|
|
|
/*==LICENSE==*
|
|
|
|
|
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools
|
|
|
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
|
|
|
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
|
|
|
or by snail mail at:
|
|
|
|
Cyan Worlds, Inc.
|
|
|
|
14617 N Newport Hwy
|
|
|
|
Mead, WA 99021
|
|
|
|
|
|
|
|
*==LICENSE==*/
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
// //
|
|
|
|
// plStatusLog Header //
|
|
|
|
// //
|
|
|
|
//// Description /////////////////////////////////////////////////////////////
|
|
|
|
// //
|
|
|
|
// plStatusLogs are our new encapsulated method of outputting text logs //
|
|
|
|
// for status (or other things, like, say, errors). They do more than just //
|
|
|
|
// output to the file, though; they maintain a scrolling buffer that //
|
|
|
|
// can be drawn on to the screen so you can actually view what's being //
|
|
|
|
// outputted to the log file (you can disable file writing if you wish). //
|
|
|
|
// //
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
#ifndef _plStatusLog_h
|
|
|
|
#define _plStatusLog_h
|
|
|
|
|
|
|
|
#include "hsTypes.h"
|
|
|
|
#include "hsThread.h"
|
|
|
|
|
|
|
|
#include <string>
|
|
|
|
|
|
|
|
class plPipeline;
|
|
|
|
|
|
|
|
//// plStatusLog Definition //////////////////////////////////////////////////
|
|
|
|
// Currently, they all display in the same location, so only one should
|
|
|
|
// really be visible at any given time.
|
|
|
|
|
|
|
|
class plStatusLogMgr;
|
|
|
|
class hsMutex;
|
|
|
|
class plStatusLogDrawerStub;
|
|
|
|
class plStatusLog
|
|
|
|
{
|
|
|
|
friend class plStatusLogMgr;
|
|
|
|
friend class plStatusLogDrawerStub;
|
|
|
|
friend class plStatusLogDrawer;
|
|
|
|
|
|
|
|
protected:
|
|
|
|
|
|
|
|
|
|
|
|
mutable UInt32 fFlags; // Mutable so we can change it in IPrintLineToFile() internally
|
|
|
|
UInt32 fOrigFlags;
|
|
|
|
|
|
|
|
UInt32 fMaxNumLines;
|
|
|
|
std::string fCFilename; // used ONLY by GetFileName()
|
|
|
|
std::wstring fFilename;
|
|
|
|
char **fLines;
|
|
|
|
UInt32 *fColors;
|
|
|
|
hsMutex fMutex; // To make multithreaded-safe
|
|
|
|
FILE* fFileHandle;
|
|
|
|
UInt32 fSize;
|
|
|
|
bool fEncryptMe;
|
|
|
|
bool fForceLog;
|
|
|
|
|
|
|
|
plStatusLog *fNext, **fBack;
|
|
|
|
|
|
|
|
plStatusLog **fDisplayPointer; // Inside pfConsole
|
|
|
|
|
|
|
|
void IUnlink( void );
|
|
|
|
void ILink( plStatusLog **back );
|
|
|
|
|
|
|
|
bool IAddLine( const char *line, Int32 count, UInt32 color );
|
|
|
|
bool IPrintLineToFile( const char *line, UInt32 count );
|
|
|
|
void IParseFileName(wchar* file, wchar* fileNoExt, wchar** ext) const;
|
|
|
|
|
|
|
|
void IInit( void );
|
|
|
|
void IFini( void );
|
|
|
|
bool IReOpen( void );
|
|
|
|
|
|
|
|
plStatusLog( UInt8 numDisplayLines, const wchar *filename, UInt32 flags );
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
|
|
|
static UInt32 fLoggingOff;
|
|
|
|
enum StatusFlagType
|
|
|
|
{
|
|
|
|
kFilledBackground = 0x00000001,
|
|
|
|
kAppendToLast = 0x00000002,
|
|
|
|
kDontWriteFile = 0x00000004,
|
|
|
|
kDeleteForMe = 0x00000008, // BE CAREFUL USING THIS!!
