|
|
|
/*==LICENSE==*
|
|
|
|
|
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools
|
|
|
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
|
|
|
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
Additional permissions under GNU GPL version 3 section 7
|
|
|
|
|
|
|
|
If you modify this Program, or any covered work, by linking or
|
|
|
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
|
|
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
|
|
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
|
|
|
(or a modified version of those libraries),
|
|
|
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
|
|
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
|
|
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
|
|
|
licensors of this Program grant you additional
|
|
|
|
permission to convey the resulting work. Corresponding Source for a
|
|
|
|
non-source form of such a combination shall include the source code for
|
|
|
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
|
|
|
work.
|
|
|
|
|
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
|
|
|
or by snail mail at:
|
|
|
|
Cyan Worlds, Inc.
|
|
|
|
14617 N Newport Hwy
|
|
|
|
Mead, WA 99021
|
|
|
|
|
|
|
|
*==LICENSE==*/
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
// //
|
|
|
|
// pfGUIRadioGroupCtrl Definition //
|
|
|
|
// //
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
#include "HeadSpin.h"
|
|
|
|
#include "pfGUIRadioGroupCtrl.h"
|
|
|
|
#include "pfGameGUIMgr.h"
|
|
|
|
#include "pfGUICheckBoxCtrl.h"
|
|
|
|
#include "pfGUIControlHandlers.h"
|
|
|
|
|
|
|
|
#include "pnMessage/plRefMsg.h"
|
|
|
|
#include "pfMessage/pfGameGUIMsg.h"
|
|
|
|
#include "plgDispatch.h"
|
|
|
|
#include "hsResMgr.h"
|
|
|
|
|
|
|
|
//// Wee Little Control Proc for our buttons /////////////////////////////////
|
|
|
|
|
|
|
|
class pfGroupProc : public pfGUICtrlProcObject
|
|
|
|
{
|
|
|
|
protected:
|
|
|
|
|
|
|
|
pfGUIRadioGroupCtrl *fParent;
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
|
|
|
pfGroupProc( pfGUIRadioGroupCtrl *parent )
|
|
|
|
{
|
|
|
|
fParent = parent;
|
|
|
|
}
|
|
|
|
|
|
|
|
virtual void DoSomething( pfGUIControlMod *ctrl )
|
|
|
|
{
|
|
|
|
int32_t newIdx;
|
|
|
|
|
|
|
|
|
|
|
|
// So one of our controls got clicked. That means that we change our value
|
|
|
|
// to the proper index
|
|
|
|
|
|
|
|
pfGUICheckBoxCtrl *check = pfGUICheckBoxCtrl::ConvertNoRef( ctrl );
|
|
|
|
|
|
|
|
// Are we unselecting? And do we allow this?
|
|
|
|
if( !check->IsChecked() && !fParent->HasFlag( pfGUIRadioGroupCtrl::kAllowNoSelection ) )
|
|
|
|
{
|
|
|
|
// Boo on you. Re-check
|
|
|
|
check->SetChecked( true );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
for( newIdx = 0; newIdx < fParent->fControls.GetCount(); newIdx++ )
|
|
|
|
{
|
|
|
|
if( fParent->fControls[ newIdx ] == check )
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
if( newIdx == fParent->fControls.GetCount() )
|
|
|
|
newIdx = -1;
|
|
|
|
|
|
|
|
if( newIdx != fParent->fValue )
|
|
|
|
{
|
|
|
|
if( fParent->fValue != -1 )
|
|
|
|
fParent->fControls[ fParent->fValue ]->SetChecked( false );
|
|
|
|
|
|
|
|
fParent->fValue = newIdx;
|
|
|
|
if( newIdx != -1 )
|
|
|
|
fParent->fControls[ newIdx ]->SetChecked( true );
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if( !check->IsChecked() && fParent->HasFlag( pfGUIRadioGroupCtrl::kAllowNoSelection ) )
|
|
|
|
{
|
|
|
|
// nobody is checked!
