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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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// Basic edit dialog stuff
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#include "plEditDlg.h"
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#include "plLocTreeView.h"
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#include "plAddDlgs.h"
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#include "pfLocalizationMgr/pfLocalizationMgr.h"
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#include "pfLocalizationMgr/pfLocalizationDataMgr.h"
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#include <QDialog>
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#include <QMessageBox>
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#include <QFileDialog>
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#include "ui_EditDialog.h"
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#include <functional>
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static void IAboutDialog(QWidget *parent)
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{
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QDialog dlg(parent);
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QLabel *image = new QLabel(&dlg);
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image->setPixmap(QPixmap(":/icon1.ico"));
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QLabel *text = new QLabel(QObject::tr(R"(plLocalizationEditor
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A basic editor for Plasma 21 localization resource files
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Copyright (C) 2004 Cyan Worlds, Inc.)"), &dlg);
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QPushButton *ok = new QPushButton(QObject::tr("OK"), &dlg);
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ok->setDefault(true);
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QHBoxLayout *layout = new QHBoxLayout(&dlg);
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layout->setMargin(8);
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layout->setSpacing(10);
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layout->addWidget(image);
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layout->addWidget(text);
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layout->addWidget(ok);
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dlg.connect(ok, &QPushButton::clicked, &dlg, &QDialog::accept);
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dlg.exec();
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}
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EditDialog::EditDialog()
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: fEditMode(kEditNothing)
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{
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fUI = new Ui_EditDialog;
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fUI->setupUi(this);
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connect(fUI->fOpenAction, SIGNAL(triggered()), SLOT(OpenDataDirectory()));
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connect(fUI->fSaveCurrentAction, SIGNAL(triggered()), SLOT(SaveToCurrent()));
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connect(fUI->fSaveOtherAction, SIGNAL(triggered()), SLOT(SaveToDirectory()));
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connect(fUI->fExitAction, SIGNAL(triggered()), SLOT(close()));
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connect(fUI->fAboutAction, &QAction::triggered, std::bind(&IAboutDialog, this));
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connect(fUI->fLocalizationTree, SIGNAL(currentItemChanged(QTreeWidgetItem*,QTreeWidgetItem*)),
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SLOT(LocPathChanged(QTreeWidgetItem*,QTreeWidgetItem*)));
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connect(fUI->fAddButton, SIGNAL(clicked()), SLOT(AddClicked()));
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connect(fUI->fDeleteButton, SIGNAL(clicked()), SLOT(DeleteClicked()));
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EnableEdit(false);
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}
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EditDialog::~EditDialog()
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{
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pfLocalizationMgr::Shutdown();
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delete fUI;
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}
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// saves the current localization text to the data manager
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void EditDialog::SaveLocalizationText()
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{
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if (fCurrentLocPath.IsEmpty())
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return; // no path to save
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plString text = fUI->fLocalizationText->toPlainText().toUtf8().constData();
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plString ageName, setName, elementName, elementLanguage;
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SplitLocalizationPath(fCurrentLocPath, ageName, setName, elementName, elementLanguage);
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if (ageName.IsEmpty() || setName.IsEmpty() || elementName.IsEmpty() || elementLanguage.IsEmpty())
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return;
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plString name = plFormat("{}.{}.{}", ageName, setName, elementName);
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pfLocalizationDataMgr::Instance().SetElementPlainTextData(name, elementLanguage, text);
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}
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void EditDialog::LoadLocalization(const plString &locPath)
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{
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if (locPath == fCurrentLocPath)
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return;
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fCurrentLocPath = locPath;
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fUI->fTextPathLabel->setText(QString("&Text (%1):").arg(locPath.c_str()));
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plString ageName, setName, elementName, elementLanguage;
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SplitLocalizationPath(locPath, ageName, setName, elementName, elementLanguage);
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// now make sure they've drilled down deep enough to enable the dialog
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if (elementLanguage.IsEmpty()) // not deep enough
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EnableEdit(false);
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else
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{
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EnableEdit(true);
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plString key = plFormat("{}.{}.{}", ageName, setName, elementName);
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plString elementText = pfLocalizationDataMgr::Instance().GetElementPlainTextData(key, elementLanguage);
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fUI->fLocalizationText->setPlainText(elementText.c_str());
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}
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// now to setup the add/delete buttons
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if (!elementLanguage.IsEmpty()) // they have selected a language
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{
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fEditMode = kEditLocalization;
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fUI->fAddButton->setText(tr("&Add Localization"));
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fUI->fAddButton->setEnabled(true);