|
|
|
|
// kDeleteForMe instructs the statusLogMgr to delete
|
|
|
|
// this log itself when it destructs, which is at the
|
|
|
|
// very end of client shutdown (the manager is static).
|
|
|
|
// Because of this, it's safe to use this so long as you'll
|
|
|
|
// never reference it at the very end of shutdown (as an
|
|
|
|
// object is deleted by the resManager, for example, is
|
|
|
|
// okay because that's done in plClient::Shutdown(), not
|
|
|
|
// at the very end of app destruction). If you use this
|
|
|
|
// and your log is deleted before you, your pointer will
|
|
|
|
// NOT reflect this; it's up to you
|
|
|
|
kAlignToTop = 0x00000010,
|
|
|
|
kDebugOutput = 0x00000020, // Also write string to debug console
|
|
|
|
kTimestamp = 0x00000040, // Write a timestamp in Local time with each entry.
|
|
|
|
kStdout = 0x00000080, // Also write string to stdout
|
|
|
|
kTimeInSeconds = 0x00000100, // Write timestamp as seconds since epoch
|
|
|
|
kTimeAsDouble = 0x00000200, // Write timestamp as seconds.millis
|
|
|
|
kDontRotateLogs = 0x00000400, // Don't rename/renumber log fileName
|
|
|
|
kServerTimestamp = 0x00000800, // Timestamp each entry with the server's time
|
|
|
|
kRawTimeStamp = 0x00001000, // hsTimer::GetSeconds()
|
|
|
|
kThreadID = 0x00002000, // ID of current thread
|
|
|
|
kTimestampGMT = 0x00004000, // Write a timestamp in GMT with each entry.
|
|
|
|
kNonFlushedLog = 0x00008000, // Do not flush the log after each write
|
|
|
|
};
|
|
|
|
|
|
|
|
enum
|
|
|
|
{
|
|
|
|
kRed = 0xffff0000,
|
|
|
|
kGreen = 0xff00ff00,
|
|
|
|
kBlue = 0xff0000ff,
|
|
|
|
kYellow = 0xffffff00,
|
|
|
|
kWhite = 0xffffffff
|
|
|
|
};
|
|
|
|
|
|
|
|
enum
|
|
|
|
{
|
|
|
|
kMaxFileSize = 300000000, // 300 megs
|
|
|
|
};
|
|
|
|
|
|
|
|
~plStatusLog();
|
|
|
|
|
|
|
|
bool AddLine( const char *line, UInt32 color = kWhite );
|
|
|
|
|
|
|
|
/// printf-like functions
|
|
|
|
|
|
|
|
bool AddLineF( const char *format, ... );
|
|
|
|
bool AddLineF( UInt32 color, const char *format, ... );
|
|
|
|
|
|
|
|
bool AddLineV( const char *format, va_list arguments );
|
|
|
|
bool AddLineV( UInt32 color, const char *format, va_list arguments );
|
|
|
|
|
|
|
|
/// Static functions that you give a filename to and it searches for a log based on that
|
|
|
|
/// (or creates one if it isn't available)
|
|
|
|
static bool AddLineS( const char *filename, const char *format, ... );
|
|
|
|
static bool AddLineS( const char *filename, UInt32 color, const char *format, ... );
|
|
|
|
|
|
|
|
void Clear( void );
|
|
|
|
|
|
|
|
// Clear and open a new file.
