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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "pnUUID.h"
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#ifdef HS_BUILD_FOR_UNIX
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#include <uuid/uuid.h>
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struct plUUIDHelper
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{
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static inline void CopyToPlasma( plUUID * dst, const uuid_t & src )
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{
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hsAssert( sizeof(uuid_t)==sizeof(dst->fData), "sizeof(uuid_t)!=sizeof(plUUID)" );
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memcpy( (void*)dst->fData, (const void *)src, sizeof( plUUID ) );
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}
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static inline void CopyToNative( uuid_t & dst, const plUUID * src )
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{
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hsAssert( sizeof(uuid_t)==sizeof(src->fData), "sizeof(uuid_t)!=sizeof(plUUID)" );
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memcpy( (void*)dst, (const void *)src->fData, sizeof( plUUID ) );
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}
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};
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void plUUID::Clear()
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{
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uuid_t g;
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plUUIDHelper::CopyToNative( g, this );
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uuid_clear( g );
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plUUIDHelper::CopyToPlasma( this, g );
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}
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bool plUUID::IsNull() const
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{
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uuid_t g;
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plUUIDHelper::CopyToNative( g, this );
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return ( uuid_is_null( g )!=0 );
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}
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void plUUID::CopyFrom( const plUUID * v )
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{
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memcpy( (void*)fData, (const void*)v->fData, sizeof(fData) );
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}
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int plUUID::CompareTo( const plUUID * v ) const
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{
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uuid_t ga, gb;
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plUUIDHelper::CopyToNative( ga, this );
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plUUIDHelper::CopyToNative( gb, v );
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int ans = uuid_compare( ga, gb );
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return ans;
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}
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bool plUUID::IsEqualTo( const plUUID * v ) const
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{
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return ( CompareTo( v )==0 );
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}
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bool plUUID::FromString( const char * str )
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{
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Clear();
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if ( !str )
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return false;
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uuid_t g;
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uuid_parse( str, g );
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plUUIDHelper::CopyToPlasma( this, g );
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return true;
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}
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bool plUUID::ToString( plString & out ) const
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{
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uuid_t g;
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plUUIDHelper::CopyToNative( g, this );
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char buf[40];
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uuid_unparse( g, buf );
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out = buf;
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return true;
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}
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// static
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plUUID plUUID::Generate()
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{
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uuid_t g;
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uuid_generate( g );
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plUUID result;
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plUUIDHelper::CopyToPlasma( &result, g );
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return result;
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}
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#else
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// dummy function to prevent a linker warning complaining about no public symbols if the
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// contents of the file get compiled out via pre-processor
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void _preventLNK4221WarningStub()
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{
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}
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#endif
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