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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef plKeysAndValues_h_inc
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#define plKeysAndValues_h_inc
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#include "HeadSpin.h"
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#include "hsStlUtils.h"
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#include "hsStream.h"
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#pragma warning(disable:4284)
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enum KAddValueMode
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{
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kAlwaysAdd, // Add another value if key already exists
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kReplaceIfExists, // Replace any existing key with new value.
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kFailIfExists, // Do not add if key already exists.
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};
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// class plKeysAndValues
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// A multimap class. Stores multiple values per key.
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class plKeysAndValues : public hsStreamable
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{
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public:
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typedef std::list<xtl::istring>
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Values;
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typedef std::map<xtl::istring, Values>
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Keys;
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private:
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mutable Keys fKeys;
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public:
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// ctor
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plKeysAndValues();
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plKeysAndValues(const plKeysAndValues & src);
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virtual ~plKeysAndValues(){}
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// assign
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plKeysAndValues & operator =(const plKeysAndValues & src);
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// clear
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void Clear();
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void RemoveKey(const std::string & key);
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// query
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bool HasKey(const std::string & key) const;
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bool KeyHasValue(const std::string & key, const std::string & value);
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bool KeyHasValue(const std::string & key, int value);
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bool KeyHasValue(const std::string & key, double value);
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// add
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bool AddValue(const std::string & key, const std::string & value, KAddValueMode mode=kAlwaysAdd);
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bool AddValue(const std::string & key, int value, KAddValueMode mode=kAlwaysAdd);
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bool AddValue(const std::string & key, double value, KAddValueMode mode=kAlwaysAdd);
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bool AddValues(const std::string & key, const std::vector<std::string> & values, KAddValueMode mode=kAlwaysAdd);
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// set (clear and add)
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bool SetValue(const std::string & key, const std::string & value);
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bool SetValue(const std::string & key, int value);
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bool SetValue(const std::string & key, double value);
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// get single value
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std::string GetValue(const std::string & key, const std::string & defval="", bool * outFound=nil) const;
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uint32_t GetValue(const std::string & key, uint32_t defval, bool * outFound=nil) const;
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int GetValue(const std::string & key, int defval, bool * outFound=nil) const;
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double GetValue(const std::string & key, double defval, bool * outFound=nil) const;
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std::vector<std::string> GetAllValues(const std::string & key);
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// key iterator
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bool GetKeyIterators(Keys::const_iterator & iter, Keys::const_iterator & end) const;
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// value iterator (use for getting all values for key)
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bool GetValueIterators(const xtl::istring & key, Values::const_iterator & iter, Values::const_iterator & end) const;
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// streamable
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void Read(hsStream * s);
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void Write(hsStream * s);
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// TODO:
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uint32_t GetStreamSize() { return 0;}
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};
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/////////////////////////////////////////////////////////////
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#endif // plKeysAndValues_h_inc
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