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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "hsGMaterial.h"
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#include <cmath>
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#include "HeadSpin.h"
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#include "hsMemory.h"
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#include "hsResMgr.h"
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#include "plLayerInterface.h"
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#include "plLayer.h"
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#include "plMessage/plMatRefMsg.h"
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#include "plProfile.h"
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plProfile_CreateTimer("MaterialAnims", "Animation", MaterialAnims);
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plLayer defaultLayer;
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//////////////////////////////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////////////////////////
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hsGMaterial::hsGMaterial() :
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fLOD(0),
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fCompFlags(0),
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fLoadFlags(0),
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fLastUpdateTime(0)
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{
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}
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hsGMaterial::~hsGMaterial()
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{
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IClearLayers();
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}
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plLayerInterface* hsGMaterial::GetPiggyBack(uint32_t which)
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{
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return fPiggyBacks[which];
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}
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plLayerInterface* hsGMaterial::GetLayer(uint32_t which)
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{
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return fLayers[which];
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}
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uint32_t hsGMaterial::IMakeExtraLayer()
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{
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fLayers.ExpandAndZero(GetNumLayers()+1);
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return fLayers.GetCount();
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}
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void hsGMaterial::IClearLayers()
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{
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fLayers.Reset();
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}
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void hsGMaterial::SetNumLayers(int cnt)
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{
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if( cnt < fLayers.GetCount() )
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fLayers.SetCount(cnt);
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else
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fLayers.ExpandAndZero(cnt);
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}
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hsGMaterial* hsGMaterial::Clone()
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{
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hsGMaterial* clo = CloneNoLayers();
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clo->SetNumLayers(GetNumLayers());
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int i;
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for( i = 0; i < GetNumLayers(); i++ )
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clo->SetLayer(fLayers[i], i);
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return clo;
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}
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hsGMaterial* hsGMaterial::CloneNoLayers()
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{
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hsGMaterial* clo = new hsGMaterial;
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clo->fCompFlags = fCompFlags;
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clo->fLoadFlags = fLoadFlags;
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return clo;
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}
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plLayer* hsGMaterial::MakeBaseLayer()
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{
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plLayer* newLay = new plLayer;
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newLay->InitToDefault();
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IClearLayers();
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hsAssert(GetKey(), "All materials need a key (or temp key)");
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plString buff;
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if( !GetKeyName().IsNull() )
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buff = plFormat("{}_Layer", GetKeyName());
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else
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buff = "Layer";
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hsgResMgr::ResMgr()->NewKey( buff, newLay, GetKey() != nil ? GetKey()->GetUoid().GetLocation() : plLocation::kGlobalFixedLoc );
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// Add layer so we have it now.
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AddLayerViaNotify(newLay);
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return newLay;
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}
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uint32_t hsGMaterial::AddLayerViaNotify(plLayerInterface* layer)
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{
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int idx = GetNumLayers();
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// Add via notify so we'll dispose of it properly later.
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plMatRefMsg* msg = new plMatRefMsg(GetKey(), plRefMsg::kOnRequest, idx, plMatRefMsg::kLayer);
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hsgResMgr::ResMgr()->SendRef(layer->GetKey(), msg, plRefFlags::kActiveRef);
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fLayers.SetCount(idx+1);
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fLayers[idx] = layer;
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return idx;
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}
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void hsGMaterial::ReplaceLayer(plLayerInterface* oldLay, plLayerInterface* newLay, bool piggyBack)
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{
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hsTArray<plLayerInterface*>& layers = piggyBack ? fPiggyBacks : fLayers;
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int i;
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for( i = 0; i < layers.GetCount(); i++ )
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{
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if( layers[i] == oldLay )
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break;
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}
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hsAssert(i < layers.GetCount(), "Replacing a layer we don't have");
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if( i >= layers.GetCount() )
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return;
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SetLayer(newLay, i, piggyBack);
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}
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void hsGMaterial::RemoveLayer(plLayerInterface* lay, bool piggyBack)
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{
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hsTArray<plLayerInterface*>& layers = piggyBack ? fPiggyBacks : fLayers;
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int i;
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for( i = 0; i < layers.GetCount(); i++ )
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{
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if( layers[i] == lay )
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break;
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}
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if (i >= layers.GetCount())
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return;
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layers.Remove(i);
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}
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void hsGMaterial::InsertLayer(plLayerInterface* layer, int32_t which, bool piggyBack)
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{
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hsTArray<plLayerInterface*>& layers = piggyBack ? fPiggyBacks : fLayers;
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hsAssert(which <= layers.GetCount(), "Material layers Exceeding test depth");
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layers.InsertAtIndex(which, layer);
