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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include <Python.h>
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#pragma hdrstop
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#include "pyHeekMsg.h"
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#include "pfGameMgr/pfGameMgr.h"
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///////////////////////////////////////////////////////////////////////////////
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//
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// Base Heek msg class
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//
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pyHeekMsg::pyHeekMsg(): pyGameCliMsg() {}
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pyHeekMsg::pyHeekMsg(pfGameCliMsg* msg): pyGameCliMsg(msg)
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{
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if (message && (message->gameCli->GetGameTypeId() != kGameTypeId_Heek))
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message = nil; // wrong type, just clear it out
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}
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int pyHeekMsg::GetHeekMsgType() const
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{
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if (message)
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return message->netMsg->messageId;
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return -1;
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}
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PyObject* pyHeekMsg::UpcastToFinalHeekMsg() const
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{
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if (!message)
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PYTHON_RETURN_NONE;
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switch (message->netMsg->messageId)
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{
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case kSrv2Cli_Heek_PlayGame:
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return pyHeekPlayGameMsg::New(message);
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case kSrv2Cli_Heek_Goodbye:
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return pyHeekGoodbyeMsg::New(message);
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case kSrv2Cli_Heek_Welcome:
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return pyHeekWelcomeMsg::New(message);
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case kSrv2Cli_Heek_Drop:
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return pyHeekDropMsg::New(message);
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case kSrv2Cli_Heek_Setup:
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return pyHeekSetupMsg::New(message);
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case kSrv2Cli_Heek_LightState:
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return pyHeekLightStateMsg::New(message);
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case kSrv2Cli_Heek_InterfaceState:
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return pyHeekInterfaceStateMsg::New(message);
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case kSrv2Cli_Heek_CountdownState:
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return pyHeekCountdownStateMsg::New(message);
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case kSrv2Cli_Heek_WinLose:
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return pyHeekWinLoseMsg::New(message);
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case kSrv2Cli_Heek_GameWin:
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return pyHeekGameWinMsg::New(message);
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case kSrv2Cli_Heek_PointUpdate:
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return pyHeekPointUpdateMsg::New(message);
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default:
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PYTHON_RETURN_NONE;
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}
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}
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///////////////////////////////////////////////////////////////////////////////
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//
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// The different messages we can receive
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//
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pyHeekPlayGameMsg::pyHeekPlayGameMsg(): pyHeekMsg() {}
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pyHeekPlayGameMsg::pyHeekPlayGameMsg(pfGameCliMsg* msg): pyHeekMsg(msg)
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{
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if (message && (message->netMsg->messageId != kSrv2Cli_Heek_PlayGame))
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message = nil; // wrong type, just clear it out
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}
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bool pyHeekPlayGameMsg::IsPlaying() const
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{
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if (message)
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{
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const Srv2Cli_Heek_PlayGame* gmMsg = (const Srv2Cli_Heek_PlayGame*)message->netMsg;
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return gmMsg->isPlaying;
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}
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return false;
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}
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bool pyHeekPlayGameMsg::IsSinglePlayer() const
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{
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if (message)
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{
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const Srv2Cli_Heek_PlayGame* gmMsg = (const Srv2Cli_Heek_PlayGame*)message->netMsg;
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return gmMsg->isSinglePlayer;
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}
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return false;
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}
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bool pyHeekPlayGameMsg::EnableButtons() const
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{
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if (message)
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{
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const Srv2Cli_Heek_PlayGame* gmMsg = (const Srv2Cli_Heek_PlayGame*)message->netMsg;
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return gmMsg->enableButtons;
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}
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return false;
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}
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///////////////////////////////////////////////////////////////////////////////
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pyHeekGoodbyeMsg::pyHeekGoodbyeMsg(): pyHeekMsg() {}
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pyHeekGoodbyeMsg::pyHeekGoodbyeMsg(pfGameCliMsg* msg): pyHeekMsg(msg)
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{
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if (message && (message->netMsg->messageId != kSrv2Cli_Heek_Goodbye))
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message = nil; // wrong type, just clear it out
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}
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///////////////////////////////////////////////////////////////////////////////
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pyHeekWelcomeMsg::pyHeekWelcomeMsg(): pyHeekMsg() {}
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pyHeekWelcomeMsg::pyHeekWelcomeMsg(pfGameCliMsg* msg): pyHeekMsg(msg)
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{