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fUI->fDeleteButton->setText(tr("&Delete Localization"));
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// don't allow them to delete the default language
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fUI->fDeleteButton->setEnabled(elementLanguage != "English");
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}
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else // they have selected something else
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{
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fEditMode = kEditElement;
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fUI->fAddButton->setText(tr("&Add Element"));
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fUI->fAddButton->setEnabled(true);
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fUI->fDeleteButton->setText(tr("&Delete Element"));
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if (!elementName.IsEmpty()) // they have selected an individual element
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{
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std::vector<plString> elementNames = pfLocalizationDataMgr::Instance().GetElementList(ageName, setName);
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// they can't delete the only subtitle in a set
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fUI->fDeleteButton->setEnabled(elementNames.size() > 1);
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}
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else
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fUI->fDeleteButton->setEnabled(false);
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}
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}
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void EditDialog::EnableEdit(bool enable)
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{
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if (!enable)
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fUI->fLocalizationText->setPlainText("");
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fUI->fLocalizationText->setEnabled(enable);
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}
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void EditDialog::closeEvent(QCloseEvent *event)
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{
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if (fCurrentSavePath.isEmpty()) // no data open
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{
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event->accept();
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return;
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}
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SaveLocalizationText(); // make sure any changed text is saved to the manager
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QMessageBox::StandardButton result = QMessageBox::question(this, tr("Save Changes"),
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tr("Do you wish to save your changes?"),
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QMessageBox::Yes | QMessageBox::No | QMessageBox::Cancel);
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if (result == QMessageBox::Yes)
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SaveToDirectory();
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if (result == QMessageBox::Cancel)
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event->ignore();
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else
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event->accept();
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}
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void EditDialog::OpenDataDirectory()
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{
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QString path = QFileDialog::getExistingDirectory(this,
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tr("Select a localization data directory:"),
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QDir::current().absolutePath(),
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QFileDialog::ShowDirsOnly | QFileDialog::ReadOnly);
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if (!path.isEmpty())
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{
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plWaitCursor waitCursor(this);
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pfLocalizationMgr::Shutdown();
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fCurrentSavePath = path;
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pfLocalizationMgr::Initialize(fCurrentSavePath.toUtf8().constData());
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fUI->fLocalizationTree->clear();
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fUI->fLocalizationTree->LoadData("");
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SetTitle(path);
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fUI->fSaveCurrentAction->setEnabled(true);
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fUI->fSaveOtherAction->setEnabled(true);
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}
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}
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void EditDialog::SaveToCurrent()
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{
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SaveLocalizationText(); // make sure any changed text is saved to the manager
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// save it to our current directory
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QMessageBox::StandardButton result = QMessageBox::question(this, tr("Save to Current Directory"),
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tr("Are you sure you want to save to the current directory? Current data will be overwritten!"),
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QMessageBox::Yes | QMessageBox::No | QMessageBox::Cancel);
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if (result == QMessageBox::Yes)
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{
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plWaitCursor waitCursor(this);
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pfLocalizationDataMgr::Instance().WriteDatabaseToDisk(fCurrentSavePath.toUtf8().constData());
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}
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else if (result == QMessageBox::No)
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SaveToDirectory();
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// and if it's cancel we don't do anything
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}
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void EditDialog::SaveToDirectory()
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{
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SaveLocalizationText(); // make sure any changed text is saved to the manager
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QString path = QFileDialog::getExistingDirectory(this,
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tr("Select a directory to save the localization data to:"),
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fCurrentSavePath, QFileDialog::ShowDirsOnly);
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// save it to a new directory
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if (!path.isEmpty())
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{
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plWaitCursor waitCursor(this);
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fCurrentSavePath = path;
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SetTitle(path);
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pfLocalizationDataMgr::Instance().WriteDatabaseToDisk(fCurrentSavePath.toUtf8().constData());
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}
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}
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void EditDialog::LocPathChanged(QTreeWidgetItem *current, QTreeWidgetItem *)
