|
|
|
/*==LICENSE==*
|
|
|
|
|
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools
|
|
|
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
|
|
|
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
Additional permissions under GNU GPL version 3 section 7
|
|
|
|
|
|
|
|
If you modify this Program, or any covered work, by linking or
|
|
|
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
|
|
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
|
|
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
|
|
|
(or a modified version of those libraries),
|
|
|
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
|
|
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
|
|
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
|
|
|
licensors of this Program grant you additional
|
|
|
|
permission to convey the resulting work. Corresponding Source for a
|
|
|
|
non-source form of such a combination shall include the source code for
|
|
|
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
|
|
|
work.
|
|
|
|
|
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
|
|
|
or by snail mail at:
|
|
|
|
Cyan Worlds, Inc.
|
|
|
|
14617 N Newport Hwy
|
|
|
|
Mead, WA 99021
|
|
|
|
|
|
|
|
*==LICENSE==*/
|
|
|
|
|
|
|
|
#ifndef plAccessSpan_inc
|
|
|
|
#define plAccessSpan_inc
|
|
|
|
|
|
|
|
#include "plAccessVtxSpan.h"
|
|
|
|
#include "plAccessTriSpan.h"
|
|
|
|
#include "plAccessPartySpan.h"
|
|
|
|
|
|
|
|
#include "plSpanTypes.h"
|
|
|
|
#include "plGeometrySpan.h"
|
|
|
|
|
|
|
|
class plGeometrySpan;
|
|
|
|
class plSpan;
|
|
|
|
|
|
|
|
class hsGMaterial;
|
|
|
|
|
|
|
|
class plAccessSpan
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
enum AccessType
|
|
|
|
{
|
|
|
|
kTri = 0,
|
|
|
|
kParty,
|
|
|
|
kVtx,
|
|
|
|
kUndefined
|
|
|
|
};
|
|
|
|
|
|
|
|
private:
|
|
|
|
union
|
|
|
|
{
|
|
|
|
plAccessTriSpan fAccessTri;
|
|
|
|
plAccessPartySpan fAccessParty;
|
|
|
|
plAccessVtxSpan fAccessVtx;
|
|
|
|
} fAccess;
|
|
|
|
AccessType fType;
|
|
|
|
|
|
|
|
const hsMatrix44* fLocalToWorld;
|
|
|
|
const hsMatrix44* fWorldToLocal;
|
|
|
|
hsBounds3Ext* fLocalBounds;
|
|
|
|
hsBounds3Ext* fWorldBounds;
|
|
|
|
|
|
|
|
float* fWaterHeight;
|
|
|
|
|
|
|
|
hsGMaterial* fMaterial;
|
|
|
|
|
|
|
|
void SetSource(plSpan* s);
|
|
|
|
void SetSource(plGeometrySpan* s);
|
|
|
|
void SetMaterial(hsGMaterial* m) { fMaterial = m; }
|
|
|
|
|
|
|
|
friend class plAccessGeometry;
|
|
|
|
public:
|
|
|
|
|
|
|
|
plAccessSpan() : fType(kUndefined), fLocalToWorld(nil), fWorldToLocal(nil), fLocalBounds(nil), fWorldBounds(nil), fWaterHeight(nil), fMaterial(nil) {}
|
|
|
|
plAccessSpan(AccessType t) : fType(t), fLocalToWorld(nil), fWorldToLocal(nil), fLocalBounds(nil), fWorldBounds(nil), fWaterHeight(nil), fMaterial(nil) {}
|
|
|
|
|
|
|
|
void SetType(AccessType t) { fType = t; }
|
|
|
|
AccessType GetType() const { return fType; }
|
|
|
|
|
|
|
|
bool HasAccessTri() const { return fType == kTri; }
|
|
|
|
bool HasAccessParty() const { return fType == kParty; }
|
|
|
|
bool HasAccessVtx() const { return fType != kUndefined; }
|
|
|
|
|
|
|
|
plAccessTriSpan& AccessTri() { hsAssert(fType == kTri, "Cross type access"); return fAccess.fAccessTri; }
|
|
|
|
plAccessPartySpan& AccessParty() { hsAssert(fType == kParty, "Cross type access"); return fAccess.fAccessParty; }
|
|
|
|
|
|
|
|
inline plAccessVtxSpan& AccessVtx();
|
|
|
|
|
|
|
|
|
|
|
|
const hsMatrix44& GetLocalToWorld() const { return *fLocalToWorld; }
|
|
|
|
const hsMatrix44& GetWorldToLocal() const { return *fWorldToLocal; }
|
|
|
|
|
|
|
|
hsGMaterial* GetMaterial() const { return fMaterial; }
|
|
|
|
|
|
|
|
const hsBounds3Ext& GetLocalBounds() const { return *fLocalBounds; }
|
|
|
|
const hsBounds3Ext& GetWorldBounds() const { return *fWorldBounds; }
|
|
|
|
|
|
|
|
void SetLocalBounds(const hsBounds3Ext& bnd) { *fWorldBounds = *fLocalBounds = bnd; fWorldBounds->Transform(fLocalToWorld); }
|
|
|
|
void SetWorldBounds(const hsBounds3Ext& wBnd) { *fWorldBounds = wBnd; }
|
|
|
|
|
|
|
|
bool HasWaterHeight() const { return nil != fWaterHeight; }
|
|
|
|
float GetWaterHeight() const { hsAssert(HasWaterHeight(), "Check before asking"); return *fWaterHeight; }
|
|
|
|
};
|
|
|
|
|
|
|
|
inline plAccessVtxSpan& plAccessSpan::AccessVtx()
|
|
|
|
{
|
|
|
|
switch( fType )
|
|
|
|
{
|
|
|
|
case kTri:
|
|
|
|
return fAccess.fAccessTri;
|
|
|
|
case kParty:
|
|
|
|
return fAccess.fAccessParty;
|
|
|
|
case kVtx:
|
|
|
|
return fAccess.fAccessVtx;
|
|
|
|
|
|
|
|
case kUndefined:
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
hsAssert(false, "Undefined type");
|
|
|
|
return fAccess.fAccessVtx;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#endif // plAccessSpan_inc
|