|
|
|
/*==LICENSE==*
|
|
|
|
|
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools
|
|
|
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
|
|
|
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
Additional permissions under GNU GPL version 3 section 7
|
|
|
|
|
|
|
|
If you modify this Program, or any covered work, by linking or
|
|
|
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
|
|
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
|
|
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
|
|
|
(or a modified version of those libraries),
|
|
|
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
|
|
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
|
|
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
|
|
|
licensors of this Program grant you additional
|
|
|
|
permission to convey the resulting work. Corresponding Source for a
|
|
|
|
non-source form of such a combination shall include the source code for
|
|
|
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
|
|
|
work.
|
|
|
|
|
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
|
|
|
or by snail mail at:
|
|
|
|
Cyan Worlds, Inc.
|
|
|
|
14617 N Newport Hwy
|
|
|
|
Mead, WA 99021
|
|
|
|
|
|
|
|
*==LICENSE==*/
|
|
|
|
|
|
|
|
#ifndef plSpaceTreeMaker_inc
|
|
|
|
#define plSpaceTreeMaker_inc
|
|
|
|
|
|
|
|
#include "hsBounds.h"
|
|
|
|
#include "hsTemplates.h"
|
|
|
|
#include "hsBitVector.h"
|
|
|
|
|
|
|
|
class hsRadixSortElem;
|
|
|
|
class plSpaceTree;
|
|
|
|
|
|
|
|
class plSpacePrepNode
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
hsBounds3Ext fWorldBounds;
|
|
|
|
|
|
|
|
int16_t fIndex;
|
|
|
|
int16_t fDataIndex;
|
|
|
|
|
|
|
|
plSpacePrepNode* fChildren[2];
|
|
|
|
};
|
|
|
|
|
|
|
|
class plSpaceTreeMaker
|
|
|
|
{
|
|
|
|
protected:
|
|
|
|
hsTArray<plSpacePrepNode*> fLeaves; // input
|
|
|
|
|
|
|
|
hsRadixSortElem* fSortScratch;
|
|
|
|
|
|
|
|
hsBitVector fDisabled;
|
|
|
|
|
|
|
|
plSpacePrepNode* fPrepTree;
|
|
|
|
int16_t fTreeSize;
|
|
|
|
|
|
|
|
plSpacePrepNode* INewSubRoot(const hsBounds3Ext& bnd);
|
|
|
|
void IFindBigList(hsTArray<plSpacePrepNode*>& nodes, float length, const hsVector3& axis, hsTArray<plSpacePrepNode*>& giants, hsTArray<plSpacePrepNode*>& strimp);
|
|
|
|
void ISortList(hsTArray<plSpacePrepNode*>& nodes, const hsVector3& axis);
|
|
|
|
void ISplitList(hsTArray<plSpacePrepNode*>& nodes, const hsVector3& axis, hsTArray<plSpacePrepNode*>& lower, hsTArray<plSpacePrepNode*>& upper);
|
|
|
|
hsBounds3Ext IFindDistToCenterAxis(hsTArray<plSpacePrepNode*>& nodes, float& length, hsVector3& axis);
|
|
|
|
plSpacePrepNode* IMakeFatTreeRecur(hsTArray<plSpacePrepNode*>& nodes);
|
|
|
|
hsBounds3Ext IFindSplitAxis(hsTArray<plSpacePrepNode*>& nodes, float& length, hsVector3& axis);
|
|
|
|
plSpacePrepNode* IMakeTreeRecur(hsTArray<plSpacePrepNode*>& nodes);
|
|
|
|
|
|
|
|
void IMakeTree();
|
|
|
|
|
|
|
|
plSpaceTree* IMakeEmptyTree();
|
|
|
|
plSpaceTree* IMakeDegenerateTree();
|
|
|
|
void IGatherLeavesRecur(plSpacePrepNode* sub, plSpaceTree* tree);
|
|
|
|
void IMakeSpaceTreeRecur(plSpacePrepNode* sub, plSpaceTree* tree, const int targetLevel, int currLevel);
|
|
|
|
plSpaceTree* IMakeSpaceTree();
|
|
|
|
int ITreeDepth(plSpacePrepNode* subRoot);
|
|
|
|
|
|
|
|
void IDeleteTreeRecur(plSpacePrepNode* node);
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
|
|
|
void Cleanup();
|
|
|
|
|
|
|
|
void Reset();
|
|
|
|
int32_t AddLeaf(const hsBounds3Ext& worldBnd, hsBool disable=false);
|
|
|
|
plSpaceTree* MakeTree();
|
|
|
|
|
|
|
|
void TestTree(); // development only - NUKE ME mf horse
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif // plSpaceTreeMaker_inc
|