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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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///////////////////////////////////////////////////////////////////////////////
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// //
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// plJPEG - JPEG Codec Wrapper for Plasma //
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// Cyan, Inc. //
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// //
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//// Version History //////////////////////////////////////////////////////////
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// //
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// 2.1.2002 mcn - Created. //
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// //
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _plJPEG_h
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#define _plJPEG_h
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//// Class Definition /////////////////////////////////////////////////////////
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class plMipmap;
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class hsStream;
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class plFileName;
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class plJPEG
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{
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protected:
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uint8_t fWriteQuality;
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// Pick one...
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plMipmap *IRead( hsStream *inStream );
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bool IWrite( plMipmap *source, hsStream *outStream );
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void ISwapRGBAComponents( uint32_t *data, uint32_t count );
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public:
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plMipmap *ReadFromStream( hsStream *inStream ) { return IRead( inStream ); }
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plMipmap *ReadFromFile( const plFileName &fileName );
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bool WriteToStream( hsStream *outStream, plMipmap *sourceData ) { return IWrite( sourceData, outStream ); }
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bool WriteToFile( const plFileName &fileName, plMipmap *sourceData );
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// Range is 0 (worst) to 100 (best)
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void SetWriteQuality( uint8_t q ) { fWriteQuality = q; }
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const char *GetLastError( void );
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static plJPEG &Instance( void );
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};
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#endif // _plJPEG_h
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