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{
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SaveLocalizationText(); // save any current changes to the database
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LoadLocalization(fUI->fLocalizationTree->CurrentPath());
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}
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void EditDialog::AddClicked()
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{
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SaveLocalizationText(); // save any current changes to the database
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if (fEditMode == kEditElement)
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{
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plAddElementDlg dlg(fCurrentLocPath, this);
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if (dlg.DoPick())
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{
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plString path = dlg.GetValue(); // path is age.set.name
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if (!pfLocalizationDataMgr::Instance().AddElement(path))
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{
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QMessageBox::critical(this, tr("Error"),
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tr("Couldn't add new element because one already exists with that name!"));
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}
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else
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{
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fCurrentLocPath = "";
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fUI->fLocalizationTree->clear();
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fUI->fLocalizationTree->LoadData(path);
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LoadLocalization(path);
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}
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}
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}
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else if (fEditMode == kEditLocalization)
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{
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plAddLocalizationDlg dlg(fCurrentLocPath, this);
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if (dlg.DoPick())
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{
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plString newLanguage = dlg.GetValue();
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plString ageName, setName, elementName, elementLanguage;
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SplitLocalizationPath(fCurrentLocPath, ageName, setName, elementName, elementLanguage);
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plString key = plFormat("{}.{}.{}", ageName, setName, elementName);
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if (!pfLocalizationDataMgr::Instance().AddLocalization(key, newLanguage))
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QMessageBox::critical(this, tr("Error"), tr("Couldn't add additional localization!"));
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else
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{
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plString path = plFormat("{}.{}", key, newLanguage);
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fCurrentLocPath = "";
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fUI->fLocalizationTree->clear();
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fUI->fLocalizationTree->LoadData(path);
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LoadLocalization(path);
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}
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}
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}
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}
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void EditDialog::DeleteClicked()
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{
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SaveLocalizationText(); // save any current changes to the database
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QMessageBox::StandardButton reply = QMessageBox::question(this, tr("Delete"),
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tr("Are you sure that you want to delete %1?").arg(fCurrentLocPath.c_str()));
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if (reply == QMessageBox::Yes)
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{
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if (fEditMode == kEditElement)
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{
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if (!pfLocalizationDataMgr::Instance().DeleteElement(fCurrentLocPath))
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QMessageBox::critical(this, tr("Error"), tr("Couldn't delete element!"));
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else
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{
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plString path = fCurrentLocPath;
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fCurrentLocPath = "";
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fUI->fLocalizationTree->clear();
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fUI->fLocalizationTree->LoadData(path);
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LoadLocalization(path);
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}
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}
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else if (fEditMode == kEditLocalization)
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{
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plString ageName, setName, elementName, elementLanguage;
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SplitLocalizationPath(fCurrentLocPath, ageName, setName, elementName, elementLanguage);
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plString key = plFormat("{}.{}.{}", ageName, setName, elementName);
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if (!pfLocalizationDataMgr::Instance().DeleteLocalization(key, elementLanguage))
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QMessageBox::critical(this, tr("Error"), tr("Couldn't delete localization!"));
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else
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{
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plString path = key + ".English";
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fCurrentLocPath = "";
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fUI->fLocalizationTree->clear();
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fUI->fLocalizationTree->LoadData(path);
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LoadLocalization(path);
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}
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}
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}
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}
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// split a subtitle path up into its component parts
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void SplitLocalizationPath(const plString &path, plString &ageName,
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plString &setName, plString &locName, plString &locLanguage)
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{
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ageName = setName = locName = locLanguage = "";
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std::vector<plString> tokens = path.Tokenize(".");
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if (tokens.size() >= 1)
|
|
|
|
ageName = tokens[0];
|
|
|
|
if (tokens.size() >= 2)
|
|
|
|
setName = tokens[1];
|
|
|
|
if (tokens.size() >= 3)
|
|
|
|
locName = tokens[2];
|
|
|
|
if (tokens.size() >= 4)
|
|
|
|
locLanguage = tokens[3];
|
|
|
|
}
|