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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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///////////////////////////////////////////////////////////////////////////////
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// //
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// plTextFont Class Header //
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// Generic 3D text font handler //
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// Cyan, Inc. //
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// //
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//// Version History //////////////////////////////////////////////////////////
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// //
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// 2.19.2001 mcn - Created. //
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// //
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _plTextFont_h
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#define _plTextFont_h
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#include "hsTemplates.h"
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#include "hsGeometry3.h"
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//// plTextFont Class Definition //////////////////////////////////////////////
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class plPipeline;
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class plTextFont
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{
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protected:
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struct plDXCharInfo
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{
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uint16_t fW, fH;
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hsPoint3 fUVs[ 2 ];
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};
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struct plFontVertex
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{
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hsPoint3 fPoint;
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uint32_t fColor;
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hsPoint3 fUV;
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plFontVertex& operator=(const int zero)
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{
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fPoint.Set(0,0,0);
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fColor = 0;
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fUV.Set(0,0,0);
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return *this;
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}
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};
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uint32_t fMaxNumIndices;
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uint32_t fTextureWidth, fTextureHeight;
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char fFace[ 128 ];
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uint16_t fSize;
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hsBool fInitialized;
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uint16_t fFontHeight;
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plPipeline *fPipe;
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plTextFont *fNext;
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plTextFont **fPrevPtr;
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plDXCharInfo fCharInfo[ 128 ];
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virtual void IInitObjects( void );
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virtual void ICreateTexture( uint16_t *data ) = 0;
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virtual void IInitStateBlocks( void ) = 0;
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virtual void IDrawPrimitive( uint32_t count, plFontVertex *array ) = 0;
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virtual void IDrawLines( uint32_t count, plFontVertex *array ) = 0;
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uint16_t *IInitFontTexture( void );
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void IUnlink( void )
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{
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hsAssert( fPrevPtr, "Font not in list" );
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if( fNext )
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fNext->fPrevPtr = fPrevPtr;
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*fPrevPtr = fNext;
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fNext = nil;
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fPrevPtr = nil;
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}
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public:
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plTextFont( plPipeline *pipe );
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virtual ~plTextFont();
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void Create( char *face, uint16_t size );
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void DrawString( const char *string, int x, int y, uint32_t hexColor, uint8_t style, uint32_t rightEdge = 0 );
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void DrawRect( int left, int top, int right, int bottom, uint32_t hexColor );
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void Draw3DBorder( int left, int top, int right, int bottom, uint32_t hexColor1, uint32_t hexColor2 );
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uint32_t CalcStringWidth( const char *string );
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uint32_t GetFontSize( void ) { return fSize; }
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uint16_t GetFontHeight() { return fFontHeight; }
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virtual void DestroyObjects( void ) = 0;
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virtual void SaveStates( void ) = 0;
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virtual void RestoreStates( void ) = 0;
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virtual void FlushDraws( void ) = 0;
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void Link( plTextFont **back )
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{
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fNext = *back;
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if( *back )
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(*back)->fPrevPtr = &fNext;
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fPrevPtr = back;
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*back = this;
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}
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};
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#endif // _plTextFont_h
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