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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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//////////////////////////////////////////////
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//
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//
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///////////////////////////////////////////////
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#include "pfGameGUIMgr/pfGUIControlMod.h"
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#include "pfGameGUIMgr/pfGUIDialogMod.h"
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#include "pyKey.h"
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#include "pyGUIControl.h"
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#include "pyGUIDialog.h"
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#include "pyColor.h"
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#include "pyGUIControlCheckBox.h"
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pyGUIControl::pyGUIControl(pyKey& gckey)
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{
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fGCkey = gckey.getKey();
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}
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pyGUIControl::pyGUIControl(plKey objkey)
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{
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fGCkey = objkey;
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}
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pyGUIControl& pyGUIControl::operator=(const pyGUIControl& other)
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{
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return Copy(other);
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}
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// copy constructor
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pyGUIControl::pyGUIControl(const pyGUIControl& other)
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{
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Copy(other);
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}
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pyGUIControl& pyGUIControl::Copy(const pyGUIControl& other)
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{
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fGCkey = other.fGCkey;
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return *this;
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}
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// override the equals to operator
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hsBool pyGUIControl::operator==(const pyGUIControl &gcobj) const
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{
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plKey theirs = ((pyGUIControl&)gcobj).getObjKey();
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if ( fGCkey == nil && theirs == nil )
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return true;
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else if ( fGCkey != nil && theirs != nil )
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return (fGCkey->GetUoid()==theirs->GetUoid());
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else
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return false;
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}
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// getter and setters
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plKey pyGUIControl::getObjKey()
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{
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return fGCkey;
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}
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PyObject* pyGUIControl::getObjPyKey()
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{
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// create the pyKey that Python will manage
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return pyKey::New(fGCkey);
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}
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// interface functions
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UInt32 pyGUIControl::GetTagID()
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{
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if ( fGCkey )
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{
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// get the pointer to the modifier
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pfGUIControlMod* pbmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
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if ( pbmod )
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return pbmod->GetTagID();
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}
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return 0;
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}
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void pyGUIControl::SetEnabled( hsBool e )
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{
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if ( fGCkey )
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{
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// get the pointer to the modifier
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pfGUIControlMod* pbmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
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if ( pbmod )
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{
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pbmod->SetEnabled(e);
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if ( e )
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pbmod->ClearFlag(pfGUIControlMod::kIntangible);
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else
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pbmod->SetFlag(pfGUIControlMod::kIntangible);
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}
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}
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}
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hsBool pyGUIControl::IsEnabled( void )
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{
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if ( fGCkey )
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{
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// get the pointer to the modifier
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pfGUIControlMod* pbmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
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if ( pbmod )
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return pbmod->IsEnabled();
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}
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return false;
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}
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void pyGUIControl::SetFocused( hsBool e )
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{
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if ( fGCkey )
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{
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// get the pointer to the modifier
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pfGUIControlMod* pbmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
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if ( pbmod )
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pbmod->SetFocused(e);
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}
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}
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hsBool pyGUIControl::IsFocused( void )
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{
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if ( fGCkey )
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{
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// get the pointer to the modifier
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pfGUIControlMod* pbmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
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if ( pbmod )
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return pbmod->IsFocused();
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}
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return false;
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}
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void pyGUIControl::SetVisible( hsBool vis )
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{
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if ( fGCkey )
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{
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// get the pointer to the modifier
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pfGUIControlMod* pbmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
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if ( pbmod )
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pbmod->SetVisible(vis);
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}
