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61 lines
2.0 KiB
61 lines
2.0 KiB
14 years ago
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef plClientUnifiedTime_inc
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#define plClientUnifiedTime_inc
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#include "plUnifiedTime.h"
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//
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// class based on UnifiedTime which has some specialized client code in it as well.
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// WARNING: plUnifiedTime math operators will not work correctly unless
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// you convert this object using GetAsUnifiedTIme(). I decided not to
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// recreate all the plUnifiedTime operators in this class.
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//
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class plClientUnifiedTime : public plUnifiedTime
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{
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private:
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static plUnifiedTime fFrameStartTime;
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static double fSysTimeOffset;
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public:
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plClientUnifiedTime(plUnifiedTime ut) { *this=ut; }
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plClientUnifiedTime() {}
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static void SetSysTime();
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static plUnifiedTime& GetFrameStartTime() { return fFrameStartTime; }
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plUnifiedTime& GetAsUnifiedTime() { return *(plUnifiedTime*)this; }
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// game secs conversions
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void SetFromGameTime(double gameTime, double curGameSecs);
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void ConvertToGameTime(double* gameTimeOut, double curGameSecs);
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const plClientUnifiedTime & operator=(const plUnifiedTime & src);
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const plClientUnifiedTime & operator=(const plClientUnifiedTime & src);
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};
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#endif // plClientUnifiedTime_inc'
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