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}
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void hsGMaterial::SetLayer(plLayerInterface* layer, int32_t which, bool insert, bool piggyBack)
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{
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if( insert )
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{
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InsertLayer(layer, which, piggyBack);
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}
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else
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{
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hsTArray<plLayerInterface*>& layers = piggyBack ? fPiggyBacks : fLayers;
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if( which < 0 )
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which = layers.GetCount();
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hsAssert(which <= layers.GetCount(), "Material layers Exceeding test depth");
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if( which < layers.GetCount() )
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layers[which] = layer;
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else
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layers.Append(layer);
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}
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}
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void hsGMaterial::Write(hsStream* s)
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{
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s->WriteLE32(fLoadFlags);
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s->WriteLE32(fCompFlags);
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s->WriteLE32(GetNumLayers());
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s->WriteLE32(GetNumPiggyBacks());
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}
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void hsGMaterial::Read(hsStream* s)
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{
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fLoadFlags = s->ReadLE32();
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fCompFlags = s->ReadLE32();
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IClearLayers();
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int n = s->ReadLE32();
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fLayers.SetCountAndZero(n);
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n = s->ReadLE32();
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fPiggyBacks.SetCountAndZero(n);
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}
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void hsGMaterial::Write(hsStream *stream, hsResMgr *group)
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{
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plSynchedObject::Write(stream, group);
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Write(stream);
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// Write one (or many) texture indices
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int iLay;
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for( iLay = 0; iLay < GetNumLayers(); iLay++ )
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{
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group->WriteKey(stream,GetLayer(iLay));
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}
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for( iLay = 0; iLay < GetNumPiggyBacks(); iLay++ )
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{
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group->WriteKey(stream, GetPiggyBack(iLay));
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}
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}
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void hsGMaterial::Read(hsStream *stream, hsResMgr *group)
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{
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plSynchedObject::Read(stream, group);
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Read(stream);
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int iLay;
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// Assign texture(s)
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for (iLay = 0; iLay < GetNumLayers(); iLay++)
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{
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plMatRefMsg* msg = new plMatRefMsg(GetKey(), plRefMsg::kOnCreate, iLay, plMatRefMsg::kLayer);
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plKey key = group->ReadKeyNotifyMe(stream, msg, plRefFlags::kActiveRef);
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}
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for (iLay = 0; iLay < GetNumPiggyBacks(); iLay++)
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{
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plMatRefMsg* msg = new plMatRefMsg(GetKey(), plRefMsg::kOnCreate, iLay, plMatRefMsg::kPiggyBack);
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plKey key = group->ReadKeyNotifyMe(stream, msg, plRefFlags::kActiveRef);
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}
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}
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void hsGMaterial::Eval(double secs, uint32_t frame)
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{
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plProfile_BeginLap(MaterialAnims, GetKeyName().c_str());
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int i;
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for( i = 0; i < GetNumLayers(); i++ )
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{
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if( fLayers[i] )
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fLayers[i]->Eval(secs, frame, 0);
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}
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for( i = 0; i < GetNumPiggyBacks(); i++ )
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{
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if( fPiggyBacks[i] )
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fPiggyBacks[i]->Eval(secs, frame, 0);
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}
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plProfile_EndLap(MaterialAnims, GetKeyName().c_str());
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}
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void hsGMaterial::Reset()
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{
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int i;
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for( i = 0; i < GetNumLayers(); i++ )
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{
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if( fLayers[i] )
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fLayers[i]->Eval(0, 0, 0);
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}
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}
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void hsGMaterial::Init()
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{
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Reset();
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}
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bool hsGMaterial::MsgReceive(plMessage* msg)
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{
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plMatRefMsg* refMsg = plMatRefMsg::ConvertNoRef(msg);
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if( refMsg )
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{
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int which = refMsg->fWhich;
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bool piggyBack = 0 != (refMsg->fType & plMatRefMsg::kPiggyBack);
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plLayerInterface* lay= plLayerInterface::ConvertNoRef(refMsg->GetRef());
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if( refMsg->GetContext() & (plRefMsg::kOnCreate|plRefMsg::kOnRequest) )
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{
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bool insert = 0 != (refMsg->fType & plMatRefMsg::kInsert);
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SetLayer(lay, which,
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insert,
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piggyBack );
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}
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else if( refMsg->GetContext() & plRefMsg::kOnReplace )
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ReplaceLayer(plLayerInterface::ConvertNoRef(refMsg->GetOldRef()), lay, piggyBack);
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else if( refMsg->GetContext() & (plRefMsg::kOnRemove | plRefMsg::kOnDestroy) )
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RemoveLayer(lay, piggyBack);
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else
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ReplaceLayer(lay, &defaultLayer, piggyBack);
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return true;
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}
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return plSynchedObject::MsgReceive(msg);
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}
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