You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
131 lines
4.3 KiB
131 lines
4.3 KiB
4 years ago
|
/*==LICENSE==*
|
||
|
|
||
|
CyanWorlds.com Engine - MMOG client, server and tools
|
||
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
||
|
|
||
|
This program is free software: you can redistribute it and/or modify
|
||
|
it under the terms of the GNU General Public License as published by
|
||
|
the Free Software Foundation, either version 3 of the License, or
|
||
|
(at your option) any later version.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
|
||
|
Additional permissions under GNU GPL version 3 section 7
|
||
|
|
||
|
If you modify this Program, or any covered work, by linking or
|
||
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||
|
(or a modified version of those libraries),
|
||
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||
|
licensors of this Program grant you additional
|
||
|
permission to convey the resulting work. Corresponding Source for a
|
||
|
non-source form of such a combination shall include the source code for
|
||
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||
|
work.
|
||
|
|
||
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||
|
or by snail mail at:
|
||
|
Cyan Worlds, Inc.
|
||
|
14617 N Newport Hwy
|
||
|
Mead, WA 99021
|
||
|
|
||
|
*==LICENSE==*/
|
||
|
#ifndef plWavFile_H
|
||
|
#define plWavFile_H
|
||
|
|
||
|
#define WAVEFILE_READ 1
|
||
|
#define WAVEFILE_WRITE 2
|
||
|
|
||
|
#include "hsTypes.h"
|
||
|
#include "hsWindows.h"
|
||
|
#include "hsStlUtils.h"
|
||
|
#include <mmsystem.h>
|
||
14 years ago
|
#include "plAudioFileReader.h"
|
||
4 years ago
|
|
||
|
|
||
|
struct plSoundMarker
|
||
|
{
|
||
|
char *fName;
|
||
|
double fOffset; // in Secs
|
||
|
|
||
|
plSoundMarker () { fName = NULL;fOffset = 0.0; }
|
||
|
|
||
|
};
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Name: class CWaveFile
|
||
|
// Desc: Encapsulates reading or writing sound data to or from a wave file
|
||
|
//-----------------------------------------------------------------------------
|
||
|
|
||
|
|
||
|
|
||
|
class CWaveFile : public plAudioFileReader
|
||
|
{
|
||
|
public:
|
||
|
CWaveFile();
|
||
|
~CWaveFile();
|
||
|
|
||
|
HRESULT Open(const char *strFileName, WAVEFORMATEX* pwfx, DWORD dwFlags );
|
||
|
HRESULT OpenFromMemory( BYTE* pbData, ULONG ulDataSize, WAVEFORMATEX* pwfx, DWORD dwFlags );
|
||
|
|
||
|
HRESULT Read( BYTE* pBuffer, DWORD dwSizeToRead, DWORD* pdwSizeRead );
|
||
|
HRESULT AdvanceWithoutRead( DWORD dwSizeToRead, DWORD* pdwSizeRead );
|
||
|
HRESULT Write( UINT nSizeToWrite, BYTE* pbData, UINT* pnSizeWrote );
|
||
|
|
||
|
DWORD GetSize();
|
||
|
HRESULT ResetFile();
|
||
|
WAVEFORMATEX* GetFormat() { return m_pwfx; };
|
||
|
|
||
|
DWORD GetNumMarkers() { return fMarkers.size() ; };
|
||
|
plSoundMarker *GetSoundMarker(int i) { return fMarkers[i]; }
|
||
|
|
||
|
|
||
|
// Overloads for plAudioFileReader
|
||
|
CWaveFile( const char *path, plAudioCore::ChannelSelect whichChan );
|
||
|
virtual hsBool OpenForWriting( const char *path, plWAVHeader &header );
|
||
|
virtual plWAVHeader &GetHeader( void );
|
||
|
virtual void Close( void );
|
||
|
virtual UInt32 GetDataSize( void );
|
||
|
virtual float GetLengthInSecs( void );
|
||
|
|
||
|
virtual hsBool SetPosition( UInt32 numBytes );
|
||
|
virtual hsBool Read( UInt32 numBytes, void *buffer );
|
||
|
virtual UInt32 NumBytesLeft( void );
|
||
|
virtual UInt32 Write( UInt32 bytes, void *buffer );
|
||
|
|
||
|
virtual hsBool IsValid( void );
|
||
|
WAVEFORMATEX* m_pwfx; // Pointer to WAVEFORMATEX structure
|
||
|
HMMIO m_hmmio; // MM I/O handle for the WAVE
|
||
|
MMCKINFO m_ck; // Multimedia RIFF chunk
|
||
|
MMCKINFO m_ckRiff; // Use in opening a WAVE file
|
||
|
DWORD m_dwSize; // The size of the wave file
|
||
|
MMIOINFO m_mmioinfoOut;
|
||
|
DWORD m_dwFlags;
|
||
|
BOOL m_bIsReadingFromMemory;
|
||
|
BYTE* m_pbData;
|
||
|
BYTE* m_pbDataCur;
|
||
|
ULONG m_ulDataSize;
|
||
|
|
||
|
plWAVHeader fHeader;
|
||
|
|
||
|
std::vector<plSoundMarker*> fMarkers;
|
||
|
double fSecsPerSample;
|
||
|
|
||
|
protected:
|
||
|
HRESULT ReadMMIO();
|
||
|
HRESULT WriteMMIO( WAVEFORMATEX *pwfxDest );
|
||
|
HRESULT IClose();
|
||
|
};
|
||
|
|
||
|
#endif // plWavFile_H
|