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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef pfUtilBase64_inc
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#define pfUtilBase64_inc
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#include "HeadSpin.h"
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/*****************************************************************************
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*
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* Base64 Codec API
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*
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***/
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const unsigned kBase64EncodeBlock = 4;
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const unsigned kBase64EncodeMultiple = 3;
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inline unsigned Base64EncodeSize (unsigned srcChars) {
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return (srcChars + kBase64EncodeMultiple - 1) / kBase64EncodeMultiple
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* kBase64EncodeBlock;
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}
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unsigned Base64Encode (
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unsigned srcChars,
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const uint8_t srcData[],
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unsigned dstChars,
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char * dstData
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);
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inline unsigned Base64DecodeSize (unsigned srcChars, const char srcData[]) {
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return srcChars * kBase64EncodeMultiple / kBase64EncodeBlock
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- ((srcChars >= 1 && srcData[srcChars - 1] == '=') ? 1 : 0)
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- ((srcChars >= 2 && srcData[srcChars - 2] == '=') ? 1 : 0);
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}
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unsigned Base64Decode (
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unsigned srcChars,
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const char srcData[],
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unsigned dstChars,
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uint8_t * dstData
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);
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#endif //pnUtilBase64_inc
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