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if (message && (message->netMsg->messageId != kSrv2Cli_Heek_Welcome))
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message = nil; // wrong type, just clear it out
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}
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unsigned long pyHeekWelcomeMsg::Points() const
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{
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if (message)
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{
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const Srv2Cli_Heek_Welcome* gmMsg = (const Srv2Cli_Heek_Welcome*)message->netMsg;
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return gmMsg->points;
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}
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return 0;
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}
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unsigned long pyHeekWelcomeMsg::Rank() const
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{
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if (message)
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{
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const Srv2Cli_Heek_Welcome* gmMsg = (const Srv2Cli_Heek_Welcome*)message->netMsg;
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return gmMsg->rank;
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}
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return 0;
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}
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std::wstring pyHeekWelcomeMsg::Name() const
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{
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if (message)
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{
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const Srv2Cli_Heek_Welcome* gmMsg = (const Srv2Cli_Heek_Welcome*)message->netMsg;
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return gmMsg->name;
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}
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return L"";
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}
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///////////////////////////////////////////////////////////////////////////////
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pyHeekDropMsg::pyHeekDropMsg(): pyHeekMsg() {}
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pyHeekDropMsg::pyHeekDropMsg(pfGameCliMsg* msg): pyHeekMsg(msg)
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{
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if (message && (message->netMsg->messageId != kSrv2Cli_Heek_Drop))
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message = nil; // wrong type, just clear it out
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}
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int pyHeekDropMsg::Position() const
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{
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if (message)
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{
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const Srv2Cli_Heek_Drop* gmMsg = (const Srv2Cli_Heek_Drop*)message->netMsg;
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return gmMsg->position;
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}
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return -1;
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}
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///////////////////////////////////////////////////////////////////////////////
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pyHeekSetupMsg::pyHeekSetupMsg(): pyHeekMsg() {}
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pyHeekSetupMsg::pyHeekSetupMsg(pfGameCliMsg* msg): pyHeekMsg(msg)
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{
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if (message && (message->netMsg->messageId != kSrv2Cli_Heek_Welcome))
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message = nil; // wrong type, just clear it out
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}
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int pyHeekSetupMsg::Position() const
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{
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if (message)
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{
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const Srv2Cli_Heek_Setup* gmMsg = (const Srv2Cli_Heek_Setup*)message->netMsg;
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return gmMsg->position;
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}
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return -1;
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}
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bool pyHeekSetupMsg::ButtonState() const
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{
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if (message)
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{
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const Srv2Cli_Heek_Setup* gmMsg = (const Srv2Cli_Heek_Setup*)message->netMsg;
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return gmMsg->buttonState;
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}
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return false;
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}
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std::vector<bool> pyHeekSetupMsg::LightOn() const
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{
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std::vector<bool> retVal;
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if (message)
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{
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const Srv2Cli_Heek_Setup* gmMsg = (const Srv2Cli_Heek_Setup*)message->netMsg;
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int numLights = arrsize(gmMsg->lightOn);
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for (int i = 0; i < numLights; ++i)
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retVal.push_back(gmMsg->lightOn[i]);
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return retVal;
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}
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return retVal;
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}
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///////////////////////////////////////////////////////////////////////////////
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pyHeekLightStateMsg::pyHeekLightStateMsg(): pyHeekMsg() {}
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pyHeekLightStateMsg::pyHeekLightStateMsg(pfGameCliMsg* msg): pyHeekMsg(msg)
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{
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if (message && (message->netMsg->messageId != kSrv2Cli_Heek_LightState))
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message = nil; // wrong type, just clear it out
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}
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int pyHeekLightStateMsg::LightNum() const
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{
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if (message)
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{
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const Srv2Cli_Heek_LightState* gmMsg = (const Srv2Cli_Heek_LightState*)message->netMsg;
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return gmMsg->lightNum;
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}
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return -1;
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}
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int pyHeekLightStateMsg::State() const
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{
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if (message)
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{
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const Srv2Cli_Heek_LightState* gmMsg = (const Srv2Cli_Heek_LightState*)message->netMsg;
