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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef plDistTree_inc
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#define plDistTree_inc
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class plDistNode
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{
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public:
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enum {
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kIsLeaf = 0x1
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};
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uint32_t fFlags;
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int32_t fChildren[8];
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Box3 fBox;
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Box3 fFade;
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union
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{
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void* fPData;
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uint32_t fIData;
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};
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const Box3& GetBox() const { return fBox; }
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BOOL IsLeaf() const { return 0 != (fFlags & kIsLeaf); }
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void SetIsLeaf(BOOL on) { if(on)fFlags |= kIsLeaf; else fFlags &= ~kIsLeaf; }
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};
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class plDistTree
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{
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protected:
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int32_t fRoot;
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hsLargeArray<plDistNode> fNodes;
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int32_t IAddNodeRecur(int32_t iNode, const Box3& box, const Box3& fade, uint32_t iData);
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int32_t IMergeNodes(int32_t iNode, const Box3& box, const Box3& fade, uint32_t iData);
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int32_t INextNode(const Box3& box, const Box3& fade, uint32_t iData);
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int32_t IGetChild(const Box3& parent, const Box3& child) const;
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inline BOOL IBoxesClear(const Box3& box0, const Box3& box1) const;
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inline BOOL IFadesClear(const Box3& fade0, const Box3& fade1) const;
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BOOL IBox0ContainsBox1(const Box3& box0, const Box3& box1, const Box3& fade0, const Box3& fade1) const;
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BOOL IBoxClearRecur(int32_t iNode, const Box3& box, const Box3& fade) const;
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BOOL IPointClearRecur(int32_t iNode, const Point3& pt, const Box3& fade) const;
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void IHarvestBoxRecur(int32_t iNode, const Box3& box, Tab<int32_t>& out) const;
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public:
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plDistTree();
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virtual ~plDistTree();
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void Reset();
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void AddBoxPData(const Box3& box, const Box3& fade, void* pData=nil) { AddBoxIData(box, fade, uint32_t(pData)); }
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void AddBoxIData(const Box3& box, const Box3& fade, uint32_t iData=0);
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void AddBox(const Box3& box, const Box3& fade=NonFade()) { AddBoxIData(box, fade, 0); }
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BOOL BoxClear(const Box3& box, const Box3& fade) const;
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BOOL PointClear(const Point3& pt, const Box3& fade) const;
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BOOL IsEmpty() const { return fRoot < 0; }
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static Box3 NonFade() { return Box3(Point3(0,0,0), Point3(0,0,0)); }
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void HarvestBox(const Box3& box, Tab<int32_t>& out) const;
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const plDistNode& GetBox(int32_t i) const { return fNodes[i]; }
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};
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#endif // plDistTree_inc
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