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#===============================================
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# Changing an SDL record? Be sure to leave the
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# legacy record intact and make changes in
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# a new copy of the record. - eap
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#===============================================
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#
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# State Description Language for a responder
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#
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STATEDESC Responder
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{
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VERSION 3
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VAR INT curState[1] DEFAULT=0 # The current state (first index for fCommandList)
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VAR INT curCommand[1] DEFAULT=-1 # The command we are currently waiting to send
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# (or -1 if we're not sending)
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VAR BOOL netRequest[1] DEFAULT=false # Was the last trigger a net request
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VAR INT completedEvents[] # Which events that commands are waiting on have completed
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VAR BOOL enabled[1] DEFAULT=true
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VAR PLKEY playerKey[1] # The player who triggered this last
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VAR PLKEY triggerer[1] # Whoever triggered us (for sending notify callbacks)
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}
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