|
|
|
|
fParent->fValue = -1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
fParent->DoSomething();
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
//// Constructor/Destructor //////////////////////////////////////////////////
|
|
|
|
|
|
|
|
pfGUIRadioGroupCtrl::pfGUIRadioGroupCtrl()
|
|
|
|
{
|
|
|
|
fButtonProc = new pfGroupProc( this );
|
|
|
|
fButtonProc->IncRef();
|
|
|
|
SetFlag( kIntangible );
|
|
|
|
}
|
|
|
|
|
|
|
|
pfGUIRadioGroupCtrl::~pfGUIRadioGroupCtrl()
|
|
|
|
{
|
|
|
|
if( fButtonProc->DecRef() )
|
|
|
|
delete fButtonProc;
|
|
|
|
}
|
|
|
|
|
|
|
|
//// IEval ///////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
hsBool pfGUIRadioGroupCtrl::IEval( double secs, float del, uint32_t dirty )
|
|
|
|
{
|
|
|
|
return pfGUIControlMod::IEval( secs, del, dirty );
|
|
|
|
}
|
|
|
|
|
|
|
|
//// MsgReceive //////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
hsBool pfGUIRadioGroupCtrl::MsgReceive( plMessage *msg )
|
|
|
|
{
|
|
|
|
plGenRefMsg *refMsg = plGenRefMsg::ConvertNoRef( msg );
|
|
|
|
if( refMsg != nil )
|
|
|
|
{
|
|
|
|
if( refMsg->fType == kRefControl )
|
|
|
|
{
|
|
|
|
if( refMsg->GetContext() & ( plRefMsg::kOnCreate | plRefMsg::kOnRequest | plRefMsg::kOnReplace ) )
|
|
|
|
{
|
|
|
|
fControls[ refMsg->fWhich ] = pfGUICheckBoxCtrl::ConvertNoRef( refMsg->GetRef() );
|
|
|
|
fControls[ refMsg->fWhich ]->SetHandler( fButtonProc );
|
|
|
|
if( fValue == refMsg->fWhich )
|
|
|
|
fControls[ refMsg->fWhich ]->SetChecked( true );
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
fControls[ refMsg->fWhich ] = nil;
|
|
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return pfGUIControlMod::MsgReceive( msg );
|
|
|
|
}
|
|
|
|
|
|
|
|
//// Read/Write //////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
void pfGUIRadioGroupCtrl::Read( hsStream *s, hsResMgr *mgr )
|
|
|
|
{
|
|
|
|
pfGUIControlMod::Read(s, mgr);
|
|
|
|
|
|
|
|
uint32_t i, count = s->ReadLE32();
|
|
|
|
fControls.SetCountAndZero( count );
|
|
|
|
|
|
|
|
for( i = 0; i < count; i++ )
|
|
|
|
{
|
|
|
|
mgr->ReadKeyNotifyMe( s, new plGenRefMsg( GetKey(), plRefMsg::kOnCreate, i, kRefControl ), plRefFlags::kActiveRef );
|
|
|
|
}
|
|
|
|
|
|
|
|
fValue = fDefaultValue = s->ReadLE16();
|
|
|
|
if( fValue != -1 && fControls[ fValue ] != nil )
|
|
|
|
fControls[ fValue ]->SetChecked( true );
|
|
|
|
}
|
|
|
|
|
|
|
|
void pfGUIRadioGroupCtrl::Write( hsStream *s, hsResMgr *mgr )
|
|
|
|
{
|
|
|
|
uint32_t i;
|
|
|
|
|
|
|
|
|
|
|
|
pfGUIControlMod::Write( s, mgr );
|
|
|
|
|
|
|
|
s->WriteLE32( fControls.GetCount() );
|
|
|
|
for( i = 0; i < fControls.GetCount(); i++ )
|
|
|
|
mgr->WriteKey( s, fControls[ i ]->GetKey() );
|
|
|
|
|
|
|
|
s->WriteLE16( (uint16_t)fDefaultValue );
|
|
|
|
}
|
|
|
|
|
|
|
|
//// SetValue ////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
void pfGUIRadioGroupCtrl::SetValue( int32_t value )
|
|
|
|
{
|
|
|
|
if( value != fValue && ( value != -1 || HasFlag( kAllowNoSelection ) ) )
|
|
|
|
{
|
|
|
|
if( fValue != -1 )
|
|
|
|
fControls[ fValue ]->SetChecked( false );
|
|
|
|
|
|
|
|
fValue = value;
|
|
|
|
if( value != -1 )
|
|
|
|
fControls[ value ]->SetChecked( true );
|
|
|
|
|
|
|
|
DoSomething();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
///// Setting to be trickled down to the underlings
|
|
|
|
|
|
|
|
void pfGUIRadioGroupCtrl::SetEnabled( hsBool e )
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
for( i = 0; i < fControls.GetCount(); i++ )
|
|
|
|
fControls[ i ]->SetEnabled(e);
|
|
|
|
}
|
|
|
|
|
|
|
|
void pfGUIRadioGroupCtrl::SetInteresting( hsBool e )
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
for( i = 0; i < fControls.GetCount(); i++ )
|
|
|
|
fControls[ i ]->SetInteresting(e);
|
|
|
|
}
|
|
|
|
|
|
|
|
void pfGUIRadioGroupCtrl::SetVisible( hsBool vis )
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
for( i = 0; i < fControls.GetCount(); i++ )
|
|
|
|
fControls[ i ]->SetVisible(vis);
|
|
|
|
}
|
|
|
|
|
|
|
|
void pfGUIRadioGroupCtrl::SetControlsFlag( int flag )
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
for( i = 0; i < fControls.GetCount(); i++ )
|
|
|
|
fControls[ i ]->SetFlag(flag);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void pfGUIRadioGroupCtrl::ClearControlsFlag( int flag )
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
for( i = 0; i < fControls.GetCount(); i++ )
|
|
|
|
fControls[ i ]->ClearFlag(flag);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//// Export Functions ////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
void pfGUIRadioGroupCtrl::ClearControlList( void )
|
|
|
|
{
|
|
|
|
fControls.Reset();
|
|
|
|
fValue = -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
void pfGUIRadioGroupCtrl::AddControl( pfGUICheckBoxCtrl *ctrl )
|
|
|
|
{
|
|
|
|
fControls.Append( ctrl );
|
|
|
|
}
|
|
|
|
|