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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include <Python.h>
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#include "pyKey.h"
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#pragma hdrstop
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#include "pyPlayer.h"
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// glue functions
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PYTHON_CLASS_DEFINITION(ptPlayer, pyPlayer);
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PYTHON_DEFAULT_NEW_DEFINITION(ptPlayer, pyPlayer)
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PYTHON_DEFAULT_DEALLOC_DEFINITION(ptPlayer)
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PYTHON_INIT_DEFINITION(ptPlayer, args, keywords)
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{
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// we have two sets of arguments we can use, hence the generic PyObject* pointers
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// argument set 1: pyKey, string, uint32_t, float
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// argument set 2: string, uint32_t
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PyObject* firstObj = NULL; // can be a pyKey or a string
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PyObject* secondObj = NULL; // can be a string or a uint32_t
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PyObject* thirdObj = NULL; // uint32_t
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PyObject* fourthObj = NULL; // float
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if (!PyArg_ParseTuple(args, "OO|OO", &firstObj, &secondObj, &thirdObj, &fourthObj))
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{
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PyErr_SetString(PyExc_TypeError, "__init__ expects one of two argument lists: (ptKey, string, unsigned long, float) or (string, unsigned long)");
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PYTHON_RETURN_INIT_ERROR;
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}
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plKey key;
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plString name;
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uint32_t pid = -1;
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float distSeq = -1;
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if (pyKey::Check(firstObj))
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{
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if (!(PyString_CheckEx(secondObj) && PyNumber_Check(thirdObj) && PyFloat_Check(fourthObj)))
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{
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PyErr_SetString(PyExc_TypeError, "__init__ expects one of two argument lists: (ptKey, string, unsigned long, float) or (string, unsigned long)");
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PYTHON_RETURN_INIT_ERROR;
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}
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key = pyKey::ConvertFrom(firstObj)->getKey();
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name = PyString_AsStringEx(secondObj);
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pid = PyNumber_AsSsize_t(thirdObj, NULL);
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distSeq = (float)PyFloat_AsDouble(fourthObj);
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} else if (PyString_CheckEx(firstObj)) {
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name = PyString_AsStringEx(firstObj);
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if (!PyNumber_Check(secondObj) || thirdObj || fourthObj)
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{
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PyErr_SetString(PyExc_TypeError, "__init__ expects one of two argument lists: (ptKey, string, unsigned long, float) or (string, unsigned long)");
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PYTHON_RETURN_INIT_ERROR;
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}
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pid = PyNumber_AsSsize_t(secondObj, NULL);
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} else {
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PyErr_SetString(PyExc_TypeError, "__init__ expects one of two argument lists: (ptKey, string, unsigned long, float) or (string, unsigned long)");
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PYTHON_RETURN_INIT_ERROR;
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}
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self->fThis->Init(key, name.c_str(), pid, distSeq);
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PYTHON_RETURN_INIT_OK;
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}
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PYTHON_RICH_COMPARE_DEFINITION(ptPlayer, obj1, obj2, compareType)
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{
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if ((obj1 == Py_None) || (obj2 == Py_None) || !pyPlayer::Check(obj1) || !pyPlayer::Check(obj2))
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{
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// if they aren't the same type, they don't match, obviously (we also never equal none)
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if (compareType == Py_EQ)
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PYTHON_RCOMPARE_FALSE;
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else if (compareType == Py_NE)
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PYTHON_RCOMPARE_TRUE;
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else
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{
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PyErr_SetString(PyExc_NotImplementedError, "invalid comparison for a ptPlayer object");
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PYTHON_RCOMPARE_ERROR;
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}
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}
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pyPlayer *player1 = pyPlayer::ConvertFrom(obj1);
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pyPlayer *player2 = pyPlayer::ConvertFrom(obj2);
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if (compareType == Py_EQ)
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{
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if ((*player1) == (*player2))
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PYTHON_RCOMPARE_TRUE;
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PYTHON_RCOMPARE_FALSE;
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}
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else if (compareType == Py_NE)
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{