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}
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hsBool pyGUIControl::IsVisible( void )
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{
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if ( fGCkey )
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{
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// get the pointer to the modifier
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pfGUIControlMod* pbmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
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if ( pbmod )
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return pbmod->IsVisible();
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}
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return false;
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}
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hsBool pyGUIControl::IsInteresting( void )
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{
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if ( fGCkey )
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{
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// get the pointer to the modifier
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pfGUIControlMod* pbmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
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if ( pbmod )
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return pbmod->IsInteresting();
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}
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return false;
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}
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void pyGUIControl::SetNotifyOnInteresting( hsBool state )
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{
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if ( fGCkey )
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{
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// get the pointer to the modifier
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pfGUIControlMod* pbmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
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if ( pbmod )
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pbmod->SetNotifyOnInteresting(state);
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}
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}
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void pyGUIControl::Refresh( void )
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{
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if ( fGCkey )
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{
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// get the pointer to the modifier
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pfGUIControlMod* pbmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
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if ( pbmod )
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pbmod->Refresh();
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}
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}
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void pyGUIControl::SetObjectCenter( pyPoint3& pt)
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{
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if ( fGCkey )
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{
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// get the pointer to the modifier
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pfGUIControlMod* pbmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
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if ( pbmod )
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pbmod->SetObjectCenter( pt.fPoint.fX, pt.fPoint.fY );
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}
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}
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PyObject* pyGUIControl::GetObjectCenter()
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{
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if ( fGCkey )
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{
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// get the pointer to the modifier
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pfGUIControlMod* pbmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
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if ( pbmod )
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return pyPoint3::New(pbmod->GetObjectCenter());
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}
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return pyPoint3::New(hsPoint3(0,0,0));
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}
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PyObject* pyGUIControl::GetOwnerDlg( void )
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{
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if ( fGCkey )
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{
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// get the pointer to the modifier
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pfGUIControlMod* pbmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
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if ( pbmod )
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{
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// get the owner dialog modifier pointer
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pfGUIDialogMod* pdialog = pbmod->GetOwnerDlg();
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if ( pdialog )
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{
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// create a pythonized Dialog class object
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return pyGUIDialog::New(pdialog->GetKey());
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}
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}
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}
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PyErr_SetString(PyExc_NameError, "No owner GUIDialog could be found for this control...?");
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PYTHON_RETURN_ERROR;
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}
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// get color schemes
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PyObject* pyGUIControl::GetForeColor() const
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{
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if ( fGCkey )
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{
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pfGUIControlMod* pdmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
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if ( pdmod )
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{
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pfGUIColorScheme* color = pdmod->GetColorScheme();
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return pyColor::New(color->fForeColor.r,color->fForeColor.g,color->fForeColor.b,color->fForeColor.a);
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}
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}
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PYTHON_RETURN_NONE;
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}
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PyObject* pyGUIControl::GetSelColor() const
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{
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if ( fGCkey )
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{
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pfGUIControlMod* pdmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
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if ( pdmod )
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{
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pfGUIColorScheme* color = pdmod->GetColorScheme();
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return pyColor::New(color->fSelForeColor.r,color->fSelForeColor.g,color->fSelForeColor.b,color->fSelForeColor.a);
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}
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}
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PYTHON_RETURN_NONE;
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}
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PyObject* pyGUIControl::GetBackColor() const
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{
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if ( fGCkey )
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{
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pfGUIControlMod* pdmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
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if ( pdmod )
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{
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pfGUIColorScheme* color = pdmod->GetColorScheme();
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return pyColor::New(color->fBackColor.r,color->fBackColor.g,color->fBackColor.b,color->fBackColor.a);
