You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
121 lines
3.2 KiB
121 lines
3.2 KiB
14 years ago
|
/*==LICENSE==*
|
||
|
|
||
|
CyanWorlds.com Engine - MMOG client, server and tools
|
||
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
||
|
|
||
|
This program is free software: you can redistribute it and/or modify
|
||
|
it under the terms of the GNU General Public License as published by
|
||
|
the Free Software Foundation, either version 3 of the License, or
|
||
|
(at your option) any later version.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
|
||
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||
|
or by snail mail at:
|
||
|
Cyan Worlds, Inc.
|
||
|
14617 N Newport Hwy
|
||
|
Mead, WA 99021
|
||
|
|
||
|
*==LICENSE==*/
|
||
|
#include "HeadSpin.h"
|
||
|
#include <windowsx.h>
|
||
|
|
||
|
#include "max.h"
|
||
|
#include "resource.h"
|
||
|
#include "plComponent.h"
|
||
|
#include "plComponentReg.h"
|
||
|
|
||
|
#include "../MaxMain/plMaxNode.h"
|
||
|
|
||
|
#include "../pnSceneObject/plSceneObject.h"
|
||
|
|
||
|
#include "hsResMgr.h"
|
||
|
|
||
|
#include "../plScene/plSceneNode.h"
|
||
|
#include "../MaxConvert/hsConverterUtils.h"
|
||
|
#include "../MaxConvert/plConvert.h"
|
||
|
#include "../MaxConvert/hsControlConverter.h"
|
||
|
#include "../MaxMain/plMaxNode.h"
|
||
|
#include "hsGeometry3.h"
|
||
|
|
||
|
#include "../plAvatar/plSeekPointMod.h"
|
||
|
|
||
|
//Necessary Empty function. Otherwise Linker throws the Paramblock away as extraneous.
|
||
|
void DummyCodeIncludeFuncSeekPoint()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
// SeekPoint Component
|
||
|
// Denotes a special location in the world that the avatar can "magically" move to.
|
||
|
|
||
|
|
||
|
//Class that accesses the paramblock below.
|
||
|
class plSeekPointComponent : public plComponent
|
||
|
{
|
||
|
public:
|
||
|
plSeekPointComponent();
|
||
|
void DeleteThis() { delete this; }
|
||
|
|
||
|
hsBool PreConvert(plMaxNode *pNode, plErrorMsg *pErrMsg);
|
||
|
hsBool Convert(plMaxNode *node, plErrorMsg *pErrMsg);
|
||
|
//hsBool IsValidNodeType(plMaxNode *pNode);
|
||
|
};
|
||
|
|
||
|
//Max desc stuff necessary.
|
||
|
CLASS_DESC(plSeekPointComponent, gSeekPtDesc, "Seek Point", "Seek", COMP_TYPE_TYPE, Class_ID(0x597c7970, 0x13df349f))
|
||
|
|
||
|
// MAX paramblock describing the user interface.
|
||
|
// In this case, there isn't really a user interface.
|
||
|
ParamBlockDesc2 gSeekPtBk
|
||
|
(
|
||
|
1, _T(""), 0, &gSeekPtDesc, P_AUTO_CONSTRUCT, 0,
|
||
|
|
||
|
end
|
||
|
);
|
||
|
|
||
|
// CTOR (default)
|
||
|
plSeekPointComponent::plSeekPointComponent()
|
||
|
{
|
||
|
fClassDesc = &gSeekPtDesc;
|
||
|
fClassDesc->MakeAutoParamBlocks(this);
|
||
|
}
|
||
|
|
||
|
// CONVERT
|
||
|
hsBool plSeekPointComponent::Convert(plMaxNode *node, plErrorMsg *pErrMsg)
|
||
|
{
|
||
|
const char *objName = node->GetName();
|
||
|
char *name = TRACKED_NEW char[strlen(objName) + 1];
|
||
|
|
||
|
strcpy(name, objName);
|
||
|
|
||
|
plSeekPointMod* pointMod = TRACKED_NEW plSeekPointMod(name);
|
||
|
node->AddModifier(pointMod, IGetUniqueName(node));
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
// PRECONVERT
|
||
|
hsBool plSeekPointComponent::PreConvert(plMaxNode *pNode, plErrorMsg *pErrMsg)
|
||
|
{
|
||
|
pNode->SetForceLocal(true);
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
/*hsBool IsValidNodeType(plMaxNode *pNode)
|
||
|
{
|
||
|
Object *obj = pNode->EvalWorldState(hsConverterUtils::Instance().GetTime(pNode->GetInterface())).obj;
|
||
|
if(obj->SuperClassID() == CAMERA_CLASS_ID)
|
||
|
return true;
|
||
|
else
|
||
|
return false;
|
||
|
|
||
|
|
||
|
}
|
||
|
*/
|
||
|
|