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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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/******************************************************************************
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ValdezInterface.h
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Eric Ellis
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******************************************************************************/
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#ifndef _JV_VALDEZINTERFACE_H_
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#define _JV_VALDEZINTERFACE_H_
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#define MAXASS_CLASS_ID Class_ID(0x5c61b5a6, 0x3b298521)
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#define kMaxAssGetValdezInterface 33
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#include <commdlg.h>
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#include <bmmlib.h>
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#include <guplib.h>
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#include <vector>
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#include <string>
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#include <comdef.h>
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using std::vector;
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using std::string;
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#pragma warning(disable:4786)
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#define kAssetTypeIdTexure 1
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#define kAssetTypeIdSound 2
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#define kAssetTypeIdMaxFile 4
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#define kAssetTypeIdAge 7
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#define kStatusIdDraft 1
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#define kStatusIdStable 2
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class jvValdezInterface
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{
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public:
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// MAX File Replacement Operations
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virtual int ChooseAssetAndOpen() = 0;
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virtual int Save() = 0;
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virtual int SaveAs() = 0;
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virtual int Add() = 0;
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virtual int OpenBitmapDlg(VARIANT* assetId, TCHAR* localFilenameRet, int localFilenameBufSize) = 0;
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virtual int OpenSoundDlg(VARIANT* assetId, TCHAR* localFilenameRet, int localFilenameBufSize) = 0;
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virtual int NewAgeDlg(VARIANT* assetId, TCHAR* localFilenameRet, int localFilenameBufSize) = 0;
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virtual int NewTextureDlg(VARIANT* assetId, TCHAR* localFilenameRet, int localFilenameBufSize) = 0;
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// Asset Database Operations
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virtual int GetLatestVersionFile(VARIANT& assetId, TCHAR* localFilenameRet, int localFilenameBufSize) = 0;
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virtual int GetAssetsByType(int assetTypeId, vector<_variant_t>& assetIds, vector<string>& assetNames) = 0;
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virtual int CheckOutAsset(VARIANT& assetId, TCHAR* localFilenameRet, int localFilenameBufSize) = 0;
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virtual int CheckInAsset(VARIANT& assetId, TCHAR* localFilename, int statusId, TCHAR* comments) = 0;
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virtual int FindAndCompareAssetByFilename(const TCHAR* localFilename, VARIANT* assetId, bool* filesMatch) = 0;
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virtual int FindAssetsByFilename(const TCHAR* filename, vector<_variant_t>& assets) = 0;
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virtual int IsAssetCheckedOutLocally(VARIANT& assetId, bool& checkedOut) = 0;
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};
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inline jvValdezInterface* GetValdezInterface()
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{
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GUP* maxAssGup = OpenGupPlugIn(MAXASS_CLASS_ID);
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if(!maxAssGup) return NULL;
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return (jvValdezInterface*)maxAssGup->Control(kMaxAssGetValdezInterface);
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}
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#endif _JV_VALDEZINTERFACE_H_
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