|
|
|
|
void Bounce( UInt32 flags=0 );
|
|
|
|
|
|
|
|
const char* GetFileName() const {return fCFilename.c_str();}
|
|
|
|
const wchar* GetFileNameW() const {return fFilename.c_str();}
|
|
|
|
|
|
|
|
void SetForceLog(bool force) { fForceLog = force; }
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
//// Manager Class Definition ////////////////////////////////////////////////
|
|
|
|
|
|
|
|
class plStatusLogMgr
|
|
|
|
{
|
|
|
|
friend class plStatusLog;
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
|
|
|
plStatusLogMgr();
|
|
|
|
static plStatusLogMgr fManager;
|
|
|
|
|
|
|
|
protected:
|
|
|
|
|
|
|
|
plStatusLog *fDisplays;
|
|
|
|
plStatusLog *fCurrDisplay;
|
|
|
|
|
|
|
|
plStatusLogDrawerStub *fDrawer;
|
|
|
|
|
|
|
|
double fLastLogChangeTime;
|
|
|
|
|
|
|
|
static wchar fBasePath[];
|
|
|
|
|
|
|
|
static const wchar *IGetBasePath( void ) { return fBasePath; }
|
|
|
|
|
|
|
|
void IEnsurePathExists( const wchar *dirName );
|
|
|
|
void IPathAppend( wchar *base, const wchar *extra, unsigned maxLen );
|
|
|
|
|
|
|
|
hsMutex fMutex; // To make multithreaded-safe
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
|
|
|
enum
|
|
|
|
{
|
|
|
|
kDefaultNumLines = 40
|
|
|
|
};
|
|
|
|
|
|
|
|
~plStatusLogMgr();
|
|
|
|
|
|
|
|
static plStatusLogMgr &GetInstance( void );
|
|
|
|
|
|
|
|
void Draw( void );
|
|
|
|
|
|
|
|
plStatusLog *CreateStatusLog( UInt8 numDisplayLines, const char *filename, UInt32 flags = plStatusLog::kFilledBackground );
|
|
|
|
plStatusLog *CreateStatusLog( UInt8 numDisplayLines, const wchar *filename, UInt32 flags = plStatusLog::kFilledBackground );
|
|
|
|
void ToggleStatusLog( plStatusLog *logToDisplay );
|
|
|
|
void NextStatusLog( void );
|
|
|
|
void PrevStatusLog( void );
|
|
|
|
void SetCurrStatusLog( const char *logName );
|
|
|
|
void SetCurrStatusLog( const wchar *logName );
|
|
|
|
plStatusLog *FindLog( const char *filename, hsBool createIfNotFound = true );
|
|
|
|
plStatusLog *FindLog( const wchar *filename, hsBool createIfNotFound = true );
|
|
|
|
|
|
|
|
void SetDrawer( plStatusLogDrawerStub *drawer ) { fDrawer = drawer; }
|
|
|
|
void SetBasePath( const char * path );
|
|
|
|
void SetBasePath( const wchar * path );
|
|
|
|
|
|
|
|
void BounceLogs();
|
|
|
|
|
|
|
|
// Create a new folder and copy all log files into it (returns false on failure)
|
|
|
|
bool DumpLogs( const char *newFolderName );
|
|
|
|
bool DumpLogs( const wchar *newFolderName );
|
|
|
|
};
|
|
|
|
|
|
|
|
//// plStatusLogDrawerStub Class ////////////////////////////////////////////
|
|
|
|
// Sometimes, we want to be able to link to plStatusLog without having the
|
|
|
|
// pipeline-drawing functionality. So we do it this way: we define a single
|
|
|
|
// class of type plStatusLogDrawerStub. If it's allocated and we're given a
|
|
|
|
// pointer to it (by, say, the pipeline), then we use it to draw and all
|
|
|
|
// is happy. If not, we don't draw.
|
|
|
|
|
|
|
|
class plStatusLogDrawerStub
|
|
|
|
{
|
|
|
|
protected:
|
|
|
|
|
|
|
|
UInt32 IGetMaxNumLines( plStatusLog *log ) const { return log->fMaxNumLines; }
|
|
|
|
char **IGetLines( plStatusLog *log ) const { return log->fLines; }
|
|
|
|
const char *IGetFilename( plStatusLog *log ) const { return log->GetFileName(); }
|
|
|
|
const wchar *IGetFilenameW( plStatusLog *log ) const { return log->GetFileNameW(); }
|
|
|
|
UInt32 *IGetColors( plStatusLog *log ) const { return log->fColors; }
|
|
|
|
UInt32 IGetFlags( plStatusLog *log ) const { return log->fFlags; }
|
|
|
|
|
|
|
|
public:
|
|
|
|
virtual ~plStatusLogDrawerStub() {}
|
|
|
|
|
|
|
|
virtual void Draw(plStatusLog* curLog, plStatusLog* firstLog) {}
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif //_plStatusLog_h
|
|
|
|
|