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}
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}
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PYTHON_RETURN_NONE;
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}
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PyObject* pyGUIControl::GetBackSelColor() const
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{
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if ( fGCkey )
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{
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pfGUIControlMod* pdmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
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if ( pdmod )
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{
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pfGUIColorScheme* color = pdmod->GetColorScheme();
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return pyColor::New(color->fSelBackColor.r,color->fSelBackColor.g,color->fSelBackColor.b,color->fSelBackColor.a);
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}
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}
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PYTHON_RETURN_NONE;
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}
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UInt32 pyGUIControl::GetFontSize() const
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{
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if ( fGCkey )
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{
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pfGUIControlMod* pdmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
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if ( pdmod )
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{
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pfGUIColorScheme* color = pdmod->GetColorScheme();
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return color->fFontSize;
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}
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}
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// create a pyColor that will be managed by Python
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return 0;
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}
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// set color scheme
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void pyGUIControl::SetForeColor( hsScalar r, hsScalar g, hsScalar b, hsScalar a )
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{
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if ( fGCkey )
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{
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pfGUIControlMod* pdmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
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if ( pdmod )
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{
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pfGUIColorScheme* color = pdmod->GetColorScheme();
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if ( r >= 0.0 && r <= 1.0 )
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color->fForeColor.r = r;
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if ( g >= 0.0 && g <= 1.0 )
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color->fForeColor.g = g;
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if ( b >= 0.0 && g <= 1.0 )
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color->fForeColor.b = b;
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if ( a >= 0.0 && g <= 1.0 )
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color->fForeColor.a = a;
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}
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}
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}
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void pyGUIControl::SetSelColor( hsScalar r, hsScalar g, hsScalar b, hsScalar a )
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{
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if ( fGCkey )
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{
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pfGUIControlMod* pdmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
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if ( pdmod )
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{
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pfGUIColorScheme* color = pdmod->GetColorScheme();
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if ( r >= 0.0 && r <= 1.0 )
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color->fSelForeColor.r = r;
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if ( g >= 0.0 && g <= 1.0 )
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color->fSelForeColor.g = g;
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if ( b >= 0.0 && g <= 1.0 )
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color->fSelForeColor.b = b;
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if ( a >= 0.0 && g <= 1.0 )
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color->fSelForeColor.a = a;
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}
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}
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}
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void pyGUIControl::SetBackColor( hsScalar r, hsScalar g, hsScalar b, hsScalar a )
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{
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if ( fGCkey )
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{
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pfGUIControlMod* pdmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
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if ( pdmod )
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{
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pfGUIColorScheme* color = pdmod->GetColorScheme();
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if ( r >= 0.0 && r <= 1.0 )
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color->fBackColor.r = r;
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if ( g >= 0.0 && g <= 1.0 )
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color->fBackColor.g = g;
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if ( b >= 0.0 && g <= 1.0 )
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color->fBackColor.b = b;
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if ( a >= 0.0 && g <= 1.0 )
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color->fBackColor.a = a;
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}
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}
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}
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void pyGUIControl::SetBackSelColor( hsScalar r, hsScalar g, hsScalar b, hsScalar a )
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|
|
|
{
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|
|
|
if ( fGCkey )
|
|
|
|
{
|
|
|
|
pfGUIControlMod* pdmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
|
|
|
|
if ( pdmod )
|
|
|
|
{
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|
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|
pfGUIColorScheme* color = pdmod->GetColorScheme();
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|
if ( r >= 0.0 && r <= 1.0 )
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|
color->fSelBackColor.r = r;
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|
if ( g >= 0.0 && g <= 1.0 )
|
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|
color->fSelBackColor.g = g;
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|
if ( b >= 0.0 && g <= 1.0 )
|
|
|
|
color->fSelBackColor.b = b;
|
|
|
|
if ( a >= 0.0 && g <= 1.0 )
|
|
|
|
color->fSelBackColor.a = a;
|
|
|
|
}
|
|
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|
}
|
|
|
|
}
|
|
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|
|
|
|
|
|
|
|
|
void pyGUIControl::SetFontSize(UInt32 fontsize)
|
|
|
|
{
|
|
|
|
if ( fGCkey )
|
|
|
|
{
|
|
|
|
pfGUIControlMod* pdmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
|
|
|
|
if ( pdmod )
|
|
|
|
{
|
|
|
|
pfGUIColorScheme* color = pdmod->GetColorScheme();
|
|
|
|
color->fFontSize = (UInt8)fontsize;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void pyGUIControl::SetFontFlags(UInt8 fontFlags)
|
|
|
|
{
|
|
|
|
if (fGCkey)
|
|
|
|
{
|
|
|
|
// get the pointer to the modifier
|
|
|
|
pfGUIControlMod* pdmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
|
|
|
|
if (pdmod)
|
|
|
|
{
|
|
|
|
pfGUIColorScheme* colorscheme = pdmod->GetColorScheme();
|
|
|
|
colorscheme->fFontFlags = fontFlags;
|
|
|
|
pdmod->UpdateColorScheme();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
UInt8 pyGUIControl::GetFontFlags() const
|
|
|
|
{
|
|
|
|
if (fGCkey)
|
|
|
|
{
|
|
|
|
// get the pointer to the modifier
|
|
|
|
pfGUIControlMod* pdmod = pfGUIControlMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
|
|
|
|
if (pdmod)
|
|
|
|
{
|
|
|
|
pfGUIColorScheme* colorscheme = pdmod->GetColorScheme();
|
|
|
|
return colorscheme->fFontFlags;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|