg.h"
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#include "pfMessage/plClothingMsg.h"
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//
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// say why the msg got rejected
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//
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void plNetMsgScreener::IRejectLogMsg(int16_t classIndex, const char* desc, const plNetGameMember* gm) const
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{
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DebugMsg("Message %s was rejected, reason:%s, age:%s, client:%s",
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plFactory::GetNameOfClass(classIndex), desc, IGetAgeName().c_str(), IGetSenderName(gm));
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}
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//
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// say why the msg got rejected
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//
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void plNetMsgScreener::IRejectLogMsg(const plMessage* msg, const char* desc, const plNetGameMember* gm) const
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{
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const char* senderName = msg->GetSender() ? msg->GetSender()->GetUoid().GetObjectName().c_str() : "?";
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const char* rcvrName = msg->GetNumReceivers() && msg->GetReceiver(0) ? msg->GetReceiver(0)->GetUoid().GetObjectName().c_str() : "?";
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DebugMsg("Message %s was rejected, reason:%s, age:%s, client:%s, msgSndr:%s, msgRcvr:%s",
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msg->ClassName(), desc, IGetAgeName().c_str(), IGetSenderName(gm),
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senderName, rcvrName);
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}
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//
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// Try to accept/reject quickly
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// the netMsg arg has been peeked except for the stream
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//
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plNetMsgScreener::Answer plNetMsgScreener::IAllowMessageType(int16_t classIndex, const plNetGameMember* gm) const
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{
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// Check based on exact type
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switch(classIndex)
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{
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// these are wrapped in their own net msg, so the client will see them this way, but not the server
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// that's why they check IAmClient() - this is a special case
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case CLASS_INDEX_SCOPED(plLoadAvatarMsg):
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case CLASS_INDEX_SCOPED(plLoadCloneMsg):
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{
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Answer ans=IAmClient() ? kYes : kNo;
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if (ans==kNo)
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{
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IRejectLogMsg(classIndex, "Only seen in native form on client", gm);
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}
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return ans;
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}
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// definitely yes
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case CLASS_INDEX_SCOPED(pfMarkerMsg):
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case CLASS_INDEX_SCOPED(plBulletMsg):
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case CLASS_INDEX_SCOPED(plNotifyMsg):
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case CLASS_INDEX_SCOPED(plSetNetGroupIDMsg):
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case CLASS_INDEX_SCOPED(plAvCoopMsg):
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case CLASS_INDEX_SCOPED(plClothingMsg):
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case CLASS_INDEX_SCOPED(plEnableMsg):
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case CLASS_INDEX_SCOPED(plLinkToAgeMsg):
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case CLASS_INDEX_SCOPED(plSubWorldMsg):
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case CLASS_INDEX_SCOPED(plDynamicTextMsg):
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return kYes;
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// conditionally yes, requires further validation of msg contents
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case CLASS_INDEX_SCOPED(plAnimCmdMsg):
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case CLASS_INDEX_SCOPED(pfKIMsg):
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case CLASS_INDEX_SCOPED(plAvTaskMsg):
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case CLASS_INDEX_SCOPED(plLinkEffectsTriggerMsg):
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case CLASS_INDEX_SCOPED(plInputIfaceMgrMsg):
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case CLASS_INDEX_SCOPED(plParticleKillMsg):
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case CLASS_INDEX_SCOPED(plParticleTransferMsg):
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case CLASS_INDEX_SCOPED(plAvatarInputStateMsg):
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case CLASS_INDEX_SCOPED(plAvBrainGenericMsg):
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case CLASS_INDEX_SCOPED(plMultistageModMsg):
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return kMaybe;
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// definitely no
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default:
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IRejectLogMsg(classIndex, "Illegal msg class", gm);
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return kNo;
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}
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}
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//
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// Message may be allowed if contents or conditions are met
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//
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bool plNetMsgScreener::IValidateMessage(const plMessage* msg, const plNetGameMember* gm) const
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{
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if (!msg)
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return true;
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switch(msg->ClassIndex())
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{
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// Only chat KI msgs are allowed.
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// Admin/system-wide chat msgs are only allowed by CCRs
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case CLASS_INDEX_SCOPED(pfKIMsg):
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{
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const pfKIMsg* km = pfKIMsg::ConvertNoRef(msg);
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if (km->GetCommand() != pfKIMsg::kHACKChatMsg)
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{
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IRejectLogMsg(msg, "Non-chat KI msg", gm);
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return false;
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}
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ILogChatMessage(msg, gm);
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if (km->GetFlags() & pfKIMsg::kAdminMsg)
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{
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if (!IIsSenderCCR(gm))
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{
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IRejectLogMsg(msg, "Must be a CCR to send an Admin KI msg", gm);
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return false;
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}
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}
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return true;
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}
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break;
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// Allowed for local avatar
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case CLASS_INDEX_SCOPED(plAvTaskMsg):
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case CLASS_INDEX_SCOPED(plAvatarInputStateMsg):
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case CLASS_INDEX_SCOPED(plAvBrainGenericMsg):
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case CLASS_INDEX_SCOPED(plMultistageModMsg):
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{
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bool ret=IIsLocalArmatureModKey(msg->GetReceiver(0), gm);
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if (!ret)
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{
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IRejectLogMsg(msg, "msg must refer to local avatar", gm);
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}
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return ret;
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}
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// Allowed for local avatar
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case CLASS_INDEX_SCOPED(plLinkEffectsTriggerMsg):
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{
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const plLinkEffectsTriggerMsg* linkMsg = plLinkEffectsTriggerMsg::ConvertNoRef(msg);
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bool ret=IIsLocalAvatarKey(linkMsg->GetLinkKey(), gm);
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if (!ret)
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{
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IRejectLogMsg(msg, "msg must refer to local avatar", gm);
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}
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return ret;
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}
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// Allowed for local avatar
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case CLASS_INDEX_SCOPED(plInputIfaceMgrMsg):
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{
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const plInputIfaceMgrMsg* iMsg = plInputIfaceMgrMsg::ConvertNoRef(msg);
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bool ret=IIsLocalAvatarKey(iMsg->GetAvKey(), gm);
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if (!ret)
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{
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IRejectLogMsg(msg, "msg must refer to local avatar", gm);
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}
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return ret;
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}
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break;
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case CLASS_INDEX_SCOPED(plParticleKillMsg):
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case CLASS_INDEX_SCOPED(plParticleTransferMsg):
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{
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bool ret = IIsLocalAvatarKey(msg->GetReceiver(0), gm);
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if (!ret)
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{
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IRejectLogMsg(msg, "msg must refer to local avatar", gm);
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}
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return ret;
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}
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break;
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case CLASS_INDEX_SCOPED(plAnimCmdMsg):
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{
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const plAnimCmdMsg *animMsg = plAnimCmdMsg::ConvertNoRef(msg);
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bool ret = (animMsg->GetNumCallbacks() == 0);
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if (!ret)
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{
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IRejectLogMsg(msg, "msg has callbacks", gm);
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}
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return ret;
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}
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break;
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default:
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return false;
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}
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}
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