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return gmMsg->state;
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}
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return -1;
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}
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///////////////////////////////////////////////////////////////////////////////
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pyHeekInterfaceStateMsg::pyHeekInterfaceStateMsg(): pyHeekMsg() {}
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pyHeekInterfaceStateMsg::pyHeekInterfaceStateMsg(pfGameCliMsg* msg): pyHeekMsg(msg)
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{
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if (message && (message->netMsg->messageId != kSrv2Cli_Heek_InterfaceState))
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message = nil; // wrong type, just clear it out
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}
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bool pyHeekInterfaceStateMsg::ButtonsEnabled() const
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{
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if (message)
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{
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const Srv2Cli_Heek_InterfaceState* gmMsg = (const Srv2Cli_Heek_InterfaceState*)message->netMsg;
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return gmMsg->buttonsEnabled;
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}
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return false;
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}
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///////////////////////////////////////////////////////////////////////////////
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pyHeekCountdownStateMsg::pyHeekCountdownStateMsg(): pyHeekMsg() {}
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pyHeekCountdownStateMsg::pyHeekCountdownStateMsg(pfGameCliMsg* msg): pyHeekMsg(msg)
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{
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if (message && (message->netMsg->messageId != kSrv2Cli_Heek_CountdownState))
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message = nil; // wrong type, just clear it out
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}
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int pyHeekCountdownStateMsg::State() const
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{
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if (message)
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{
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const Srv2Cli_Heek_CountdownState* gmMsg = (const Srv2Cli_Heek_CountdownState*)message->netMsg;
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return gmMsg->state;
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}
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return false;
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}
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///////////////////////////////////////////////////////////////////////////////
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pyHeekWinLoseMsg::pyHeekWinLoseMsg(): pyHeekMsg() {}
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pyHeekWinLoseMsg::pyHeekWinLoseMsg(pfGameCliMsg* msg): pyHeekMsg(msg)
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{
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if (message && (message->netMsg->messageId != kSrv2Cli_Heek_WinLose))
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message = nil; // wrong type, just clear it out
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}
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bool pyHeekWinLoseMsg::Win() const
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{
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if (message)
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{
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const Srv2Cli_Heek_WinLose* gmMsg = (const Srv2Cli_Heek_WinLose*)message->netMsg;
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return gmMsg->win;
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}
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return false;
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}
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int pyHeekWinLoseMsg::Choice() const
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{
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if (message)
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{
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const Srv2Cli_Heek_WinLose* gmMsg = (const Srv2Cli_Heek_WinLose*)message->netMsg;
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return gmMsg->choice;
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}
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return -1;
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}
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///////////////////////////////////////////////////////////////////////////////
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pyHeekGameWinMsg::pyHeekGameWinMsg(): pyHeekMsg() {}
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pyHeekGameWinMsg::pyHeekGameWinMsg(pfGameCliMsg* msg): pyHeekMsg(msg)
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{
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if (message && (message->netMsg->messageId != kSrv2Cli_Heek_GameWin))
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message = nil; // wrong type, just clear it out
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}
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int pyHeekGameWinMsg::Choice() const
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{
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if (message)
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{
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const Srv2Cli_Heek_GameWin* gmMsg = (const Srv2Cli_Heek_GameWin*)message->netMsg;
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return gmMsg->choice;
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}
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return -1;
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}
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///////////////////////////////////////////////////////////////////////////////
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pyHeekPointUpdateMsg::pyHeekPointUpdateMsg(): pyHeekMsg() {}
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pyHeekPointUpdateMsg::pyHeekPointUpdateMsg(pfGameCliMsg* msg): pyHeekMsg(msg)
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{
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if (message && (message->netMsg->messageId != kSrv2Cli_Heek_PointUpdate))
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message = nil; // wrong type, just clear it out
|
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}
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|
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bool pyHeekPointUpdateMsg::DisplayUpdate() const
|
|
|
|
{
|
|
|
|
if (message)
|
|
|
|
{
|
|
|
|
const Srv2Cli_Heek_PointUpdate* gmMsg = (const Srv2Cli_Heek_PointUpdate*)message->netMsg;
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|
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|
return gmMsg->displayUpdate;
|
|
|
|
}
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|
return false;
|
|
|
|
}
|
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|
|
|
|
|
|
unsigned long pyHeekPointUpdateMsg::Points() const
|
|
|
|
{
|
|
|
|
if (message)
|
|
|
|
{
|
|
|
|
const Srv2Cli_Heek_PointUpdate* gmMsg = (const Srv2Cli_Heek_PointUpdate*)message->netMsg;
|
|
|
|
return gmMsg->points;
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|
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|
|
|
|
|
|
unsigned long pyHeekPointUpdateMsg::Rank() const
|
|
|
|
{
|
|
|
|
if (message)
|
|
|
|
{
|
|
|
|
const Srv2Cli_Heek_PointUpdate* gmMsg = (const Srv2Cli_Heek_PointUpdate*)message->netMsg;
|
|
|
|
return gmMsg->rank;
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|