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if ((*player1) != (*player2))
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PYTHON_RCOMPARE_TRUE;
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PYTHON_RCOMPARE_FALSE;
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}
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PyErr_SetString(PyExc_NotImplementedError, "invalid comparison for a ptPlayer object");
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PYTHON_RCOMPARE_ERROR;
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}
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PYTHON_METHOD_DEFINITION_NOARGS(ptPlayer, getPlayerName)
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{
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return PyString_FromPlString(self->fThis->GetPlayerName());
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}
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PYTHON_METHOD_DEFINITION_NOARGS(ptPlayer, getPlayerID)
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{
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return PyLong_FromUnsignedLong(self->fThis->GetPlayerID());
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}
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PYTHON_METHOD_DEFINITION_NOARGS(ptPlayer, getDistanceSq)
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{
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return PyFloat_FromDouble(self->fThis->GetDistSq());
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}
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PYTHON_METHOD_DEFINITION_NOARGS(ptPlayer, isCCR)
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{
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PYTHON_RETURN_BOOL(self->fThis->IsCCR());
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}
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PYTHON_METHOD_DEFINITION_NOARGS(ptPlayer, isServer)
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{
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PYTHON_RETURN_BOOL(self->fThis->IsServer());
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}
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PYTHON_START_METHODS_TABLE(ptPlayer)
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PYTHON_METHOD_NOARGS(ptPlayer, getPlayerName, "Returns the name of the player"),
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PYTHON_METHOD_NOARGS(ptPlayer, getPlayerID, "Returns the unique player ID"),
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PYTHON_METHOD_NOARGS(ptPlayer, getDistanceSq, "Returns the distance to remote player from local player"),
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PYTHON_METHOD_NOARGS(ptPlayer, isCCR, "Is this player a CCR?"),
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PYTHON_METHOD_NOARGS(ptPlayer, isServer, "Is this player a server?"),
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PYTHON_END_METHODS_TABLE;
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// type structure definition
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#define ptPlayer_COMPARE PYTHON_NO_COMPARE
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#define ptPlayer_AS_NUMBER PYTHON_NO_AS_NUMBER
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#define ptPlayer_AS_SEQUENCE PYTHON_NO_AS_SEQUENCE
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#define ptPlayer_AS_MAPPING PYTHON_NO_AS_MAPPING
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#define ptPlayer_STR PYTHON_NO_STR
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#define ptPlayer_RICH_COMPARE PYTHON_DEFAULT_RICH_COMPARE(ptPlayer)
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#define ptPlayer_GETSET PYTHON_NO_GETSET
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#define ptPlayer_BASE PYTHON_NO_BASE
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PLASMA_CUSTOM_TYPE(ptPlayer, "Params: avkey,name,playerID,distanceSq\nAnd optionally __init__(name,playerID)");
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// required functions for PyObject interoperability
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PyObject *pyPlayer::New(pyKey& avKey, const plString& pname, uint32_t pid, float distsq)
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{
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ptPlayer *newObj = (ptPlayer*)ptPlayer_type.tp_new(&ptPlayer_type, NULL, NULL);
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newObj->fThis->Init(avKey.getKey(), pname, pid, distsq);
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return (PyObject*)newObj;
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}
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PyObject *pyPlayer::New(plKey avKey, const plString& pname, uint32_t pid, float distsq)
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{
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ptPlayer *newObj = (ptPlayer*)ptPlayer_type.tp_new(&ptPlayer_type, NULL, NULL);
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newObj->fThis->Init(avKey, pname, pid, distsq);
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return (PyObject*)newObj;
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}
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PyObject *pyPlayer::New(const plString& pname, uint32_t pid)
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{
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ptPlayer *newObj = (ptPlayer*)ptPlayer_type.tp_new(&ptPlayer_type, NULL, NULL);
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newObj->fThis->Init(nil, pname, pid, -1);
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return (PyObject*)newObj;
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}
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PYTHON_CLASS_CHECK_IMPL(ptPlayer, pyPlayer)
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PYTHON_CLASS_CONVERT_FROM_IMPL(ptPlayer, pyPlayer)
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///////////////////////////////////////////////////////////////////////////
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//
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// AddPlasmaClasses - the python module definitions
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//
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void pyPlayer::AddPlasmaClasses(PyObject *m)
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{
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PYTHON_CLASS_IMPORT_START(m);
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PYTHON_CLASS_IMPORT(m, ptPlayer);
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PYTHON_CLASS_IMPORT_END(m);
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}
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